Total Members Voted: 19
Voting closed: June 19, 2015, 03:54:26 PM
I did try playing this expansion with yet another of my variations ( ), which was pretty fun. We played both the Mage and the Witch like the Gingerbread Man, in that when a city or road with one of these figures is completed, the completing player moves the figure into another unfinished city or road. This worked pretty well, because both features stuck around throughout the game and had a much bigger effect! Almost too big, really, but it was fun. I like playing the base game with three minis, whichever I fancy at the time. That makes for a good game. My favourites are The Ferries, The Goldmines and The Mage and the Witch.
Quote from: Christopher on March 25, 2016, 04:38:26 AM I did try playing this expansion with yet another of my variations ( ), which was pretty fun. We played both the Mage and the Witch like the Gingerbread Man, in that when a city or road with one of these figures is completed, the completing player moves the figure into another unfinished city or road. This worked pretty well, because both features stuck around throughout the game and had a much bigger effect! Almost too big, really, but it was fun. I like playing the base game with three minis, whichever I fancy at the time. That makes for a good game. My favourites are The Ferries, The Goldmines and The Mage and the Witch.I may try your house rule, but with the modification that you must put the mage or witch on an opponent's feature. It would be rather harsh to just keep completing your own features with the mage after the last mage tile has come out.
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