Decided to play with 3 of the expansions in the Chocolat box this evening. It wasn't great fun reading: swap the 'such-and-such' tiles for the 'some-other-tile' and then read 'unless it's a 2-player game' in which case remove this tile instead.
I feel this could have all been done with iconography, it was quite clumsy.
We played with the Jungle-map tiles, these were quite fun a fairly basic opportunity to grab some points early when the chance came up by spending a jungle-map and getting a tile you could see but didn't have access to until later.
We also played with the chocolate expansion, basically 4 new tiles: 2 markets where you can sell cacao and chocolate for 3:7. Chocolate is made from Cacao in the Cacao milking station (which removed some mines). So Chocolate takes 2 actions but work a lot more than cacao.
This might be a great expansion, but both the Cacao Milking stations came up right at the end of the game, so neither of us could use them very efficiently, so it was a bit disappointing really. I feel like we made a mistake during setup, counting out all the tiles we should and shouldn't be using, but it felt like we were missing a few goes, using the sun tokens, but it just didn't come up.
The irrigation module was fun, it allows you to spend the most expensive resource (water) in the game to generate a lot of cacao.
I still won the game making sure my water track was maxed out by the end though.
Also the most annoying thing was the Greens don't match - can you believe that! The jungle greens are different and if you look closely the backs of the tiles are darker too
No excuses
There's still one more module to try, but I'm only rating this a
until I get change to try the chocolate module again.