Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - JT Atomico

Pages: 1 [2]
16
Official Rules / Winter Edition animal tile rules?
« on: November 03, 2013, 08:44:20 AM »
Footnote 3 from the W-CAR v1.1 says:

Quote
3 HiG has asked the fans of the game for new rules to use with the animal tiles. For now,
however, the animals are simply aesthetic.

Does this mean that HiG intend to officially sanction a set of rules for these 12 tiles at some point? If so, has that happened yet?

17
The Marketplace / Most expensive Carcassonne item ever on eBay?
« on: September 11, 2013, 10:48:25 AM »
A copy of Die Belagerer just sold for 109.50 euros on eBay! Oh my. I put a bid in at around the 30 euro mark, but then it just exploded...

That's certainly the most expensive Carc thing I've ever seen sold. Though perhaps an original copy of La Porxada may fetch more.

I am going to appeal again to any kind hearted Germans out there that might be willing to buy a copy or two and send it to the forum members. I only live in the UK, so the postage wouldn't be too bad! :D

18
When replying to this topic, I looked up the CAR's "Order of Play" (v6.3 p157-161) to check at what point during a turn a knight can escape a besieged city. I didn't see it mentioned anywhere, can someone add it for v6.4?

The rules say that:

Quote
If a cloister directly borders a Cathar tile even diagonally then at the end of a player's turn, he or she may remove one knight from the city and return it to the supply.

So I think it needs to go in to "Step 7: Resolve turn", but I'm not sure at what point!

Here is Step 7, with some inline thoughts about what happens depending on which stage you are allowed to escape a knight:

Quote
Step 7: Resolve Turn
a) If the active player did not score any points from placement of the tile, but one or more opponents did, the active player may place a follower in the City of Carcassonne. Then the active player moves the Count to a quarter of his or her choice.
The player could send the escaping knight (could be a mayor, big follower, etc.) to City of Carcassonne
b) RGG rules only: If a dragon symbol was on the placed tile, move the dragon.
Leaving the knight there and not saying you planned to remove him could make him a target for the dragon (as a diversion for some other follower?)
c) If a fair symbol was on the placed tile, use the catapult.
Again a diversion for "Knock out" chips, but more interestingly should he remain to be a follower for "Seduction" chips and allow others to change to him?
d) If a bazaar symbol was on the placed tile (and the tile was not purchased during an auction), resolve an auction.
e) If a crop circle was on the placed tile, the active player determines whether all players now A) may deploy a follower next to one already in play or B) must remove a follower. The type of follower is determined by the type of crop circle.
You could use (A) followed by escape to just swap in a better follower (e.g. mayor for normal)
f) If a gingerbread man symbol was on the placed tile, the active player moves the Gingerbread Man to another unfinished city. All players with knights in the initial city receive points. Perform Step 6E and 6H as necessary.420
Can a knight intending to escape score Gingerbread man points?
g) If the builder was already on part of the feature added to, repeat Steps 2 through 7e once more and only once more.

Personally I think that a knight should escape at the very end of a player's turn (i.e. 7h). So, even after the extra builder sequence if necessary.

That is the easiest interpretation of the rules I think. It could make for some cool edge case scenarios!

19
The Marketplace / Anybody want empty expansion boxes?
« on: August 17, 2013, 03:45:31 AM »
I am clearing out some space at the moment and came accross all the individual game boxes for the Carcassonne expansions. I keep all of my tiles and components in one Big Box using my tuck boxes.

I have no need for these, but wanted to check if anybody was interested in them before throwing them out! I have empty game boxes for:
  • Inns & Cathedrals Sent to 24hourpartymeeple
  • Traders & Builders Sent to 24hourpartymeeple
  • Princess & Dragon
  • The Tower
  • Abbey & Mayor
  • Graf, Konig & Consorten Sent to CARC_Zoner
  • The Catapult
  • Bridges, Castles & Bazaars
  • Wheel Of Fortune
  • Cult, Siege & Creativity Sent to 24hourpartymeeple
  • Phantom case (purple) Sent to evmillan
  • The Flier Sent to Khonnor
  • The Messages Sent to Khonnor
  • The Ferries Sent to Khonnor
  • The Goldmines Sent to Khonnor
  • Mage & Witch Sent to Khonnor
  • The Robbers Sent to Khonnor
Message me if you want any of them. I am happy to give them away for free if you give me an address, assuming postage costs are reasonable!

Pages: 1 [2]