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Messages - Just a Bill

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16
Anything Else / Re: Problems with postimg.org domain
« on: July 20, 2018, 06:17:35 AM »
Actually I did that with all of my posts a few days ago. If you found some of mine that were not updated, I wonder why the search feature didn't find them?

17
General / Re: Removing a dot from a Carcassonne tile made by a marker
« on: June 04, 2018, 07:24:37 AM »
I know it's possible to remove permanent marker from walls, antiques, etc. using a hot rag, but I'm pretty sure that would ruin a cardboard tile. So I'll second the suggestion to check out the replacement tile service. Shipping for me in the U.S. is usually 3.95 Euro, and you may want to buy a couple of other small expansions or accessories while you're at it.

18
Official Rules / Re: Quick flying machines question
« on: May 31, 2018, 08:38:45 AM »
The feature is completed when you place your tile, but scored after you move wood.

19
General / Re: New graphical theme
« on: May 30, 2018, 10:25:24 AM »
If it retails well under £650 then I am interested

Merit for that, once I stop chortling.

The rumor is that there will be two versions. First, a deluxe one offered exclusively at the annual convention of the German Paint Manufacturers' Association for €19.95, which will include a small, 250-mL can of Yellow Satin Exterior signed by KJW and the Association president. Then of course the usual €4.95 basic set on Cundco.

How does it work?

Don't quote me on this until kettlefish double-checks my translation, but here's what I got from Babelfish.

City edges with "art" circles are distinct from those without for the purposes of tile placement. In other words, edges with the yellow lines can only be connected to other edges that also have the lines, and edges without can only be connected to those without. Naturally, this makes cities that have been defaced with "art" circles somewhat more difficult to complete and score.

Each time you place an "art" circle tile, if you expand (or create) a city that did not already have any "art" circles then you immediately lose 5 points for defacing that city. This penalty applies only when each city is defaced for the first time. Thus, connecting a new "art" circle tile to another "art" circle tile already on the map does not get you any bonus points, but it is a good way to avoid defacing yet another city and thereby losing another 5 points.

If you are also using the City of Carcassonne, tourism is diminished. When the active player places a tile that scores points for someone else but not for himself, if the tile being placed has "art" circles and/or if the scoring depends on any city with "art" circles, then the active player is not allowed to send a follower to any quarter of the City of Carcassonne. However, "art" circles never prevent followers from leaving the City of Carcassonne.

At the end of the game, the official exhibition period ends and all "art" circle tiles are removed from the map, along with all figures and tokens resting fully or partially on those tiles. Then the final scoring takes place. (A consequence of this is that completed cities with "art" circles will not score for farms, as they will have been partly or wholly removed from the map. Also, some farms may get broken up into smaller farms.) Afterwards, players may behold the completed map without any offending yellow lines.

20
General / Re: New graphical theme
« on: May 30, 2018, 08:34:42 AM »
Along with thousands of other people, I too find this horrible.

However, there is a bright side: Now we can predict the next forgettable promo-expansion from HiG... The "Art" Circles. ;)


21
News and Events / Re: Carcassonne Special limited edition
« on: May 30, 2018, 08:18:08 AM »
Wow, talk about innovation! Nobody foresaw a profoundly over-produced retread product designed for the wealthy and/or for fools who can't think of any better way to put 650 euros on their credit card.

22
This will enhance my 10th anniversary edition to the max.

Seems like these figures turn any normal edition into a 10th anniversary edition. Just add a Festival from Z-Man or Cundco.

23
 According to the newsletter I just received, these are expected to go live next week.




24
The Marketplace / Re: [WTT] Die Pest for...
« on: May 21, 2018, 08:52:36 AM »
I recently picked up a brand-new Das Fest in the classic art style, unpunched, and wouldn't mind trading Fest for Pest.

25
General / Re: I love the postman...
« on: May 18, 2018, 08:09:10 PM »
Why mess with a UNESCO heritage site? 

An article I read said that the National Centre for National Monuments actually sought out the guy and asked him to do this. A comment on another article claimed that they paid him something like 10,000 Euros.

Just a complete lack of discernment and good judgement by all parties involved.

26
General / Re: I love the postman...
« on: May 18, 2018, 05:17:21 PM »
At least now we know what 2018's forgettable promo set is going to be: The "Art" Circles. ;D


27
General / Re: I love the postman...
« on: May 18, 2018, 09:11:50 AM »
yellow circles

Wow ... if I were fortunate enough to visit Carcassonne and it looked like this during my visit, I would be extremely disappointed, and probably even angry that my one chance in my life to see this beautiful city was marred by an ill-conceived project. Beauty is in the eye of the beholder, of course, but I behold this as ugly.



"Just because one can do a thing, does not mean one should do a thing."

28
I am still wondering why the English speaking people don't have the choice between the scoring meeple and the messenger ... for the final score.

Since it does not matter which figure is used, my guess would be that Z-Man thought it would help reinforce the rule that no messages are received during the final scoring if there were only regular meeples on the scoreboard and not any messengers. (In fact, if that had been the rule from the start, then we wouldn't even need the "exception" rule that messages cannot happen during the final scoring; the lack of messengers would make that happen automatically.) Z-Man may have also thought it was weird to have a rule giving the player a "choice" that has absolutely no effect on gameplay. Rules without a gameplay purpose can lead players to be concerned that they are misunderstanding something, and to ask questions of the publisher, so they may have wanted to avoid those potential issues by having simple, definitive procedure — especially there is no effect on the score either way. (I realize there could be cultural differences that make this less of an issue for a German-speaking audience; I am only speaking from an English/American perspective and my own experiences as a designer/rules writer/FAQ answerer.)

If it made any difference for gameplay, then I would be bothered by this slight change. But since the change actually has better logic with the rules and it eliminates confusion/questions, I don't have a problem with it.

29
And what is with the rule text next to CAUTION? What does zman games mean with that rule?
...
free translation of the German rule:
Attention: You can only get a message during your own turn. If you score points and one of your scoring figures lands on a dark field during the turn of an other player, you can't get a message.

Wow, that translation is seriously bad! My guess is, Z-Man just runs the German text through translation software and then tries to make sense of whatever it spits out without actual German-speaking assistance. For example, if you use the PROMT online translator you will get the following: "You can receive only telegrammes if you yourself are in the train. If one of your countable figures lands in the train of another player through an evaluation on a dark field, you get no telegramme." Assuming that ZMG used a translation result similar to this, it's not hard to imagine that they could have assumed that "the train of another player" meant the scoring space of another player and just went with that. (Zug can indeed mean "train," but in the context of game rules it more often means move, action, or turn.)

This is a constant danger since English and German don't always sequence phrases in the same order. If they had realized that they needed to resequence the phrases as "lands on a dark field in the train of another player through an evaluation on a dark field," then maybe they could have guessed what "train" really represented.

Regarding that other weird Z-Man example, PROMT translates the second sentence for message #8 this way: "If you own where this Meeple stands, the majority, you evaluate the area, according to the evaluation in the playing and only you yourself get points." Here I can imagine (again assuming that they started with a translation along these lines) that they didn't know what to do with the orphaned phrase "the majority" so they mostly ignored it, and thus they interpreted "own where this Meeple stands" to mean simply "occupy the feature" — instead of understanding that they should have re-ordered the phrases as "if you own the majority where this Meeple stands...."

It's a shame they don't feel the need to seek out competent human translation to resolve things that appear questionable, or at least run their results back by HiG for confirmation. After seeing these examples, I've lost faith in the English rules; who knows how many other places there are where they just "took a wild guess" at the meaning and called it a day.

Or, maybe they have hired a human translator but the person is misrepresenting his or her skills and secretly uses machine translation! Who knows....

30
Messege #8
- you need the mayority of the feature -

Are you sure about that? It appears to me that both the English and the German rules do not require a majority to simply take back a follower. Majority is needed if you want to score points (in the German — the English is translated incorrectly here), but the text does not seem to require a majority when selecting a figure. But perhaps my translation is wrong, so I will break it down in case I have made a mistake...

Du wählst einen deiner Meeple auf dem Spielfeld.
You choose one of your followers on the gameboard.

There are no requirements here, so this would seem to mean any of your followers. Then the second sentence tells you whether or not you get to score.

Besitzt du dort, wo dieser Meeple steht, die Mehrheit, so wertest du das Gebiet, entsprechend der Wertung am Spielende (wobei nur du selbst Punkte bekommst).
If you have the majority where this figure stands, you score the feature according to its score at the end of the game (with only you getting points).

Since the "if" comes in the scoring sentence, it seems that you don't have to have a majority if you don't want to score. (And this seems consistent with the CAR.) Then the last sentence ...

Du darfst auch einen Meeple zurücknehmen, für den du keine Punkte bekommst.
You may also take back a follower for which you will not get any points.

... reinforces this, and seems to cover quite a few different possibilities. I can think of several ways that your figure would score no points:
  • thief on road with an inn
  • knight in city with a cathedral, or besieged
  • farmer in field with no completed cities
  • mayor in city with no pennants, or mayor on castle token
  • lord/lady on castle token
  • follower on tower
  • any feature where you don't have the majority
But have I translated anything incorrectly?

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