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Messages - wolnic

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31
General / Re: Preference in terminology and correctness
« on: March 13, 2021, 02:34:58 AM »
Ah ha. So, there was a period of time that the C2 edition had a different landscape color? 2014 - when? -  :pink-meeple:

2016. And it was most obvious in the cities. For more info see :-

https://wikicarpedia.com/index.php/2nd_Edition_Dark_Cities

32
General / Re: Original PnP Winter
« on: March 10, 2021, 03:21:32 PM »
Most of the official expansions and minis, and a lot of fan expansions, are available, in one or two versions, on Carcassonne-Forum, for what we usually refer to as the Winter Download version. I've not checked if the Base Game is available (it didn't used to be), but it is sometimes included in the Advent Calendar on the site - you can always use the Wheel of Fortune Winter version instead as your base game, or if you're handy with Photoshop, edit the tiles to remove the Wheel logos before printing.

Assuming you've posted enough messages on the site, go to Downloads / Erweiterungen zu eigenständigen Carcassonne Spielen (Standalone Game Expansions) / Winteredition (2012) and you'll currently find 79 expansions listed!

33
Interesting idea. I wonder what a spangly purple dragon would look like ... or fairy???

34
Anything Else / Re: attachment failed security check
« on: March 03, 2021, 12:24:52 PM »
I've had it a couple of times with JPEGs, but they worked OK with PNGs. I'd say try a different format.

35
Mustn't confuse this with the Double Basegame League either  ;D

or Doublebass Game league?

36
General / Re: Seas and Oceans
« on: February 23, 2021, 07:46:22 AM »
I have been able, using WayBack Machine and some info from SxN, to get details of the expansions I was looking for details of, including some low-res images. Thanks to those who helped point me in the right direction.

37
General / Re: Seas and Oceans
« on: February 21, 2021, 01:01:45 PM »
Many thanks.

38
General / Re: Seas and Oceans
« on: February 21, 2021, 11:21:37 AM »
I'm also aware of something that looks like a Dutch expansion - Zee & Vissers (Sea and Fischermen, I think), by Jacob Thorsten. Found it with the WayBackMachine. I have the rules and images for four out of twenty tiles; perhaps anyone has the tiles?

I created a thread a few years back about the missing NL site - see here

The expansions I was interested in were called ...
  • Magical Harbours (wrongly translated - appears as Magical Worlds when translated with DeepL - nothing to do with Harbours!
  • Lighthouse and Water
  • Fisherman and Coast
  • Sea and Fishermen
but it seemed that none of the active members (here and CarcF) knew of them, or had copies stashed away.

39
General / Re: Seas and Oceans
« on: February 21, 2021, 02:00:27 AM »
For your second group, The Coast started it all. I would then say there were two branches from it, Sailing The Seas (which added the open sea and island components), while Masters of The Ocean was a second branch, which refined some of the issues from both of the predecessors and added new elements.

Yes, the Cities By The Sea/Coastal Bridges was an idea I had, and I created tiles (but no workable rules). I may yet finalise the tiles for those who enjoy creating interesting landcapes.

I would add that both Oceans (1) and Pirate Coast (2) are designed to work with C1, while The Coast and Sailing The Seas include tiles for both C1 and C2, while the Masters Of The Ocean branch (by oldbonz) are just for C2. I think there are several other expansion ideas oldbonz was working on.

In addition, there are a number of Lake/Sea expansion on Carcassonne Forum, and some from a long defunct Dutch site (that I've been unable to track down). I put together a list at one stage but can't find it at present.

For CarcF I can currently find reference to Seelandschaft (48 tiles, author?), Fisher and Seafarer (232 tiles, Martin Bottcher; link to thread on CarcC) and Fishers and Pirates (52 tiles, Manuel Glückler), but there may be others that I've not downloaded. These are all for C1. There was also something from the Czech site that I've seen some tiles from.

I also have an expansion,  Lakeland (48 tiles, Guido Kammer), repackaged by murphy013 and meepledrone last year, that's here as well.

I recall there have been several attempts to combine different Carcassonne games using coastal elements for the transition, such as one I saw recently for Hunters and Gatherers and South Seas.

40
General / Re: old expansions with the graphics of the new edition
« on: February 19, 2021, 04:01:42 PM »
Sorry, I don't, but I thought it was about that.

41
General / Re: old expansions with the graphics of the new edition
« on: February 19, 2021, 07:25:11 AM »
CarcF is missing a download section like we have here, making it very difficult to find downloadable content.

You have to post a number of comments on the site before you can get access to the downloads area. Maybe you've not reached the threshold yet?

42
That second pit tile immediately resolves a local grassland scoring (8 surrounding tiles), and you cover the animals with tokens so they aren't scored later

43
Online Games and Competitions / Re: Anyone wants a new league?
« on: February 08, 2021, 12:26:26 PM »
It certainly works on mine

44
Went looking for a second copy of Carcassonne Fur 2 prior to Christmas (as a stocking filler), but it was no longer on CundCo. Glad I got one when it came out originally.

45
Thanks for the prompt reply. It's what we thought. Placing the second tile might score the points now if that player could see that an opponent was ready to steal the grassland later.

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