Carcassonne Central

Carc Central Community => General => Topic started by: Decar on October 13, 2015, 12:16:50 PM

Title: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 13, 2015, 12:16:50 PM
I thought I'd include some fairly low quality photos of the two reworked expansions that we released last month.

I don't think they're good enough to use/print copy etc, so I hope it's ok to show people so they can comment on the new art work.

First Inns and Cathedrals 2.0

(http://www.tehill.net/carcassonne/tiles/2.0/20151013_204003.jpg)

&

Traders and Builders 2.0
(http://www.tehill.net/carcassonne/tiles/2.0/20151013_204145.jpg)

There's 1 significant change to Inns and Cathedrals.  The Inn on the 3-way cross-roads now affects BOTH roads, not just the one on the right.  This is highlighted in the Rules, here is the tile:

(http://www.tehill.net/carcassonne/tiles/2.0/RFRR.png)

Also you may have spotted that 4 tiles have Gardens to play alongside  The Abbot Expansion, here they are:

InC: (http://www.tehill.net/carcassonne/tiles/2.0/CCCC.png)(http://www.tehill.net/carcassonne/tiles/2.0/RFRF.png)

TnB: (http://www.tehill.net/carcassonne/tiles/2.0/CCRR.png) (http://www.tehill.net/carcassonne/tiles/2.0/CCRF.png)

I think these are tactically interesting as it gives the player an extra choice on a powerful (or useless when I play it) tiles.  Do I play on the city with a trade good, or the Garden for example.  Or the Road with an Inn or The Garden.

As a small peace offering to the neigh-sayers - Here's a High Resolution Garden, I thought you may want to make stickers and modify your Carcassonne Tiles :)

(http://www.tehill.net/carcassonne/tiles/2.0/Garden.png)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: jungleboy on October 13, 2015, 01:16:38 PM
I genuinely did not understand the 4-city tile from I&C when I first looked at it in the original image you posted and I thought it was a completely new tile. I thought the walls were connected convex walls protecting the field and that the city interiors were meaningless patches of dirt. I had to look closely before I figured out what the tile was.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 13, 2015, 01:19:58 PM
Yes I have to say, one of the 'reasons' this edition was produced was because they wanted to populate the cities better rather than leaving patches of dirt.  Think they failed with most of them here.

Also, the CRFF tile has a farmouse on the corner, which almost cuts the farm into 2.  It's hard to see in the photo but the RRRR tile has a similar effect.

Also the Inn's FFRR tile and the TnB RRRR tiles have giants standing in them.

Edit also also: From the original rules:  • 24 Land tiles (9 tiles with Wine, 6 with Wheat, 5 with Fabric, 4 without any goods)

Don't have 4 blank ones anymore
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Hounk on October 13, 2015, 01:29:27 PM
Regarding scaling issues: is the rulebook for I&C updated, or is it still referring to "inns by a lake" rather then "inns by a pond"?
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 13, 2015, 01:34:58 PM
Regarding scaling issues: is the rulebook for I&C updated, or is it still referring to "inns by a lake" rather then "inns by a pond"?

Neither, there's no mention of a lake or a pond.  Only: "Scoring a Road with an Inn on it."
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Guy on October 13, 2015, 01:50:09 PM
I thought they were replacing the Old sized trade good tokens with ones the same size as the tiles? Send like they've done a uturn on that or I was mistaken...
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Whaleyland on October 13, 2015, 01:52:11 PM
Ugh. Everything looks so...cartoony.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 13, 2015, 01:52:20 PM
I think that was based on an small image, then lots of assumptions.

They look to be about the same size as the old ones.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 13, 2015, 01:52:43 PM
Ugh. Everything looks so...cartoony.

Only if they change the meeple with plastic ones  :(y)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Curt194 on October 13, 2015, 02:57:08 PM
I still can't decide if I like the new artwork in any way. Sometimes I think it looks ok but I think it looks pretty hideous here...maybe it looks better when it's actually built?

The points tiles looks really cartoony too.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: danisthirty on October 13, 2015, 10:31:35 PM
Thanks for the photos Decar. Will be keen to see what a finished game using both expansions looks like; I think the cathedrals are going to stand out and look very ugly but I'd be happy to be proved wrong!
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: sheeple on October 14, 2015, 01:10:07 AM
I really don't like the look of the new design!

What worries me is that any new expansion that come out in the future probably won't get the old design. I also hope I can get all the remaining expansions before they
re-release/ruin them!
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 14, 2015, 02:52:33 AM
Welcome to the forum sheeple.

Good luck with your hunt.  There are some helpful links on the Marketplace forum.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: sheeple on October 14, 2015, 04:28:28 PM
Thanks for the welcome and suggestion. I signed up a long time ago but only just had the chance to join in on the action!   :D
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 18, 2015, 08:17:14 AM
(http://www.tehill.net/carcassonne/fun/CarcVersionsCompared.png)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Paul on October 19, 2015, 04:26:37 AM
(http://www.tehill.net/carcassonne/fun/CarcVersionsCompared.png)

I can totally see a Carcassonne board game comic book release.  :D
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: orderoftheflame on October 21, 2015, 04:46:19 AM
Hi,

Thanks for posting these. I was wondering if there is any information relating to the release of the remaining expansions with the 2015 styling?

I've been trying to look around but quite new to Carcassonne (hence buying the new set, and not realising that all the existing expansions are released with the new styling, I understand it's not for everyone).

I'm not sure if I've pulled a mental block and failing to find obvious information or I'm there's genuinely not a lot of information about this. I've tried searching quite a lot, so apologies if this is a commonly asked question.

Are there any good resources or websites that are worth following for announcements on when the other expansions are likely to be released.

Thanks. :)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 21, 2015, 04:54:08 AM
Hi there, welcome to the forum.   No there's been no official word on the NEXT wave of expansions with the new art.  To be honest these were announced quite quietly and it TOOK AGES! 

I suspect (but for no reason) that Dragon and Princess & The Tower will be the next big re-releases, and probably not before Easter 2016, maybe even Essen.

To be honest, I think this is the best site to check for updates; people are dotted all over the world so when different international publishers release things we usually see a screenshot here first.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: jungleboy on October 21, 2015, 04:54:55 AM
Thanks for posting these. I was wondering if there is any information relating to the release of the remaining expansions with the 2015 styling?

So far the first two expansions (Inns and Cathedrals, and Traders and Builders) have been released in the new artwork. As far as I'm aware, nothing further has been announced. The news section of this forum is generally the best place for any news about Carcassonne, so keep watching that space.

On the one hand, the release of I&C and T&B in the new artwork seems to confirm what many of us suspected/feared: that the new artwork is the way of the future and that all previous major expansions and all new major expansions will be released in the new artwork.

On the other hand, it's also clear that I&C and T&B are the two most 'essential' expansions to the base game (hence their inclusion in all 5 Big Boxes). So those of us who are in favour of the old artwork can still hold onto the hope that the new artwork could just be restricted to the base game and the first two expansions, however unlikely that may seem.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: orderoftheflame on October 21, 2015, 05:09:37 AM
That's what I'd assumed based on finding no information.  :)

Hopefully, there's some compromise to the remaining expansions being released.

I understand people are dedicated to the existing style, but it would be a shame if all the people that were introduced to the game through the new version can't experience the expansions without sacrificing having matching tiles. :)

Thanks again!
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: danisthirty on October 21, 2015, 09:12:43 AM
Hello and welcome to Carcassonne Central orderoftheflame! :)

You are our 3000th member! O0 :(y) :(y) :(y)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: orderoftheflame on October 21, 2015, 10:28:31 AM
Thanks very much. :-)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: JoeSesquipedalian on October 21, 2015, 01:50:23 PM
Hello everyone!

I also entered the world of Carcassonne with the new version (C2).  I became interested in the game and I found a new copy on Amazon and it said that included 2 mini-expansions, the River and the Abbot, so I was sold. I didn't realize that it was a brand new version with different art from all previous expansions.  I bought it close to a year ago, so that must have been when it first came out.

I liked the game so much that I bought a big box 5.  I didn't mind that the artwork was different because the game was still 100% compatible.  I was just happy to have access to many expansions that would work with my game.  I have since purchased Count/King/RobberBarron, Abbey/Mayor, Bridges/Bazaars, Tower, and several mini-expansions. 

I know I will take a lot of heat for the following statement, but here it goes:
I actually like the new artwork.   It is probably only because I started with the new and then added the old.....(this old artwork doesn't match my new game I thought to myself).

While it would be ideal to have everything match perfectly, the reality is otherwise. 

One important factor for newer Carc-ers like myself is the price/availability issue.  As the remaining quantities of older expansions are reduced, their prices go up significantly.  I bought the German version of Count/King/RobberBarron because the English version in the US is already over $35.   I quickly bought a German version I found for $20 because I was worried that the expansion was soon to become extinct or way way way overpriced. (River II by itself sells in US for $30 on ebay). 

I want to get Princess and Dragon, but it is way too expensive for me in the US ($45 on Amazon, $51 on ebay).  The German verson from Cundco will cost 36 euros after shipping.    So...... I am really hoping for it to be re-released, so I can get it a reasonable price.    Plus, if it does come out in CII design it should have some extra gardens for my abbots. 

 :green-meeple:
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Whaleyland on October 21, 2015, 06:01:08 PM
I am the slightest bit curious to see what they do when they get to Expansion #7: The Catapult. I can imagine every expansion to that and every one after that getting a release in the new art, but I can't imagine them releasing The Catapult in the form it is currently available in. My hope: they create a new entirely different mechanic for the expansion and release it as that. In which case I can hopefully either fan-edit it for use with my own original copy or purchase separately the components required for the new edition. It is probably the only expansion in the new release style I'd be interested in checking out, if nothing else than to see what Hans im Glück does about an expansion it clearly must realise is a disaster compared to all their other expansions.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 22, 2015, 12:15:57 AM
Udo suggested that The catapult would not be seeing the light of day again. I hope the tiles do though, the tiles from this expansions are quite important, like the 3 way road for example. Let's hope they think of something new.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Safari on October 23, 2015, 11:17:51 AM
I'd also guess that they will simple skip The Catapult.  >:D
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Paul on October 29, 2015, 09:06:25 AM
With the new version, they have a chance to reprint the old expansions, yes even the Catapult, but take into consideration all the changes, updating the rules to match against other expansions and, again in the Catapult case, do some serious changes.

As mentioned in an early post, the tiles are important as some of them are quite unique. They could simply skip the catapult part and introduce something else like a dice usage and add more tiles to the expansion to compensate the space of having all those tokens and the catapult wooden part removed.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 29, 2015, 09:08:50 AM
12 tiles is a mini-expansion  or two :(y)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Paul on October 29, 2015, 09:15:01 AM
12 tiles is a mini-expansion  or two :(y)

Hopefully it will be cheaper than the older version. I can't for the life of me fathom why this expansion, which undoubtedly is the most hated one, is also one of the most expensive one in local stores.

And for those new members reading this, yes, I own 3 copies (used to be 4)!  >:D
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Decar on October 29, 2015, 09:23:42 AM
In China, The Catapult is bundled with Carcassonne base box.  This edition is cheaper than just the base box alone.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: TheDoctor_13 on November 21, 2015, 06:12:26 PM
Thanks for the pictures! Like a previous comment, I started with the new art so I do like it. Glad they are finally printing the expensions in the new style. I thought they lost the right to the old art, so it probably won't return.

I really hope they start printing these faster, I need to sell my old version possibly, and pick up the new I&C, then the next expension I'm really interested in is Hills & Sheep, and thats all the way at #9. Mostly for the hills, more tiles, and the bag, not so much the sheep but we'll see, haha.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Rosco on November 21, 2015, 11:02:52 PM
I am not sure where you heard that they had last the right to the old art but that is not true.   They have just decided to go in a different direction which most fans of the game don't like.   
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Paul on November 29, 2015, 03:00:11 PM
I bought the new version of Inns and Cathedrals (Scandinavian edition) today which oddly enough comes with The River. Why odd? Because the base game of the new version also comes with The River.  :o

Not that I am complaining but it's still odd.  :@

(http://sydby.com/carcassonne/screenshots/collection/20151129__Carcassonne_InnsCathedrals__DSC_0094__1024.jpg)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: danisthirty on November 29, 2015, 10:50:06 PM
Maybe they printed more copies of The River than they knew what to do with and so decided to sneak some into some of the expansion boxes to get rid of them? ;)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Paul on November 30, 2015, 02:11:17 AM
Maybe they printed more copies of The River than they knew what to do with and so decided to sneak some into some of the expansion boxes to get rid of them? ;)

In theory, could be true.  ;)

The old version of Inns (Scandinavian / Finnish) edition) did also come with The River. The new version, though, does not say anything about this being included, not in front nor the back.

I also read the Swedish rules and found some misspellings. We do have auto-correct in Swedish so this is just plain embarrassing.

And then there is the most hilarious thing I've read in the rules: They call the followers "meeple" and "meeplar" (plural). If I didn't know better, this was translated by a fan.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Fritz_Spinne on November 30, 2015, 02:35:10 AM
In the German Carcassonne 2 base game they call the followers "Meeple", too. I think this is in all of the new game rules.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Paul on November 30, 2015, 04:11:29 AM
In the German Carcassonne 2 base game they call the followers "Meeple", too. I think this is in all of the new game rules.

This would confirm that the Swedish rules was translated by a fan. Most translations I've seen in decades of reading there's always been Swedish sentences, for we do have and invent new words to adjust for the growing of "stuff" we (as people) invent.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Hounk on November 30, 2015, 09:30:58 AM
The German rules for Carc2 are pretty awful in general. Some might argue, they made them so, that they match better to the artwork. They don't sound, as they would have been made by a fan, but rather a Teletubbie.

I would have liked the idea, if they would have included at least one special "River tile" with each expansion corresponding to the expansion. But they did not put much thoughts in gameplay improvements in hand with the graphical change. (Most obvious, and quite often mentioned would have been a bigger scoring track with the base game.) And of course, it would have been tricky, because they produce plates with 6 tiles each, and what to print on the other 5 might have be a problem.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Paul on November 30, 2015, 10:59:03 AM
The German rules for Carc2 are pretty awful in general. Some might argue, they made them so, that they match better to the artwork. They don't sound, as they would have been made by a fan, but rather a Teletubbie.

I would have liked the idea, if they would have included at least one special "River tile" with each expansion corresponding to the expansion. But they did not put much thoughts in gameplay improvements in hand with the graphical change. (Most obvious, and quite often mentioned would have been a bigger scoring track with the base game.) And of course, it would have been tricky, because they produce plates with 6 tiles each, and what to print on the other 5 might have be a problem.

River II for the Swedish version would be great when River I is in the base game.

But your (Hounk) idea does spark up a good thought. Each expansion has only 1 or 2 river tiles, unique to that expansion and thus we'd not end up with so many river ends nor a large river to play at the beginning.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: SRBO on November 30, 2015, 11:33:57 AM
The German rules for Carc2 are pretty awful in general. Some might argue, they made them so, that they match better to the artwork. They don't sound, as they would have been made by a fan, but rather a Teletubbie.

I would have liked the idea, if they would have included at least one special "River tile" with each expansion corresponding to the expansion. But they did not put much thoughts in gameplay improvements in hand with the graphical change. (Most obvious, and quite often mentioned would have been a bigger scoring track with the base game.) And of course, it would have been tricky, because they produce plates with 6 tiles each, and what to print on the other 5 might have be a problem.

River II for the Swedish version would be great when River I is in the base game.

But your (Hounk) idea does spark up a good thought. Each expansion has only 1 or 2 river tiles, unique to that expansion and thus we'd not end up with so many river ends nor a large river to play at the beginning.

I really like the idea, I have to admit. That would make things much better indeed
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: TheDoctor_13 on December 01, 2015, 10:35:43 PM
Dang that is a good idea.

As for getting another copy of the River, I guess even bigger games? haha. I need a bigger table..
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Paul on December 01, 2015, 11:53:37 PM
Dang that is a good idea.

As for getting another copy of the River, I guess even bigger games? haha. I need a bigger table..

Redifines the phrase "table for two, please".  :))
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: quevy on December 24, 2015, 03:05:43 AM
Tiles garden with the old graphics downloads.
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: quevy on January 05, 2016, 01:42:03 AM
As kettlefish has written here (http://www.carcassonnecentral.com/community/index.php?topic=2291.0), I changed the tiles with the old graphics.

(http://i65.tinypic.com/2my7t02.jpg)
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: Paul on January 05, 2016, 04:34:11 AM
As kettlefish has written here (http://www.carcassonnecentral.com/community/index.php?topic=2291.0), I changed the tiles with the old graphics.

(http://i65.tinypic.com/2my7t02.jpg)

I never paid much attention to the details in the tiles but having such a closeup I realise that the proportions are out of wack when comparing the roads, the house, the lake and the boats.  :@
Title: Re: Inns and Cathedrals and Traders and Builder Tile - Changes
Post by: quevy on January 05, 2016, 04:37:35 AM
I never paid much attention to the details in the tiles but having such a closeup I realise that the proportions are out of wack when comparing the roads, the house, the lake and the boats.  :@

The proportions in carcassonne are often not respected, there are also goats degrees as a house :)