Using the C1 rules...When a wagon is in a city and the city is completed, the wagon can travel to the road (if unoccupied and incomplete)... So: from this road to city and vice versaBut how about in this case?The road does touch the city, and there is a gate...
And this one?
Also, the wagon can go from the city to the cloister on this tile:
...but can the wagon go from the N-S city to the E-W city on this one?
Well, the cloister in the city is a yes. It would also be a yes between a road or a city edge and an abbey.
Now you know why thy changed the rules in C2... An elegant principle but so many edge cases and limitations that it became a nightmare in the end. New features ending roads only blocked the movement of the wagon even more, so... new rules and problem solved.
Personally, I prefer the C1 rules as they make more sense to me.And since there won't be any more expansions for me, all edge cases have now been resolved
I agree that the C1 rules make more sense, but are they tactically interesting? I always felt like the wagon was mostly just a regular meeple. But with C2 you get a lot more tactics, especially if you use the Abbot.
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