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Messages - rfielder

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1
Welcome back Robert, it's been a while! Hope that you and monwil are both well! :)
Thanks!  Yes, we are well.  Monwil has been working through the pandemic since she is in the medical industry.  She has survived this without incident - beyond fatigue from spending all day with full PPE.  Perhaps not as bad as a hazmat suit, but not a lot better.

It would appear that farin isn't as present on these forums as he used to be so this probably isn't the best place for JCloisterZone technical support. Instead, you could try via the JCZ website or via the JCZ fan page on Facebook (if you use that).

From personal experience, I can say that I've used the online server with mixed results but it's been years since I hosted a game for anyone. I still play Adda, but I've never had to go to the online server to do so. Can't you just play locally against her?
I played the computer using the online server as a test only.  The test showed that resolving my other connectivity issues with the replacement of my network switch did not resolve the issue with the server.

I've been away - are the tournaments and other online games no longer happening?

And, no, I do not use Facebook.

2
I continue to encounter issues with the online server.  Today, just myself playing the computer on the online server, there were several disconnects.  Each time the game reconnected, but brought back the move history which I turn off, and changed the game magnification to the default.  In general, these interruptions are enough to stop us from using the online server.

However, having others connect directly to my PC is now stable.  It appears that the network switch for my office was failing.  After replacing the switch, those issues have not repeated.

3
For the last couple or three months, we have been unable to complete a game using the online server.

I am using the latest, 4.6.1.  This also occurred with the previous version, but I don't recall the version number of that.

What happens is that the connection falls offline with a "connection lost" error.  Sometimes, it comes back and you can resume play.  Other times, it just ends the game.

This has been happening when the two of us are playing here at home, and it has been happening when playing friends in another city.  It does not seem to matter who starts the game.

This has been consistent - we have not been able to finish a game online for a while.

This is the Java on my machine:
------------------------------------------
C:\Users\rfielder>java -version
java version "1.8.0_251"
Java(TM) SE Runtime Environment (build 1.8.0_251-b08)
Java HotSpot(TM) 64-Bit Server VM (build 25.251-b08, mixed mode)
---------------------------------------------

Has anyone else encountered this?

4
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: April 11, 2019, 03:43:23 AM »
Farin - 4.3.2 starts OK.  Thanks!

Have not played a game yet, just verified that it will start a game, and will connect for an online game.

5
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: April 09, 2019, 06:56:46 PM »
Downloaded and installed 4.3.1 on two computers.

On both, it will not start a new game, and the Online play just sits there "Connecting" and nothing ever happens.

6
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: February 20, 2019, 09:27:18 AM »
It would seem that crashes occur at different rates with different expansions active.

Given the absence of discussion and general lack of updates, I assume development of the game has ended?

7
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: January 04, 2019, 09:27:46 AM »
One more bit to the puzzle.

The crash only occurs when using the dragon, and it always occurs when the computer is moving the dragon and has the last move of the dragon and the next tile placement.

In other words, I start the dragon, the computer has the last dragon move.  When the last move is taken, the error occurs, and the computer never places a tile.

8
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: December 12, 2018, 05:02:28 PM »
One dump as requested:

C:\JCloisterZone>java -jar jcloisterzone.jar
[Thread-8] ERROR com.jcloisterzone.ui.view.GameView - java.lang.IllegalArgumentException: Invalid placement [4,1],R270
java.lang.RuntimeException: java.lang.IllegalArgumentException: Invalid placement [4,1],R270
        at com.jcloisterzone.game.GameStatePhaseReducer.applyMessageOnPhase(GameStatePhaseReducer.java:147)
        at com.jcloisterzone.game.GameStatePhaseReducer.apply(GameStatePhaseReducer.java:168)
        at com.jcloisterzone.game.Game.handleInGameMessage(Game.java:266)
        at sun.reflect.GeneratedMethodAccessor27.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at com.jcloisterzone.wsio.MessageDispatcher.dispatchOn(MessageDispatcher.java:38)
        at com.jcloisterzone.wsio.MessageDispatcher.dispatch(MessageDispatcher.java:21)
        at com.jcloisterzone.ui.ClientMessageListener.onWebsocketMessage(ClientMessageListener.java:137)
        at com.jcloisterzone.wsio.WebSocketConnection$WebSocketClientImpl.onMessage(WebSocketConnection.java:106)
        at org.java_websocket.client.WebSocketClient.onWebsocketMessage(WebSocketClient.java:248)
        at org.java_websocket.WebSocketImpl.decodeFrames(WebSocketImpl.java:375)
        at org.java_websocket.WebSocketImpl.decode(WebSocketImpl.java:158)
        at org.java_websocket.client.WebSocketClient.run(WebSocketClient.java:185)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Invalid placement [4,1],R270
        at com.jcloisterzone.game.phase.TilePhase.lambda$handlePlaceTile$3(TilePhase.java:163)
        at io.vavr.control.Option.getOrElseThrow(Option.java:332)
        at com.jcloisterzone.game.phase.TilePhase.handlePlaceTile(TilePhase.java:163)
        at sun.reflect.GeneratedMethodAccessor17.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at com.jcloisterzone.game.GameStatePhaseReducer.applyMessageOnPhase(GameStatePhaseReducer.java:145)
        ... 14 more

9
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: December 08, 2018, 07:01:48 AM »
Whenever Java breaks it produces a stacktrace, which is basically a means of it telling us what it was doing (and how it got there) when it broke.
That can give us a clue what it was trying to do before it failed.
Sorry, have not been here for a bit.

I will run JCZ and see about getting the data dump.

10
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: November 22, 2018, 06:30:24 PM »

Wow - this discussion sure came to a dead stop!

Did I offend someone?

11
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: November 14, 2018, 06:26:19 AM »
Can someone share the full stack trace of the error. I'll take a look at it.
I have no idea how to get a "full stack trace".

Attached are the error.log file, and a screen capture of the error presented on the screen.  Had to rename the error.log file, since the forum software would not allow a .log file to be uploaded.

The problem is that it is now the computer's turn to play, and the computer never makes a move.  Everything else is fully functional.

12
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: November 14, 2018, 06:15:12 AM »
Also don't forget CBB is still broken.
What is CBB?

13
JCloisterZone FAQ, Suggestions & Bug Reports / Re: JCZ 4.3.0 Issues
« on: November 13, 2018, 09:06:26 AM »
You are not the only one. This problem has been reported to Farin. It does the same on Mac and Ubuntu, not just windows.
Yes there is no mention of the issue here?

How can anyone consider entering a competition when there is a high likelyhood that the application will crash??

14
JCloisterZone FAQ, Suggestions & Bug Reports / JCZ 4.3.0 Issues
« on: November 13, 2018, 08:26:30 AM »
Am I the only one having a problem with 4.3.0?

One three different PCs, both local games and online games.

After the computer makes a move, a red banner appears saying something about an illegal tile placement.  After that, the game is done.  Clicking the X on the red banner sometimes makes it go away, sometimes not.

In every case, the computer has made its move, but everything just stops.  My only option is to kill the game.

I am running Windows 10 with the latest Java.  Java has been updated once or twice since this issue began.

15
Farin - using 4.1.0, received a new error message, please see attached image.  Could not place the tile without the message appearing.  Had to kill the game.

Also - the AI seems to be running slower at times.  I even had one game where the AI froze.  I left it for about 90 minutes, then killed the game.  That was yesterday, different game than the screen capture is from.

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