Carcassonne Central

Carc Central Community => Online Games and Competitions => World Cup of Carcassonne Central => Topic started by: MrNumbers on November 16, 2016, 02:23:29 PM

Title: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on November 16, 2016, 02:23:29 PM
Here are the fixtures for the Quarter-final part of Knock-out Stage of the World Cup.

Here are also expansions that will be used for the whole Knock-out stage. I have tried to make the games as balanced as possible, and as interesting as possible :) It's a pity that I won't take part in these games, as I'd love to try these combinations by myself.
(http://www.carcassonne.lv/wp-content/uploads/Knock-out-2016.jpg)

QF:
Traders and Builders + Abbey and Mayor + The Corn Circles + Mage and Witch + Wind Roses + The Phantom = 127 tiles (starting tile is replaced by Wind rose tile)

SF:
Inns and Cathedrals + The Tower + The Festival + The Flier + The Goldmines + The German Monasteries = 134 tiles (cloisters from the base game have to be removed)

Final:
Traders and Builders + The Princess and The Dragon + Abbey and Mayor + Bridges, Castles and Bazaars + The Count of Carcassonne (tiles only) + The River II + The Besiegers + The Festival + GQ11 + The Phantom = 188 tiles (starting tile and river spring tile are removed)

Please, make appointments and play your games! Good luck to everyone!
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Valheru on November 17, 2016, 01:55:33 AM
That final though!  :o  :D
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: danisthirty on November 17, 2016, 05:17:12 AM
Thanks for planning this out MrNumbers - looks like it should be fun (and horrendous)... :o

Just a point though, I remember seeing a post from someone playing in the welcome tournament that they'd spotted a bug with Wind Roses in that the bonus wasn't awarded if the tile is placed, undone and then placed again. I may be wrong and I can't vouch for this as I haven't tested it yet, but if someone could confirm if this works properly that would be great!

Think I may need to practice with little buildings too. I've never used them!
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on November 17, 2016, 05:27:32 AM
I remember seeing a post from someone playing in the welcome tournament that they'd spotted a bug with Wind Roses in that the bonus wasn't awarded if the tile is placed, undone and then placed again.
Yes, there is such bug (http://www.carcassonnecentral.com/community/index.php?topic=2853.0). Just be aware of it! :)
Also, remember about the bug with a pennant on a tower tile.

looks like it should be fun (and horrendous)... :o
Yes, especially final game. This game could be called - Field scoring skill game ;D
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: JoeSesquipedalian on November 17, 2016, 07:15:14 AM
Just a point though, I remember seeing a post from someone playing in the welcome tournament that they'd spotted a bug with Wind Roses in that the bonus wasn't awarded if the tile is placed, undone and then placed again. I may be wrong and I can't vouch for this as I haven't tested it yet, but if someone could confirm if this works properly that would be great!

Think I may need to practice with little buildings too. I've never used them!

Yes Dan, there is a bug with Wind Roses.  You can get unlimited points by placing the WR tile in the correct region, CTRL-Z undoing, re-placing the tile, repeating this process.   :(n)

Also, I believe there is a bug with the little buildings making them very difficult to both Select and See on playing area.  Other people have noted this issue as well.  This bug seems to only affect the latest version of JCZ as I have used the little buildings in previous versions without problems.   :(n)


I need to practice with the Tower.  I've only played 2 games with it and I found it very hard to get used to.   :green-meeple:
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: danisthirty on November 17, 2016, 07:22:59 AM
Just a point though, I remember seeing a post from someone playing in the welcome tournament that they'd spotted a bug with Wind Roses in that the bonus wasn't awarded if the tile is placed, undone and then placed again. I may be wrong and I can't vouch for this as I haven't tested it yet, but if someone could confirm if this works properly that would be great!

Think I may need to practice with little buildings too. I've never used them!

Yes Dan, there is a bug with Wind Roses.  You can get unlimited points by placing the WR tile in the correct region, CTRL-Z undoing, re-placing the tile, repeating this process.   :(n)

Ouch. That sounds like it could be easily missed, so I will download and use some screen recording software for our game so that it can be scrutinised afterwards to see if either of us got any more points than we were supposed to!

Will drop you a PM to discuss when we can play Joe...
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on November 17, 2016, 07:44:26 AM
I must admit, that Little Buildings in JCZ 3.4.2 is completely unusable. So, I will exclude them from used expansions list.
I will change the picture on Monday, since the original Excel file is on my work PC.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: jungleboy on November 17, 2016, 07:51:29 AM
I am not in the knockout round, but I would suggest removing Wind Roses because of this bug. I don't think it adds enough to the game to make it worthwhile including it with a known bug. Actually I find it so uninteresting as an expansion that I've never played with it even though I do own one of the two versions (which was a gift).
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on November 17, 2016, 07:58:34 AM
Bug with Wind Roses isn't so critical to not to play with them. We all are fair players and will not exploit this bug (I hope). But, if players vote for excluding it, I'll do it.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: danisthirty on November 17, 2016, 03:15:45 PM
Bug with Wind Roses isn't so critical to not to play with them. We all are fair players and will not exploit this bug (I hope). But, if players vote for excluding it, I'll do it.

I just had a quick practice game with Wind Roses against Adda. I only drew one of the Wind Rose tiles and couldn't make my mind up about where to place it. Still, my indecisiveness seems to have worked well for me (see attached) 8) :(y)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Jéré on November 18, 2016, 01:35:57 AM
I played a practice game with Grabushka last night because there are a couple of expansions she had never played with.
It was clear it was not our official World Cup game but she kept saying the whole game "If I win, I win right?" :P , and she did! so that was funny. I helped her a lot though, even shared pretty much all my strategy tips (how to close fields with corner of the abbey tile, how to re-score barns with pig multiple times, etc. etc. etc.) so she will re-use all this for the real game next time!! ouch!  :o  Our game is scheduled for tonight btw, but we also need to pack our suitcases so hopefully we'll have time!

EDIT:  Bug with Wind Roses was not an issue for us  :D
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: What If? on November 21, 2016, 06:33:01 AM
Hello all!

I´d like to second the motion to skip wind roses, even an honest mistake gives three points. How can you differentiate between them?
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Jéré on November 22, 2016, 01:49:15 PM
Face-to-Face Elo comparison:

Leven (1381) vs. What If? (1256)

Jéré (1352) vs. Grabushka (1230)

danisthirty (1301) vs. JoeSesquipedalian (1270)

khalidqasrawi (1363) vs zone2 (1286)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: khalidqasrawi on November 23, 2016, 02:27:28 AM
 :red-meeple: khalidqasrawi 367 : 351 Zone2  :blue-meeple:

ELO ratings prevailed in my match against Zone2 but only just.  This match felt lost to me from just a few tiles in.  Imelda sat quietly next to me.  She glanced at my screen from time to time, not uttering a word.  I'd declared the game thoroughly lost after just 10 minutes!

As the first few tiles were turned it and the centre filled with tiny cities, it was clear that farming was in order.  Zone2 played precisely.  Every move I was losing momentum then a slip from me and his barn was down.  The game was over.  Already the barn farm had 6 cities.  Already he was ready to merge further farms on with meeples lined up for the killer meeple + pig tactic.  Already he'd bifurcated and stolen the large city I built in the east.  All was lost.  There was no way I'd be allowed to join my barn to his.  I had to place my abbey early to stop the south east farms getting on.  And all this was just the first 40 odd tiles.

In the end, my decision after that poor start may have rescued my situation.  Zone2 gained confidence and started playing tiles more quickly and conventionally, using the builder, I was spending all my time defending.  I decided to eliminate thoughts of what was likely to be a crushing defeat and continue as if I had just started with a clean slate.  This must have been at 60 tiles to go.  All energies focused, I started building a new life in the north west.  Piece by piece I was building a farm.  Then my barn went on.  Things started to look a little better.  His barn was not quite trapped but hard to improve on.  I got a useful RFFF tile which opened things up further for my barn farm and a series of gloms of farmer plus pig probably made up the points.  In the end I won, but not without some mental trauma.  This match was the most draining that I've played here.  Thanks Zone2 for the immense battle.

Title: Re: 2016 World Cup - Knock-Out Stage
Post by: danisthirty on November 23, 2016, 04:40:01 AM
This match was the most draining that I've played here.

More draining than that easy victory you won over me on Monday? :P

Seriously though, congratulations to both players on what sounds like an incredibly hard-fought game. And well done to khalid especially for turning things around after getting off to what sounds like an epicly bad start! :) :(y)

Glad to see my fellow Group D competitor doing so well. My match with Joe is scheduled for tonight...
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: danisthirty on November 24, 2016, 08:09:10 AM
I played my game against JoeSesquipedalian yesterday evening...

Although I did record the game, I didn't take any screen shots so I'm hoping maybe Joe did? If not, I can probably extract some from the video but they won't be very good quality. In any case, pictures aside, the final result was a well-deserved win to Joe who won by 255 against 249. Naturally I was disappointed to have lost but it was certainly a fun game to have played and I really enjoyed the full mix of expansions.

Things got off to a bit of a slow start for both of us. I drew some good tiles and started work on a small city with my builder while Joe made the best of a string of slightly awkward city tiles while I tried to trap him at every opportunity. I finished my city with little effort thanks to some favourable tiles but Joe had scored a few other small cities and short roads so I didn't ever build much of a lead.

As the game progressed there was no single farm worth investing a barn in and neither of us had even placed a farmer. So I took the initiative and dropped a meeple on the north field, which was soon joined by my pig too. Perhaps I gave my intention away too soon, or perhaps Joe was considering doing the same thing anyway, but once the farm had emerged it was a simple case of who would be able to get their barn down first. Joe was first to draw a suitable tile (a humble ffrr) and as his barn went down I knew I was going to have an uphill struggle to keep myself in the game. I then had to invest a lot of effort in trying to prevent him from growing his barn farm whilst looking for alternative places to drop my own. This worked out quite well in the end but it did cost me a lot of turns and distracted me from going for bigger points elsewhere, which resulted in Joe building a respectable lead over me which he hung onto for a good while after this.

I started to play a much riskier game after this but Joe didn't want to let me get away with anything and was constantly on hand to make my life as difficult as possible by trapping as many of my vulnerable meeples as possible (as I was doing to him wherever possible). He played a great move which trapped both a monk and a knight of mine, but since my city could still be worth a good few points I decided to place my builder in it so as to grow the uncompleteable city and take as many bonus turns as possible in the process. This didn't work out as well as I'd hoped because I was too greedy for the bonus turns, and Joe struck another blow when he got his mayor into the city which made my trapped knight worthless and retired my builder. I later snuck the witch into the city meaning that it was only worth 7 points to him, but it was another loss for me even though he lost his mayor in the process.

I got a bit muddled with the "move the wood" phase of a particular turn at around this time and ended up placing my phantom on a city segment rather than moving my wagon to it. This was annoying as I wouldn't normally have done it and had to sacrifice my abbey to get it back as Joe made the most of my slip up by ensuring that it was otherwise trapped. It also meant that I missed out on a few points here and there which could have been claimed with the phantom, but I've nobody but myself to blame for those…

A big moment came with around 20 tiles left to place when Joe was faced with the tricky decision of whether he should close his builder city which I'd stolen with my mayor. It was a good handful of points for me, plus my mayor, and some equally valuable trade tokens plus a meeple and his builder for Joe. He closed it and I was catapulted into the lead, but Joe soon caught up. Then I finally drew the ffff cloister I'd been waiting for and placed my barn on a farm I'd already claimed with 4 or 5 cities. I went into the lead again, but Joe soon caught up!

As the game drew to a close there was little between us in terms of score and neither of us was entirely sure who'd won (although I thought it probably deserved to be Joe and was pretty sure it would be). The difference between our barn farms was negated by my trapped monk. Joe had the biggish city with my builder but the witch hadn't been removed from it so this was worth just 7 points. I'd claimed an 18-point farm mid-way through the game and had another 6-point farm (my emergency barn farm in case I didn't draw the cloister I needed), but Joe had a couple of 6-point farms and also a 9-point farm so we were roughly even here too. My major weakness though was trade tokens; although I had most barrels, Joe had won most of the silk and the wheat which would swing the final scores a further 10 points in his favour.

My final tile was a cfcf (with pennant). I could have used it to claim a number of 3-point farms but couldn't find anything more valuable than 4 points by joining it to an unclaimed cccr (also with pennant). So that was my final move. Joe's last tile was a straight road (frfr) which he used to claim a tidy 6-point farm plus 2 points for the road with his phantom. Then it was confirmed what I'd suspected would be the case: a win for Joe (although with closer final scores than I'd been expecting).

Many congratulations to Joe on his victory. I enjoyed the game very much regardless of the fact that I lost it, and I'm sure he can do very well at the next stage of the competition!
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: JoeSesquipedalian on November 24, 2016, 09:17:15 AM
Thanks for the excellent write-up Dan!!   It was an incredibly exciting game for me, and a nail-biter until the last tile.   Dan, you played an excellent game!!!  It just came down to who got the right tiles at the right time.   Lots of trapping on both sides.  I was able to use the crop circle to my advantage although I am pretty unfamiliar with them.

Thank you so much Dan for a great game!!!!

Here are the final screenshots.

Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on November 24, 2016, 12:42:30 PM
Summary after two games.

Congratulations to JoeSesquipedalian and khalidqasrawi (two nicknames, which I always copy-paste :) ) for advancing to semifinals!
Title: 2016 World Cup - Knock-Out Stage
Post by: Jéré on November 24, 2016, 01:30:11 PM
My game with Grabushka:

I won 321 - 280.

(http://uploads.tapatalk-cdn.com/20161124/105cb7c4fd3d66fce45786ba99b97e10.jpg)

(http://uploads.tapatalk-cdn.com/20161124/9c6aef49b6a92bf11bde65fc36e3c43a.jpg)

I had a good start, trapping 2 important figures, Grabushka's mayor and phantom, and completing a 22-point city. Then she made good use of the crop circles to get all her meeples back!

I stayed in the lead the entire game but there was a moment where I got really scared. I was building that big city in the north east (view from my side of the table) and she was trying really hard to sneak in and at some point I had 2 meeples, she had one plus another one knocking at the door. Next, she draws the crop circles for knights, she chooses to untrap her mayor (as mentioned earlier) AND I was forced to removed one... You guess right, my 2 meeples were the only ones in play so suddendly, we were tied for the city and she had really good chances to steal it!
My only chance, I thought, was to build around the incomplete part and create a hole where I'd put my abbey and split the city to isolate her second meeple. I managed but it was a close call! Here's a zoom on the city in question:
(http://uploads.tapatalk-cdn.com/20161124/5d23c83fa6576398f26df82c575e520f.jpg)


The other thing is that she didn't succeed with placing her barn so that possibly made the difference in the end. Also you can see that our table wasn't big enough for the game... in the south-west corner.

Trading goods: 20-10 in my favor.

Grabushka got 3 pts for the Wind Roses.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on November 24, 2016, 02:00:58 PM
Congratulations also to Jéré for reaching semifinal! In 3 of 4 games group winners won their games. Let's see what will be with the last game.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Leven on November 24, 2016, 03:10:07 PM
The last quarter final between me and What If will presumably be held at the weekend. (Maybe on Saturday evening.)

Congrats to the three players who have already reached semi-finals.  :(y)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Leven on November 26, 2016, 05:31:33 PM
Here is the result of the last quarter-final:

:black1-meeple: WhatIf vs :violet-meeple: Leven 403:408

I recorded the game and uploaded the video to YouTube (https://youtu.be/qsFb1gzZ8GA).

As a summary I think I could just copy-paste
khalidqasrawi's QF-report (http://www.carcassonnecentral.com/community/index.php?topic=2968.msg44502#msg44502) here just by changing names in the text. The course of this game was so similar to that one.
The game started horrible for me and it's a mild word for it. WhatIf played brilliantly and he had a little luck as well, while I just simply couldn't build a decent city of my own as he was always there to steal it with not one but two followers (or his mayor). He already collected some of each trade goods and even forced me to play my abbey tile quite early to avoid losing another large city. Subsequently he could gain further trade goods by placing his abbey tile. He was also able to play his barn early on, and there were standing (laying) his other meeples on nearby farms, too. Luckily with a crop circle I could remove one of them.

But I felt so lost in the early phase of the game, maybe it's because recently I focused on playing only the base game as a preparation for the Hungarian Carcassonne Championships which was held today, so it was a little unfamiliar feeling to play with so many expansions again.

Then I saw
this trick (http://www.carcassonnecentral.com/community/index.php?topic=1682.0) from WhatIf, I couldn't believe my eyes that the rules allow this placement of the pig. But apparently it was a common knowledge, both WhatIf and the spectator danisthirty confirmed that it was legal.

Having 40 tiles left WhatIf's advantage was still very high though until then I was able to collect some trade goods as well (especially by finishing that "snake" city in SE. And I was desperately searching for an opportunity to place my barn. I knew that if I still want something in this game it would be important to place my barn on a farm where I have a farmer (and possibly a pig) and there are at least 3 or 4 completed cities. Therefore when I had my first chance to place the barn I rather deployed a farmer. But with his next tile WhatIf prevented me from deploying my barn here, too, so I had to wait more. Meanwhile my farm started to grow, after joining another farm it already had 9 cities (which was more than the farm of WhatIf's barn had). So when I finally deployed my barn here surprisingly the scores were suddenly very close. So close that in the end by some fortunate usage of the "pig trick" I could even turn the game in my favor. When I used the trick for the last time (with my last but one tile) the two large farms (with the two barns) were already joined together so I could gain 32(!) points with that.

It was an unbelievable game, thanks for that, WhatIf. You played well and you would have deserved to reach the semi-final, too.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on November 27, 2016, 12:14:25 AM
Congratulations to Leven - the only one player, who was able to advance to semifinal from 2nd place in the group.
Here are final standings of QF and starting fixtures for SF.
Now you can play your semifinal games, using following expansions:
Inns and Cathedrals + The Tower + The Festival + The Flier + The Goldmines + The German Monasteries (cloisters from the base game have to be removed).
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Jéré on November 27, 2016, 07:03:59 AM
Wow, we've seen some crazy games in this QF !

Well done everybody. Looking forward to playing in the SF!

What is Joe's timezone? I'm in Sweden now, same timezone as the Netherlands.

I was testing the expansions in JCZ and I have a question regarding The Festival:

CAR 7.4 says:
"The player must then choose either:
  • deploy one of one’s own figures to the tile in the usual way; or
  • return one of one’s own figures from the entire playing area to his or her supply."

So if I don't return one of my guys to my supply I must deploy one on the tile I just placed, right? But JCZ lets me skip this very easily...

Is the implementation of The Festival in JCZ correct? (sorry for being a trouble maker ^-^)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Jéré on November 27, 2016, 07:22:38 AM
Face-to-Face Elo comparison before the SF:


Leven (1391) vs. khalidqasrawi (1375)
Elo prediction: Leven has 52% chance of winning the match


Jéré (1362) vs. JoeSesquipedalian (1286)
Elo prediction: Jéré has 61% chance of winning the match
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Halfling on November 27, 2016, 08:17:17 AM
Hi Jere,

Instead of must it should be can deploy a follower.

Regards Halfling
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: kettlefish on November 27, 2016, 09:56:53 AM
I wish you good luck in the Semi Finals.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: JoeSesquipedalian on November 27, 2016, 11:45:16 AM


What is Joe's timezone? I'm in Sweden now, same timezone as the Netherlands.



I'm in Eastern Standard Time in US right now, UCT -5.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Jéré on November 28, 2016, 04:55:58 AM
Hi Jere,

Instead of must it should be can deploy a follower.

Regards Halfling

Ok thanks. I guess the "must" and "the usual way" cancel each other.

Thought this expansion had a interesting twist where you could end up being forced to place (almost waste) a meeple where it wouldn't be so avantageous for you and then have to wait for the next festival tile to get it back... I think the way it is now is too powerful (vs. trapping strategy).
Title: 2016 World Cup - Knock-Out Stage
Post by: Jéré on December 02, 2016, 01:02:46 AM
I played a hell of a game last night against Joe. I felt I was in trouble the entire game and Joe played so well. The final score (211-183 in my favor) does not give you the whole portrait of the match... with 3 tiles to play, if I remember well, score was 98-97 for Joe. Although Joe is a newcomer and started in the Welcome Tournament this year, in my opinion he was a good candidate to repeat Merlin's achievement and win this World Cup. He was constantly making good decisions, he was certainly not there to be a tourist! :)

Early in the game, Joe occupied a german monastery which I tried to capture the whole game but failed so at the end it was a very good investment for him (30 pts, the highest amount of points for a single feature in this game, including fields). I was more agressive than him to capture meeples with towers but at some point I had only one tower piece left and Joe had still 6 or 7... I was really worried about that because I had made that mistake before in the tower league to spend all my tower pieces too early in the game... I felt that most of the game it was difficult to get some results, not complaining about being unlucky, but from the start of the game I had the feeling that "Oh shit, nothing really works" but that's the way it is with the tower, you make plans only to see everything colapse right before your eyes. That feeling is generally shared by both players anyway, but perhaps it was emphasised when I saw Joe collecting more gold and getting the 2 cathedrals. Nobody scored cathedral cities during the game and I managed to escape from one (or both, can't recall) that we couldn't complete (although I wasn't so sure about that!) using the festival. Speaking of I&C, our big meeples didn't play a big role: Joe tried to steal a field on the right side but I blocked him so we both scored 12 pts for separate fields. I stole a road with inn towards the end with mine, which was a risky move because my big meeple was the last meeple in my supply.

Towards the end, I got good tiles. I managed to place a guy on a german monastery with the flier for 16 pts! It was of course a bit lucky but the tile (ffff) wasn't so useful elsewhere and I had nothing to lose so I did it! Also was very pleased to get the tile to claim an unoccupied road with inn for an additional 10 pts. All this with the last tiles of the game and while I had meeple shortage! Meanwhile, Joe had quite a few followers left and was trying to claim as many unoccupied (small) fields as possible. He got a good tower tile to remove my big meeple from the (not-so-big-but-interesting-enough) main field and soon after I had my revenge and also removed his farmer from there using my very last tower piece that I had kept for a long time, leaving only one of mine to win the field (21 pts). That was possibly the killer move, as Joe did not recover from that. All in all, it has been a VERY TENSE and exhausting game (I think about 2 hours and a half!!). Thanks Joe for the game. You played extremely well and would have deserved a better fate... and yes, I had trouble to sleep after the game. ;)

(http://uploads.tapatalk-cdn.com/20161202/59aca30bc4d84a3342cbe5b9173cede6.png)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on December 02, 2016, 01:20:18 AM
Thank you, Jéré, for wonderful write-up and congratulations for reaching the final!

On a side note: as I can see from QF results and one SF game - selected expansions work quite good together and not dis-balance the game.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: kettlefish on December 03, 2016, 01:12:22 PM
Leven and khalidqasrawi are playing the 2nd game in the semi finals.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: kettlefish on December 03, 2016, 02:43:54 PM
They have started with playing at around 9:10 pm - and they are still playing - around  16-17 tiles left.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Leven on December 03, 2016, 03:49:26 PM
Finished... after almost 3 hours.   ???
I'm in the final which will be a rematch of our group game with Jéré.

Final score:
:red-meeple: khalidqasrawi vs  :violet-meeple: Leven 159:193

Now it's too late for writing up a report, maybe tomorrow.

EDIT:
According to the video recording, the duration of the game was actually 3 hours and 5 minutes. :P
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Leven on December 03, 2016, 04:24:34 PM
If you are interested, the 5x timelapse video recording of this semi final game can be watched here:
https://youtu.be/cFBkjMmedC0 (https://youtu.be/cFBkjMmedC0).
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on December 04, 2016, 03:40:14 AM
Congratulations also to Leven! Now it's time to determine the best Carcassonne Central player in 2016! :D
Expansions for the final are:
Traders and Builders + The Princess and The Dragon + Abbey and Mayor + Bridges, Castles and Bazaars + The Count of Carcassonne (tiles only) + The River II + The Besiegers + The Festival + GQ11 + The Phantom.
If SF with 134 tiles were played ~3 hours, I don't know how long 188-tile game will be ???
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: kettlefish on December 04, 2016, 04:38:52 AM
Gratutlations to Jéré and Leven - you both will get a hard fight for the win in the final.

Yesterday evening/night in the chatroom there was a discussion:
Is there a plan for a game play for the 3rd place?
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Leven on December 04, 2016, 04:53:55 AM
If SF with 134 tiles were played ~3 hours, I don't know how long 188-tile game will be ???
And how can we convince anyone to help our preparation with a practice game.  ;D

@Jéré: what are my chances in the final according to ELO ratings?  :)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: JoeSesquipedalian on December 04, 2016, 10:03:42 AM
I played a hell of a game last night against Joe. I felt I was in trouble the entire game and Joe played so well. The final score (211-183 in my favor) does not give you the whole portrait of the match... with 3 tiles to play, if I remember well, score was 98-97 for Joe. Although Joe is a newcomer and started in the Welcome Tournament this year, in my opinion he was a good candidate to repeat Merlin's achievement and win this World Cup. He was constantly making good decisions, he was certainly not there to be a tourist! :)

Early in the game, Joe occupied a german monastery which I tried to capture the whole game but failed so at the end it was a very good investment for him (30 pts, the highest amount of points for a single feature in this game, including fields). I was more agressive than him to capture meeples with towers but at some point I had only one tower piece left and Joe had still 6 or 7... I was really worried about that because I had made that mistake before in the tower league to spend all my tower pieces too early in the game... I felt that most of the game it was difficult to get some results, not complaining about being unlucky, but from the start of the game I had the feeling that "Oh shit, nothing really works" but that's the way it is with the tower, you make plans only to see everything colapse right before your eyes. That feeling is generally shared by both players anyway, but perhaps it was emphasised when I saw Joe collecting more gold and getting the 2 cathedrals. Nobody scored cathedral cities during the game and I managed to escape from one (or both, can't recall) that we couldn't complete (although I wasn't so sure about that!) using the festival. Speaking of I&C, our big meeples didn't play a big role: Joe tried to steal a field on the right side but I blocked him so we both scored 12 pts for separate fields. I stole a road with inn towards the end with mine, which was a risky move because my big meeple was the last meeple in my supply.

Towards the end, I got good tiles. I managed to place a guy on a german monastery with the flier for 16 pts! It was of course a bit lucky but the tile (ffff) wasn't so useful elsewhere and I had nothing to lose so I did it! Also was very pleased to get the tile to claim an unoccupied road with inn for an additional 10 pts. All this with the last tiles of the game and while I had meeple shortage! Meanwhile, Joe had quite a few followers left and was trying to claim as many unoccupied (small) fields as possible. He got a good tower tile to remove my big meeple from the (not-so-big-but-interesting-enough) main field and soon after I had my revenge and also removed his farmer from there using my very last tower piece that I had kept for a long time, leaving only one of mine to win the field (21 pts). That was possibly the killer move, as Joe did not recover from that. All in all, it has been a VERY TENSE and exhausting game (I think about 2 hours and a half!!). Thanks Joe for the game. You played extremely well and would have deserved a better fate... and yes, I had trouble to sleep after the game. ;)

(http://uploads.tapatalk-cdn.com/20161202/59aca30bc4d84a3342cbe5b9173cede6.png)

Thanks for a great game Jéré and an excellent write-up!  The game definitely took a toll on us both, very intense as well as fun.   Good luck to you Jéré in your final against Leven.   :))  :green-meeple:

Title: Re: 2016 World Cup - Knock-Out Stage
Post by: danisthirty on December 04, 2016, 02:11:23 PM
Finished... after almost 3 hours.   ???
I'm in the final which will be a rematch of our group game with Jéré.

Final score:
:red-meeple: khalidqasrawi vs  :violet-meeple: Leven 159:193

Now it's too late for writing up a report, maybe tomorrow.

EDIT:
According to the video recording, the duration of the game was actually 3 hours and 5 minutes. :P

Congratulations, you certainly deserve a place in the final after seeing how you turned that game with What If? around - well done! This said, I think khalid would have been equally deserving of a place after the number of times he's thrashed me in practice games recently! A shame, there could only be one winner, but thanks and well done to both players...

Yesterday evening/night in the chatroom there was a discussion:
Is there a plan for a game play for the 3rd place?

Yes. In both previous years there has been a game to decide 3rd/ 4th using the same tiles as in the final. The same should definitely be true this year: khalid vs. JoeSesquipedalian. :(y)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Jéré on December 05, 2016, 11:30:44 AM

@Jéré: what are my chances in the final according to ELO ratings?  :)

Face-to-Face Elo comparison before the FINAL:

Leven (1405) vs. Jéré (1374)
Arpad Elo (https://en.wikipedia.org/wiki/Arpad_Elo)'s prediction: Leven has 54% chance of winning the match (but his prediction is totally biased because he is also from Hungary! :-X)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: khalidqasrawi on December 06, 2016, 08:49:27 AM
Finished... after almost 3 hours.   ???
I'm in the final which will be a rematch of our group game with Jéré.

Final score:
:red-meeple: khalidqasrawi vs  :violet-meeple: Leven 159:193

Now it's too late for writing up a report, maybe tomorrow.

EDIT:
According to the video recording, the duration of the game was actually 3 hours and 5 minutes. :P

Congratulations Leven.  You were winning all the way.  Good luck in your final.

I have to say I was a little sad not to make it to the final but Leven played the stronger game.  I spent too much of the game undoing earlier mistakes.  We had some battles but I think Leven just had better strategy.  He kept his largely off the table for the first half of the match.  He always worked the tiles to hinder and frustrate my expansive style and his farms just worked out better.  I played a few practice matches and worked on the power of the gold bars.  He was very conservative about placing them and put many out of reach so that I ended up without a chance to grow my pile.  For most of the match my only hope was the remaining RFFF monastery filling the hole next to my existing monastery.  Leven got that with 3 tiles remaining.

I'm happy to play for 3rd place and can offer training matches to the finalists.

 :red-meeple:
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: kettlefish on December 09, 2016, 11:21:24 AM
Is there a plan when the final games will take place?
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Leven on December 09, 2016, 01:47:45 PM
Is there a plan when the final games will take place?
Presumably on Dec 18 or 19 (or both :) ).
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Jéré on December 09, 2016, 02:17:23 PM
Is there a plan when the final games will take place?
Presumably on Dec 18 or 19 (or both :) ).

Or both... Haha yes that could happen! Tentative time would be 20:00 CET for Leven and 14:00 EST for me.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Leven on December 16, 2016, 05:57:44 PM
I have a question regarding the rules of the final game: should we use "The Pig herd is present on the farm tile" option of the GQ11 expansion or not? It can be a decisive factor as farming will play an important role in this game, presumably.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on December 17, 2016, 07:01:50 AM
I have a question regarding the rules of the final game: should we use "The Pig herd is present on the farm tile" option of the GQ11 expansion or not? It can be a decisive factor as farming will play an important role in this game, presumably.
In my opinion, we must stick to the official rules as close as possible. It means that
Quote from: CAR 7.4
the ffff tile is not a pig-herd tile
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Leven on December 19, 2016, 06:22:42 PM
This year's world cup is over.

Who won it?
Well, I'm not telling you right now, but you can watch the whole game at the link below.  ;D
Be prepared for a long video. Although it's a 5x timelapse recording, it's still one whole hour long. I think it's understandable that now I'm a bit exhausted.  :P
And if you watched it (or you just jumped to the end to know the result) please don't mention the name of the winner here - at least for a day. Maybe others would also like to watch the game without knowing the outcome.
(During the game I had to rotate the board twice to avoid too much zoom-out. I hope this won't make the gameplay hard to follow.)

https://youtu.be/GrD9MgvS5fg (https://youtu.be/GrD9MgvS5fg)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on December 19, 2016, 11:24:47 PM
Congratulations to the winner! Very thrilling game! Of course, I didn't spend an hour watching the whole game, but I just fast forwarded it, watching key moments (so, maybe, about 15 minutes). The winner wasn't clear till the very end!
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: kettlefish on December 20, 2016, 10:23:38 AM
I've looked the you tube video. It was a great game and so many points to score.
You both played very well. I think the right two participants played the CarcC world cup 2016.

Gratulations to the winner.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Valheru on December 20, 2016, 11:53:33 AM
The farms :o :o :o

Congrats to the winner, what a game!
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: kettlefish on December 22, 2016, 10:08:14 AM
khalidqasrawi and JoeSesquipedalian will you both play your game for the 3rd place?
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: JoeSesquipedalian on December 29, 2016, 07:50:11 AM
khalidqasrawi and JoeSesquipedalian will you both play your game for the 3rd place?

Yes, I would still like to play the 3rd place game.  I have just been very busy with the holidays.  I hope we can schedule the match soon.


 :green-meeple:
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: khalidqasrawi on December 30, 2016, 08:58:06 AM
Hi Joe,

I'm ready to play.  I'm around a fair bit at the moment, evening and daytime.  Let me know when you are free for the 3rd place match.

Khalid
 :red-meeple:
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on January 11, 2017, 10:16:35 AM
To wrap up this World Cup and to start new online competition we need this game for 3rd place to happen.
JoeSesquipedalian, khalidqasrawi - is playing this game is included in your nearest plans?
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: danisthirty on January 11, 2017, 10:18:11 AM
I sent a PM to both earlier today. Hopefully there will be a response soon.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: khalidqasrawi on January 11, 2017, 10:21:47 AM
We played last week actually.  I've got the screen shot on my other computer but I don't have access to it I'm afraid.  Sorry for our tardiness in getting the write up posted.

 ;) :red-meeple:
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: JoeSesquipedalian on January 11, 2017, 10:32:06 AM
Yes, we did play last week.  I've been extremely busy since we played so I haven't had time yet to do a writeup.....  nonetheless, here are screenshots.  It was quite a battle!  Congrats to khalidqasrawi for eeking out a well-deserved 3rd place victory!!!!


Title: Re: 2016 World Cup - Knock-Out Stage
Post by: danisthirty on January 11, 2017, 01:12:43 PM
Well done guys, those were some incredible scores!

Thanks everyone for taking part, I will update the Order of the Meeple spreadsheet and post an update there as soon as I can.

Now it's over to MrNumbers to find out what we'll be doing next (in conjunction with the new league (http://www.carcassonnecentral.com/community/index.php?topic=2969) if anyone is interested in that).
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: kettlefish on January 11, 2017, 01:38:47 PM
MrNumbers - we need the final x-score lists and perhaps the final statistics.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: MrNumbers on January 12, 2017, 11:24:08 AM
Last two games and also some statistics.
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Jéré on January 12, 2017, 02:20:34 PM
(https://uploads.tapatalk-cdn.com/20170112/af7fb7e8ac3e1f38c197302e2f40b06e.png)
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: danisthirty on February 01, 2017, 01:05:33 AM
Many thanks to MrNumbers and Jéré for their stats. There isn't a lot I can add to this other than to post a list of finishing positions:

(http://www.dan.tehill.net/finalpositions.png)

Things to note

1. The top 4 positions were decided based on the results of specific matches; the final (Jéré vs. Leven) and the 3rd/4th place playoff (khalidqasrawi vs. Joesesquipedalian [which was fun to type :o]). The four losing quarter-finalists and those who didn't qualify for the knock-out stage were ranked according to initial group position (low to high), then group points (high to low), then PD (high to low). This is demonstrated quite nicely in the "eliminated in quarter finals" section.

2. In the case of group D which included just 5 participants rather than 6 due to the absence of laura82 I awarded each player a win by default (+2 group points) but didn't modify their PD. I felt this was fair and necessary as the games should have been forfeited anyway, and because the ranking criteria took all groups into account which would otherwise have put members of Group D at a disadvantage against those who had played more games than they had been able to.

3. Unfortunately aenima had to drop out of group B and was replaced by Rich_The_Fish. Both are included in the table along with their relative PD adjustments but only Rich_The_Fish has been placed with a finishing position due to the fact that aenima dropped out. aenima is therefore logged as a DNF (did not finish).

4. Similarly to the above, laura82 is logged as a DNS (did not start) as she didn't play any games or otherwise take part in the competition.

5. The PD of the top 8 players has been adjusted to include the results of games played in the knock-out stage and so won't reflect what they were on at the end of the group stage.


Post-World Cup
Order of the Meeple (http://www.carcassonnecentral.com/community/index.php?topic=1618.msg21001#msg21001) standings have been updated in my spreadsheet and I'll be posting that as soon as I've rediscovered how to upload a new Google document. ::)

Thanks and congratulations to everyone who took part. :) :(y) I'm told that the World Cup trophy should be on its way to Leven very soon and am already looking forward to the 2017 World Cup which will be organised by MrNumbers 8) so see you there! :blue-meeple:
Title: Re: 2016 World Cup - Knock-Out Stage
Post by: Jéré on February 01, 2017, 01:59:24 AM
My pleasure!  :) Also thanks to you (and MrNumbers) for making all this possible!

It was again very exciting! ...and the number of games that were played in person! Wow!  :D

Timing was good with Essen (hint hint for next year)  ;)