This came up in a game I played today with the Princess and the Dragon. I wanted the to place a monk on the cloister within the city, and I already had a knight in the city. To differentiate between the two, I played the monk on his back on top of the cloister (like a farmer). I think that helped - there was now a clear difference between my two meeples within the city, and there's no way the monk on his side could have been mistaken for a farmer because he was inside a city and not on farmland.
Quote from: jungleboy on January 02, 2014, 11:01:05 AMThis came up in a game I played today with the Princess and the Dragon. I wanted the to place a monk on the cloister within the city, and I already had a knight in the city. To differentiate between the two, I played the monk on his back on top of the cloister (like a farmer). I think that helped - there was now a clear difference between my two meeples within the city, and there's no way the monk on his side could have been mistaken for a farmer because he was inside a city and not on farmland.Yes, it's quite easy to get things confused. What we do is very similar, placing it upsidedown (on one hand and its head) to distinguish it from the rest.
All of our monks do handstands thanks to these two tiles. We did it to differentiate on these tiles but it stuck for every cloister we place. Dancing monks!
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