Author Topic: CC Ladder - Volunteers Needed  (Read 12263 times)

Offline danisthirty

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Re: CC Ladder - Volunteers Needed
« Reply #15 on: April 17, 2015, 09:02:04 AM »
Just forfeited my game with Leven. Sorry about that.  :(

I'm going to take a short break of 3 weeks (will be a bit busy) but I'll be back. Apparently, after "resting", I will start at the bottom of the ladder so it's going to be fun to try to climb.  O:-)

Will you still be available via iOS? It's helpful to be brought back down to earth every time I feel like I'm getting a bit too good...  8) :o

Offline Hounk

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Re: CC Ladder - Volunteers Needed
« Reply #16 on: April 18, 2015, 06:24:12 AM »
I would also like to be in, although I'm not sure, how much time I can spend on it.

Offline Jéré

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Re: CC Ladder - Volunteers Needed
« Reply #17 on: April 19, 2015, 02:23:47 AM »


Will you still be available via iOS? It's helpful to be brought back down to earth every time I feel like I'm getting a bit too good...  8) :o

Yes, it's easier to play with iPhone as I don't have to sit in front of my computer. Challenge me anytime!

Offline Decar

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Re: CC Ladder - Volunteers Needed
« Reply #18 on: April 19, 2015, 02:31:16 AM »
This is great news!

We played a couple of great games last night and the ladder is shifting nicely!

Jéré - make sure you take a screenshot from the iOS app when you're finished - it would be great to keep a record of games :)

I'm wondering about adding city/road/cloister/farm points as separate input; it may produce some interesting statistics - but more to fill in when recording the game - what do people think?


Offline Hounk

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Re: CC Ladder - Volunteers Needed
« Reply #19 on: April 19, 2015, 03:16:56 AM »
Is the ladder always to be considered just for the base game? Then it would make sense. Otherwise, you should as well have the statistics for trade token, castles, sheep, etc. and that would be way to much to enter. But maybe, you could talk with farin, if he could introduce some way of exporting the statistical datas into some type of text file, which could be imported into your ladder? Then people might even not need to type in the total score. Disadvantage: this would probably restrict the ladder to JCZ only.

Offline Decar

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Re: CC Ladder - Volunteers Needed
« Reply #20 on: April 19, 2015, 04:07:49 AM »
Hi Hounk,  Yes The Ladder if for Base Game only.  This allows it to be comparable.  If we're successful I can produce new Ladders for different expansions or combinations.  I've thought about what would need to change in JCZ.  Rather than export the data I think maybe a text table, you could copy and paste into the CCL would be good.  If it's a few fields to enter maybe you could do it manually from iOS/Android etc

Offline jungleboy

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Re: CC Ladder - Volunteers Needed
« Reply #21 on: April 22, 2015, 07:05:27 AM »
Better late than never: I'm in. What do I have to do?

Offline Jéré

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Re: CC Ladder - Volunteers Needed
« Reply #22 on: April 22, 2015, 07:28:39 AM »

Better late than never: I'm in. What do I have to do?

First you reinstall Carcassonne on your iDevice. It's mandatory ;)

Offline jungleboy

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Re: CC Ladder - Volunteers Needed
« Reply #23 on: April 22, 2015, 07:30:32 AM »
First you reinstall Carcassonne on your iDevice. It's mandatory ;)

Haha, nice try. Meanwhile I see that you are taking a break from the ladder, so you are just as guilty as me!

Maybe it is time to reinstall the Carcassonne app. But what I need to do is ban myself from wasting time playing against AI opponents and just play against you guys. OK fine, you've talked me into it.

 :(y)

Offline Decar

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Re: CC Ladder - Volunteers Needed
« Reply #24 on: April 22, 2015, 07:34:19 AM »
We've got 11 people on board now + we've played 8 games.

Actually I just added a rule about play medium:

9.It is the responsibility of both players to choice a suitable medium to play the game. It could be JCloisterZone, iOS, Android or even on a table if possible. The CCL does not mandate what medium the game is played in; however given that JCloisterZone runs on all modern Operating Systems, the player who is unable to use this medium will FORFEIT the game if they cannot find a suitable device to play on.

This seems the most reasonable for now as mobile devices are typically iOS or Android, but JCZ runs on mac/windows/linux.

Offline Jéré

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Re: CC Ladder - Volunteers Needed
« Reply #25 on: April 22, 2015, 07:40:49 AM »
I indicate in my profile notes that I can play on iOS (which is my preference) but of course I will end up playing more often using JCZ and that's totally fine.

Offline Jéré

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Re: CC Ladder - Volunteers Needed
« Reply #26 on: April 22, 2015, 07:52:20 AM »

First you reinstall Carcassonne on your iDevice. It's mandatory ;)

Maybe it is time to reinstall the Carcassonne app. But what I need to do is ban myself from wasting time playing against AI opponents and just play against you guys

It is very rare that I play with AI... a just play a few turns per day against real people. Maybe between 5 and 20 turns per day with an average of 8 and a half seconds per turn. That means I spend less than 3 minutes playing Carcassonne per day.

This is based on very scientific calculations :)

Offline danisthirty

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Re: CC Ladder - Volunteers Needed
« Reply #27 on: April 25, 2015, 12:41:56 AM »
First you reinstall Carcassonne on your iDevice. It's mandatory ;)

Haha, nice try. Meanwhile I see that you are taking a break from the ladder, so you are just as guilty as me!

Maybe it is time to reinstall the Carcassonne app. But what I need to do is ban myself from wasting time playing against AI opponents and just play against you guys. OK fine, you've talked me into it.

 :(y)

Great news! Looking forward to playing you...  :) :(y)

Offline Decar

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Re: CC Ladder - Volunteers Needed
« Reply #28 on: June 11, 2015, 02:27:49 AM »
13 players active & 30 games recorded so far - Thanks everyone!

Excluding a few typos and my inability to run the housekeeping script on a daily basis, it seems to be going well.

I think we can move out of beta and start accepting new players - PM me if you are interested :)

Offline Paul

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Re: CC Ladder - Volunteers Needed
« Reply #29 on: June 11, 2015, 02:36:35 AM »
Funny thing is, despite setting dates and planning, I've missed out on a few games still. It's nobody's fault just the way of life. Hence, it should be altered so the challenger does not get as many points as a winner that played a game.

Something else to consider for future releases: One might be able to set up two accounts and challenge oneself to victory.

This aside, everything else looks pretty cool and there are so many ways one could go with this. I'll be looking forward to grow with it and continue to test it.

Paul
World record holder for a single game of Carcassonne using 10 007 tiles!


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