Advanced and new rules: https://mindok.cz/wp-content/uploads/2021/03/cz-carcassonne-anniversary-dodatek-na-web.pdf
Well done! Merit!
Google Translation for the 15 tile extension starting on Page 3. I have not included translations for the picture captions:
Extension of the jubilee release
To convince the famous jubilee as much as possible, we tried to process this issue better, with nicely "glorious" illustrations, and we also added 20 brand new cards. Five of them, including the double-start "spring" to expand the river. The remaining 15 is a separate mini-grooming referring to three large extensions of the basic game that you may also know (if not, it does not matter, it does not affect the game with this mini-grinding).
Game material and preparation of the game15 Flashes of this extension is divided into 3 groups of 5.
Each group belongs to one of these symbols.
1. Putting the card
Clote with the symbol according to all usual rules. According to which side is heading the arrow symbol, the following situations may occur:
• The new card with the symbol is enclosed by the arrow
to no adjacent card. The symbol is not activated. A player who has applied to the carrier gets 2 points, otherwise his move is as usual.
• The new card with the symbol is included so that the arrow is directed to the collection of the card. The symbol is activated and the appropriate action can be performed (see below).
• The conventional card without a symbol is enclosed by touching the flashcard with the side of the arrow. The symbol is activated and the appropriate action can be performed (see below).
2. Placing the Drušiník
The newly enclosed card with the symbol can be placed figurine according to all common rules.
However, if the symbol has been activated, you have the following options depending on what symbol is:
Instead of the location of the figurine on the card that you can add one of your Drušiník to another to another, anywhere on the game plan, so there will be two with each other.
Attention - You must not have a third partition for two existing ones.
--Page 4--
Instead of placing the figure on the card just attached, you can
place any piece on any unoccupied and unclosed one
territory (road, town, meadow, monastery, or abbot to a monastery or
to the garden) anywhere on the game board - so it doesn't have to be right
enclosed card. Please note that even the meadows are completely demarcated
they are considered open, because they are always evaluated only at the final evaluation at the end of the game.
3. Extra move
By activating this symbol you get an extra move. First, complete your turn according to all the usual rules,
in which the symbol was activated, then make a complete next move. Caution - if you have to reactivate this symbol in it, it will have no effect. You won't get a third move in a row without interruption.
You can also activate the other two symbols in an additional move.
Summary- If you attach a card with a symbol so that the symbol is not activated, you get 2 points, otherwise nothing changes.
The symbol is activated by placing the card with the arrow pointing to the adjacent card, or by placing another card adjacent to the side of the symbol card on the game board (with the side facing the arrow).
A maximum of 1 symbol can be activated in one turn. If you can activate more than one, you can only choose one of them.
If you attach a card with a symbol by activating the symbol on another card on the game board, you get the usual 2 points (because you do not activate the symbol on the attached card).
[2 meeple symbol] You can add your companion to another of your companions on the game board, so you will have 2 there (there can be a maximum of 2 companions in one place).
[1 meeple symbol] You may place your piece on any unoccupied and unenclosed area anywhere on the game board.
[2 tile symbol] You have another extra move (maximum two moves in a row).
Details of illustrationsYou must have noticed the new details on the cards. The meaning of coats of arms and gardens is certainly clear to you. You will find more. Some elements (eg stables or farms) refer to certain mini-distributions that have not yet been localized into Czech. It is possible that they will appear in our country in the future.
This also applies to road bandits. They look different than usual (no wonder, they also celebrate), but they apply like regular bandits if you play with the appropriate mini-expansion (hopefully they'll be a little more accommodating). In addition, we have included in the illustrations other celebratory characters and all sorts of other references to other games from the Carcassonne family and not only them. Can you find them all? None of this has any effect on the game.
Thanks MINDOKThank you to everyone who has supported Carcassonne in those 20 years. Especially for those players who like to return to this great game even after such a time. Also to all who are in charge,
that the game will get from us to you, ie all honest traders and sellers. Last but not least, the organizers of all game festivals, fairs and other meetings where we are
they could always and will always meet with you in the future. Thank you very much.
Thanks to the original publisherWe would like to express our gratitude to all those who have accompanied us for 20 years:
Colleagues from the publishing house, who tirelessly developed, tested, prepared, corrected, organized, communicated, explained, etc ...
Graphic artists and illustrators who tirelessly painted and designed cards, boxes, rules and cardboard sheets of chips.
Supporters who organized festivals, fairs and various meetings with fans for us.
Manufacturers, traders and sellers, without whom the game would not reach anyone.
Of course, to all players (ie you!) Who love the game, without you none of this would be possible!
And finally, of course, to the author, Klaus-Jürgen Wredo, who had entrusted his idea to us so long ago and was still diligently supplementing it with new and new ideas. Thanks for the trust! We are looking forward to the next 20 years and more ...
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