In order to trigger a message, you only take into consideration the last move of your scoring figure(s): At least one of them has to move forward and end up on a dark space.
If my knowledge of rules is:You can get message only when you:1. It's your turn2. You move forward on scoring board3. Only on accasional situations, which are: i) when get fairy bonus on beginning turn ii) resolve draw tile bonuses (peasant revolt, wheel of fortune) iii) placed tile (wind of roses) iv) resolve all actions in place wood phase I including placing phantom (bathhouse ransom, returning of abbot, acrobat pyramids, peasant revolts protection, peasant revolt itself, guided shephards sheeps, sold fruits
Only the last move, does it mean that if, during a round of scoring, moving only the messenger :I lose 5 points (bathhouse) and then earn 2 points (abbot removal) and end up on a dark space, I get a message as the last move in 2. Placing a meeple was forward (even if total movement during that round of scoring was backward)? I earn 8 points (abbot removal) and then loses 4 (phantom protection) and end up on a dark space, I do not get a message because last move in 2. Placing a meeple was backwards (even if total movement during that round of scoring was forward)?
This is important to say, that both meeples on scoring board has to move forward to get message in "iv" and scoring of feature is solving separatelly, so player has multiple opportunities to get a lot of messages ;-)
If, during your turn (and only during your turn), your scoring meeple or your messenger moves to and stops on one of the dark spaces (0, 5, 10, 15, etc.) [1], immediately draw and resolve one message.
But if you look at the order of play, during step 3, the message action is only in Step 3C: Resolve the Tile Scoring, so it is NOT repeated after each feature scoring (step 3b), only at the end of step 3c !
Anyway, I have a question. What if both meeples on scoring board will move forward and stopped on dark space (5k place) ?
You can only draw one message from a round of scoring. Even if both your meeple and your messenger land on dark spaces during one turn (by scoring two features), you will still only draw one message tile.
Quote from: Bumsakalaka on January 26, 2021, 07:52:38 AMAnyway, I have a question. What if both meeples on scoring board will move forward and stopped on dark space (5k place) ?The rule state:QuoteYou can only draw one message from a round of scoring. Even if both your meeple and your messenger land on dark spaces during one turn (by scoring two features), you will still only draw one message tile.
Quote from: corinthiens13 on January 25, 2021, 09:12:23 PMOnly the last move, does it mean that if, during a round of scoring, moving only the messenger :I lose 5 points (bathhouse) and then earn 2 points (abbot removal) and end up on a dark space, I get a message as the last move in 2. Placing a meeple was forward (even if total movement during that round of scoring was backward)? I earn 8 points (abbot removal) and then loses 4 (phantom protection) and end up on a dark space, I do not get a message because last move in 2. Placing a meeple was backwards (even if total movement during that round of scoring was forward)? Case 1. Since your messenger moved forward with the last scoring, you will receive a message. Previous movements in the same round of scoring are irrelelvant, the same as if you lost points or won points compared to the result of a previous round of scoring.Case 2. Since your messenger moved bacwards with the last scoring, you will not receive a message. Previous movements n the same round of scoring are irrelevant, the same as if you lost points or won points compared to the result of a previous round of scoring.Bear in mind that the rules normally consider one scoring per round of scoring... The addition of several expansions allowed in one round os scoring several scoring events... But in any case, there is no memory effect between scoring events or rounds of scoring. So you may decide to use one of your scoring figures to target dark spaces on the scoreboard and use the other to score those unwanted possitive or negative points... Anything goes in this case.
If a tile is added to a feature with a builder and triggers the drawing of Message #4, The Message extra tile comes before the builder extra turn. If the extra tile from the Message is put on the builder's feature, this will create another builder extra turn. Thus, the events would be: initial turn => Message #4 turn => Message #4 builder turn => original tile's builder turn. (11/2013)
I did just realize the message #4 may grant a builder double turn even if the builder did already grant a double turn before:QuoteIf a tile is added to a feature with a builder and triggers the drawing of Message #4, The Message extra tile comes before the builder extra turn. If the extra tile from the Message is put on the builder's feature, this will create another builder extra turn. Thus, the events would be: initial turn => Message #4 turn => Message #4 builder turn => original tile's builder turn. (11/2013)This is evil When combining many expansions, there are chances every messages are drawn twice, and so the message #4 too. We could immagine the following sequence:initial turn (with 1st draw of message #4 )Message #4 (1st draw) turnMessage #4 (1st draw) builder turnoriginal tile's builder turn (with 2nd draw of message #4 )Message #4 (2nd draw) turnMessage #4 (2nd draw) builder turnAnd it could go on for two more turns if there's a third draw of message #4... I did already have 2 draws of that message while I didn't allow two builders turn (the sequence brought "only" 4 turns then, 1 original, 1 builder, and 2 message turns), so I guess with 6 turns (sequence above), a 3rd draw of message 4 could be possible...
Quote from: corinthiens13 on January 26, 2021, 01:12:37 PMI did just realize the message #4 may grant a builder double turn even if the builder did already grant a double turn before:QuoteIf a tile is added to a feature with a builder and triggers the drawing of Message #4, The Message extra tile comes before the builder extra turn. If the extra tile from the Message is put on the builder's feature, this will create another builder extra turn. Thus, the events would be: initial turn => Message #4 turn => Message #4 builder turn => original tile's builder turn. (11/2013)This is evil When combining many expansions, there are chances every messages are drawn twice, and so the message #4 too. We could immagine the following sequence:initial turn (with 1st draw of message #4 )Message #4 (1st draw) turnMessage #4 (1st draw) builder turnoriginal tile's builder turn (with 2nd draw of message #4 )Message #4 (2nd draw) turnMessage #4 (2nd draw) builder turnAnd it could go on for two more turns if there's a third draw of message #4... I did already have 2 draws of that message while I didn't allow two builders turn (the sequence brought "only" 4 turns then, 1 original, 1 builder, and 2 message turns), so I guess with 6 turns (sequence above), a 3rd draw of message 4 could be possible...That chain reaction can hardly happen. After the initial draw of your Message #4 tile, you have to place it at the bottom of the facedown stack again. So, that means that you have to draw the seven other message tiles first before you are able to draw the Massage #4 tile for the second time. That will not happen!
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