Poll

How well does the Mayor and The Halflings II play together?

They are an excellent pair!
They seem to work well most of the time.
It really depends...
They don't seem to work well together.
They don't cooperate at all!
They don't appear to interact in any significant way.

Author Topic: The Mayor & The Halflings II – Element Match-Ups #12  (Read 2219 times)

Offline Whaleyland

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    • Derek R. Whaley, PhD | Librarian, Historian, and Writer
The Mayor & The Halflings II – Element Match-Ups #12
« on: December 04, 2015, 02:14:16 PM »
Element Match-Ups is a new series of weekly challenges for all members of CarcassonneCentral. Each week, an element from a large expansion will be matched up with an element from a small expansion. Your job: try it out and let everybody know what you think about the pair. Consider this a quasi-scientific survey in that you are only playing with these two elements and the base game — nothing else! Otherwise the results will be skewed. You have a week to try the match-up from the time the match is announced until the next match is announced (which usually occurs sometime between Friday and Saturday, depending on time zone).

This week our elements are THE MAYORS (from Abbey & Mayor [Expansion #5]) and THE HALFLINGS II. The Mayor is a simple Follower that is as strong as there are Pennants in a City. Thus it can only go in Cities as a rule and even then may be worth nothing. Enter Halflings II, an expansion that includes two City half-tiles with Pennants and a bunch of other City-specific tiles as well (8 in total). Does this give the Mayor a boost or is it just another cog in the machine? Let us find out...

The elements are set, the challenge is issued, and now it is for you to decide whether these elements work well together or are terrible companions. Summarise your experience below in however much detail you wish, and feel free to share any strategic advice you have for other players taking the challenge.

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=2216.0


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