Author Topic: Request for comment: tile rotation functionality  (Read 2936 times)

Offline farin

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Request for comment: tile rotation functionality
« on: December 20, 2014, 01:30:17 AM »
Hi

I want to resolve old request https://github.com/farin/JCloisterZone/pull/42
Simply it's about way how tile is rotated

now it rotates 90deg on every right click/tab

proposed change is rotate to next valid position when mouse us over possible placement
It seem to be not bad idea. What do you think about it

(it is also possible make this as option, or make it default and keep old way as option)

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=1363.0

Offline quevy

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Re: Request for comment: tile rotation functionality
« Reply #1 on: December 20, 2014, 01:34:04 AM »
I think this should be done on a permanent basis, I do not see the usefulness of the old system because that placement would not be possible.
A knight is sworn to valour.
His heart knows only virtue.
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His word speaks only truth.
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Offline Carcking

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Re: Request for comment: tile rotation functionality
« Reply #2 on: December 20, 2014, 05:58:41 AM »
I agree. I do not see the usefulness of showing options that aren't legal placements.
I just drew the perfect tile for my MonKnighThieFarmer!

Offline MrNumbers

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Re: Request for comment: tile rotation functionality
« Reply #3 on: December 20, 2014, 11:48:19 AM »
Agree with others. It would be much better to see only possible options.
"I never lose. Either I win or I learn." (Nelson Mandela)

Offline farin

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Re: Request for comment: tile rotation functionality
« Reply #4 on: December 20, 2014, 02:42:40 PM »
ok, thx


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