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Messages - Challa007

Pages: 1 [2] 3 4 ... 28
16
General / Re: Burn the flag!
« on: December 11, 2023, 08:52:03 AM »
When it comes to the color: I remember that there is a sticker which you have to remove. The sticker might not be easy to detect. Only after that the real color appears

17
wow - is it just me or do these Grinch questions get worse from year to year??  :o

18
News and Events / Re: Advent Puzzle Event
« on: December 09, 2023, 10:23:44 AM »
 ;)
in the meantime I found how the puzzles work, too, so all is fine....  ;D

19

- Tweedy Crab: The lucky winner of the Advent Quiz will also...
- Tweety Crab: ...receive a set of custom meeples!
- Tweedy Crab: It can be one of these designs or...
- Tweety Crab: ...any shown here: https://www.instagram.com/meeples_art/


wow, soooooooo cool!!  8)  ;D  :pink-meeple:

Thank you @Meepledrone !!!

20
News and Events / Re: Advent Puzzle Event
« on: December 08, 2023, 09:56:31 AM »
Hi @Scott,

I was able at least to decode the messages so far....without solving the puzzles    :(   I just don't get the logic ...... yet   >:D

hahaha

thanks for the entertainment!!!
+1 merit from me

21
News and Events / Re: Advent Puzzle Event
« on: December 03, 2023, 09:59:46 AM »
WOW Great!!

Can I reply here (if I find any answer)? I am not on Facebook...

22
@Scott @kettlefish

I remember vaguely somthing with dirty roads from last year.... could this be related?

23
oh dear ... I was completely unaware that December was sooooo close..... 8)
Woke up this morning to discover this on Discord

Meepledrone:
The Advent Quizz is on!


Whaaaaaaaaaat ? ? ? ? ? ? ? ?
Get up quickly to respond to the first question as soon as possible.... quick .... quick....
And then:
Oh, the rules changed   ;D   ;D   ;D   - now only the correct answer matters - no extra points for being quick... great  :(y) 
no more hectic, no more staying up late or discovering the next question just the moment you wanted to go to bed....  >:D

I know someone who will be REALLY pleased about this  ;)

Thank you @Meepledrone for doing this again !!! :-*

24
General / Re: How to create an account on Carcassonne-Forum?
« on: November 26, 2023, 05:14:21 AM »
I already got a feedback from Ratz65:

The servers of Carcassonne-Forum have been moved in October. The problems might have occured in this context, they are working on it.

25
General / Re: How to create an account on Carcassonne-Forum?
« on: November 26, 2023, 03:26:39 AM »
I will write again and make Ratz65 aware of the general problem and this thread.

Done

26
General / Re: How to create an account on Carcassonne-Forum?
« on: November 26, 2023, 01:24:16 AM »
@NGC 54 @Meepledrone

I had another request for help yesterday and already wrote to Ratz65 by email.

From what I understand now, it is an even broader problem than I thought. I will write again and make Ratz65 aware of the general problem and this thread.

27
Quizzes, Puzzles and Challenges / Re: Sunday Basics Quiz 2023
« on: November 24, 2023, 10:52:40 AM »
wow, I need to go urgently through all this in order to prepare for the Advent Quizz ...   >:D  ..

oh wait a minute ... maybe we should not take the Advent Quizz for granted ... it IS such a HUGE workload for  @Meepledrone ... (??)

28
News and Events / Re: The Meepledrone Diaries - Essen or Bust 2023
« on: October 22, 2023, 12:43:39 AM »
Prologue


And also, the secret plan under wraps. Ah yes! Willem should not suspect a thing... Hush! Hush! Keep calm... So many emotions to keep contained and an unexpected climax on Sunday... Plans within plans... Scheming and plotting for months...



For once, I cannot be accused of scheming .....  >:D

29
General / Re: Essen in Essen '23
« on: October 22, 2023, 12:40:58 AM »
Thanks for this jucy write-up, Willem!! +1 merit from me

And congratulations for the "trophy", you most certainly merited it!!!!  :(y)

30
First of all: welcome to the forum @Andarien and congratulations for your first post !!!  :(y)

I am very sorry for stupid question, especially if it was already asked...
there are no stupid questions!!

But do I put ghosts on an open HAUNTED cemetery when a tile with ghosts enters play?
No.
Haunted cemetaries (as from level 5) do not at all work like normal cemetaries (level 3 and 4).
The only ghosts you have to place is when you draw the tile with the cemetary. At this moment you have to place 1 ghost on each adjoining tile showing ghosts.

But seems like everyone else thinks that normal cemetery rule does not apply on haunted one.
yes, everybody else is correct  ;)

But does it not make it weaker? I feared it mainly because it sped up the ghost infestation so much. Without the basic rule it does not do that. The "haunted cemetery enter into play" ghosts are easy to avoid if you place it somewhere where is no mist. So it just eats the tiles. Which is not the end of the world. Should the last stages not be the hardest?
Exactly, the cemetary eats tiles because in each turn, at the end of each turn, you have to place an additional tile upside down.
This speeds up the game and makes you reach the bottom of the current pile of tiles much earlier - and as soon as you are out of tiles in the current pile of tiles you lost the game!
In addition, the rules concerning upside down tiles prevent features from being completed so you cannot score so many points and meeples can get trapped.
In my personal experience, the haunted cemetary is a real pain (because of the 2 tiles per turn)! So maybe check the checklists to see if there are other rules which you do not apply correctly.
Let us know if you found something!   >:D

And if not: well done with your management of hounted cemetaries!!  :D

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