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Messages - NGC 54
1
« on: September 19, 2023, 06:06:07 AM »
But do I put ghosts on an open HAUNTED cemetery when a tile with ghosts enters play? [...] But does it not make it weaker?
No. The haunted cemetery are already OP.
2
« on: September 18, 2023, 12:41:01 PM »
The Tollkeepers in C3 looks interesting. I have noticed no differences in Monasteries in Germany (just some much grassless patches). The Tanner Quarter symbol is flipped in C3. The order of the Leipzig tiles in C3 is Wainwright, Tanner, Bookbinder, Coiner (see https://wikicarpedia.com/car/The_Markets_of_Leipzig#Preparation). The order has been changed in C3, or is just the image?
3
« on: September 11, 2023, 07:04:26 AM »
I have a very important question, about the rules of Wonder of Humanity, why when you reach the score of 10 or more are the meeeples removed? Both of them? And are all the others advanced? So my questions is, how are be scored the points .if there is no longer a meeple on the scoreboard?
You have misunderstood the rules... https://wikicarpedia.com/car/The_Wonders_of_Humanity#Preparation. At the start of the game, each player has 6 normal meeples in their supply, 2 normal meeples nearby the 10 space of the scoring board and 1 scoring meeple on the 0 space of the scoring board. The first player who reaches or crosses the space 10 with their scoring meeple takes a wonder tile and their 2 normal meeples that are located nearby the space 10 and places them in their supply. Then, the remaining 2 normal meeples (those that belong to the other players) are moved nearby the 15 space of the scoring board. During their next turn, the player who reached/crossed the 10 space will place the wonder tile and also 1 of those 2 normal meeples that were previously nearby the 10 space of the scoring board on the wonder as "marking" meeple. After placing the wonder tile and the "marking" meeple (both during 1. Placing a tile), that player can perform the action 2. Placing a meeple as usually, but them may place up to 2 meeples on the wonder tile (placing 2 meeples is allowed only in a turn during which you have placed a wonder tile).
4
« on: September 10, 2023, 06:24:23 AM »
NOTE: I might make major edits to this post, including adding additional questions or modifying the already listed ones, as I am currently analyzing the rules.Let's discuss WICA related changes needed for The Wonders of Humanity WICA page ( https://wikicarpedia.com/car/The_Wonders_of_Humanity), the The Wonders of Humanity related changes needed in other WICA pages, and the rules for this expansion, both when played only with the base game and when played with the base game and other expansion(s). Stuff that has to be discussed (and should be clarified by WICA):  - https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – If you complete one or more roads that score points during the game – In other words, you do not receive the 3 points bonus from Stonehenge if you complete an unoccupied road, isn't it? But you score this 3 points bonus only if you complete an occupied road, occupied whether by you and/or somebody, whether who has the majority of the road, isn't it?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#Preparation – To mark your wonder later, we recommend you to take another (marker) meeple in your color. You can also use something else in your color as a marker. – If you use a normal meeple as a marker meeple, can you remove it from the wonder with the festival and use it later to place it on, say, a road? If you use "something else in your color as a marker", you cannot use it later as a normal meeple, isn't it?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#cite_note-3 – Some wonder tiles include multiple cities spreading across multiple square spaces. Each space should be counted like a separate tile. – A meeple placed on a wonder is not placed on a particular tile. As such, meeples placed on wonders cannot be eaten by the dragon, captured by towers, removed by plague... isn't it?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#cite_note-3 – Some wonder tiles include multiple cities spreading across multiple square spaces. Each space should be counted like a separate tile. – A meeple placed on a wonder is placed in a special area (like the City of Carcassonne, the City of Leipzig and the Wheel of Fortune). As such, ghosts and the fairy cannot be assigned to meeples placed on wonders, isn't it?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#cite_note-3 – Some wonder tiles include multiple cities spreading across multiple square spaces. Each space should be counted like a separate tile. – A meeple placed on a wonder is not placed on a particular tile. As such, you cannot move a wagon on a wonder; or use a portal, a flying machine, a "Change position" gift card, a 20th Anniversary "Add a meeple" symbol, or a 20th Anniversary "Place a meeple" symbol" to place a meeple on a wonder, isn't it?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – During the game, if you place one of your meeples on one of the 8 tiles around a monastery, you immediately score 3 points. – If you place a meeple on this road (see the first image), do you receive the 3 points bonus from the Notre-Dame for placing a meeple next to a monastic building?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – During the game, if you place one of your meeples on one of the 8 tiles around a monastery, you immediately score 3 points. – The bonus points from Notre-Dame are provided in 2B-1? Or 3A, 3B or 3C?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – If you complete one or more roads that score points during the game, you immediately score 3 points for each of those road scorings, even if you don't have a meeple on the road yourself. – The bonus points from Stonehenge are provided in 1C? Or 3A, 3B or 3C?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – During the game, if you place one of your meeples on one of the 8 tiles around a monastery, you immediately score 3 points. – Do you receive the 3 points bonus from Notre-Dame if you place a meeple on a tile next to a German monastery occupied only by meeples placed as abbot(s)?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#cite_note-3 – Some wonder tiles include multiple cities spreading across multiple square spaces. Each space should be counted like a separate tile. – A meeple placed on a wonder is placed in a special area (like the City of Carcassonne, the City of Leipzig and the Wheel of Fortune). A meeple placed on a wonder is not placed on a particular tile. As such, meeples placed on wonders cannot receive points from the big top, isn't it?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – During the game, if you place one of your meeples on one of the 8 tiles around a monastery, you immediately score 3 points. – If you place a meeple on this road (see the second image), you cannot perform a fruit action, as the road tile is to far away from the tree tile, isn't it?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#1._Placing_a_wonder_tile, https://wikicarpedia.com/car/The_Wonders_of_Humanity#cite_note-3 – If there is a wonder in front of you, you do not draw a tile, but instead place your wonder according to the usual rules. Once you have placed it, you mark your wonder with your marker meeple by placing it in the center of the wonder (not on a city, road or field). and Some wonder tiles include multiple cities spreading across multiple square spaces. Each space should be counted like a separate tile. – A meeple placed on a wonder is not placed on a particular tile. As such, you cannot perform a fruit action by placing a meeple on a fruit action, isn't it? Also, another reason is that that meeple is placed during 1C, not 2B-1.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#cite_note-3 – If there is a wonder in front of you, you do not draw a tile, but instead place your wonder according to the usual rules. Once you have placed it, you mark your wonder with your marker meeple by placing it in the center of the wonder (not on a city, road or field). – If you have a tile from a bazaar, you first place the tile from bazaar, then you place the wonder tile in a later turn.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_feature – The first player to get 10 or more points by scoring (landing on or crossing the 10 space on the scoreboard) performs the following steps in this order: – This condition should not be fulfilled with a red scoring meeple on space 3 and a red messenger on space 7, as red should have a scoring figure on the space 10, where those 2 meeples are placed next by – per analogy with a blue robber that cannot rob points from the red scoring meeple if the blue robber is on the same space with the red messenger, when the red scoring meeple is not on the same space as the red messenger.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_feature – If more than one player reaches the space with the meeples on the same turn, the active player chooses which of them will take their meeples (moving the others) and choose a wonder. Therefore, it is possible that another player who has also reached the space will have to wait. – Those 2 meeples and the wonder are taken during 3C, immediately after the step of deploying a meeple to the City of Carcassonne (or possibly during 4A?). It does not matter who reaches the space 10 first during the turn sequence – if yellow uses a gift and reaches space 10 during 1B, and red reaches space 10 during 3B, then the player who takes 2 meeples and a wonder can be either red or yellow, according to the active player's decision.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#2._Placing_a_meeple_on_a_wonder_tile – After you have placed and marked your wonder, you may immediately place up to 2 meeples on different unoccupied features (city, road, monastery or field) of this wonder tile. You may also place only one or no meeple. – The placing of the second meeple is just an add-on the the normal meeple placement. That is, if you decide to place just 1 meeple instead of two in a turn where you have placed a wonder, you cannot perform a special action (like placing an acrobat or moving the tollhouse) instead of placing a second figure on the wonder tile. In other words, in a turn during which you have placed a wonder tile and a marker meeple on the wonder during 1C, during 2B-1 you mai either choose to a) Place 1 meeple or special figure (including the barn) on the wonder tile; b) Place 1 meeple and 1 special figure (including the barn) on the wonder tile; c) Place 2 meeples on the wonder tile; d) Place 2 special figures (including the barn) on the wonder tile; e) Perform a special action that does not involve placing a figure (including the barn) on the wonder tile (like removing the abbot, placing a tower floor, placing an acrobat, protecting a meeple against peasant revolts... you name it). You may also do nothing, of course.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#2._Placing_a_meeple_on_a_wonder_tile – After you have placed and marked your wonder, you may immediately place up to 2 meeples on different unoccupied features (city, road, monastery or field) of this wonder tile. You may also place only one or no meeple. – You can place 2 meeples on the same square space of the wonder tile (for example, on the Notre-Dame tile, you can place a monk on the monastery and also a farmer on the same square space with the monastery), isn't it?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#cite_note-3 – Some wonder tiles include multiple cities spreading across multiple square spaces. Each space should be counted like a separate tile. – A flier considers a wonder tile as 5 distinct normal tiles both when landing and when counting the fly area.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – Starting with the turn in which you place and mark your wonder, you can use it to score points. and If you complete one or more roads that score points during the game, you immediately score 3 points for each of those road scorings, even if you don't have a meeple on the road yourself. After that, you score the road as usual. – During a turn, you place stonehenge, and you connect one or two or three of the roads from the stonehenge tile to roads already occupied, completing them. Do you receive 3 points (bonus from stonehenge) for completing one or two or three of those roads?
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – During the game, if you place one of your meeples on one of the 8 tiles around a monastery, you immediately score 3 points. – Do you have to also place the tile around the monastery in order to receive these 3 points? If so, you should not receive these 3 points when using nonconventional means for placing a meeple on a tile adjacent with a monastery (for e.g. by using a portal to place a meeple on a tile placed in another turn adjacent to the monastery).
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#Preparation, https://wikicarpedia.com/car/The_Wonders_of_Humanity#1._Placing_a_wonder_tile – To mark your wonder later, we recommend you to take another (marker) meeple in your color. You can also use something else in your color as a marker. and Once you have placed it, you mark your wonder with your marker meeple by placing it in the center of the wonder (not on a city, road or field). The marker meeple that is placed beside the scoring board is always a normal meeple. As such, whether the expansions that are used in the game, you can only place a normal meeple on a wonder, that is, never a large meeple, wagon, guard meeple, and so on.
Stuff that (most likely) does not has to be discussed (but should be clarified by WICA):  - https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – During the game, if you place one of your meeples on one of the 8 tiles around a monastery, you immediately score 3 points. – This applies to monasteries, abbeys, shrines, and special monasteries (see also the Question #9 from above).
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – N/A – Robbers can rob points from Notre-Dame and Stonehenge.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#1._Placing_a_wonder_tile, https://wikicarpedia.com/car/The_Wonders_of_Humanity#2._Placing_a_meeple_on_a_wonder_tile – If there is a wonder in front of you, you do not draw a tile, but instead place your wonder according to the usual rules. Once you have placed it, you mark your wonder with your marker meeple by placing it in the center of the wonder (not on a city, road or field). and After you have placed and marked your wonder, you may immediately place up to 2 meeples on different unoccupied features (city, road, monastery or field) of this wonder tile. You may also place only one or no meeple. – You can protect against peasant revolts any/all of these 3 meeples (even the one placed on the wonder, even if useless unless you play with The Messages and/or The Robbers).
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#1._Placing_a_wonder_tile, https://wikicarpedia.com/car/The_Wonders_of_Humanity#2._Placing_a_meeple_on_a_wonder_tile – If there is a wonder in front of you, you do not draw a tile, but instead place your wonder according to the usual rules. Once you have placed it, you mark your wonder with your marker meeple by placing it in the center of the wonder (not on a city, road or field). and After you have placed and marked your wonder, you may immediately place up to 2 meeples on different unoccupied features (city, road, monastery or field) of this wonder tile. You may also place only one or no meeple. – You can also place a phantom, beside these 3 meeples.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – At the end of the game, depending on the number of players, you will receive points for each meeple of another color in (still uncompleted) cities: – Meeples placed in regular castles are not considered as knights, as well as meeples placed in the City of Carcassonne and the City of Leipzig.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#3._Scoring_a_wonder – At the end of the game, you score 4 points for each of your farmers, regardless of whether they score any other points. – Barns are not considered as farmers.
- https://wikicarpedia.com/car/The_Wonders_of_Humanity#cite_note-3 – If there is a wonder in front of you, you do not draw a tile, but instead place your wonder according to the usual rules. Once you have placed it, you mark your wonder with your marker meeple by placing it in the center of the wonder (not on a city, road or field). – You cannot choose to place a halfling, German castle or an abbey instead of a wonder tile, if you have one.
Pages that have to be updated:  P.S.  - https://wikicarpedia.com/car/The_Wonders_of_Humanity#Preparation – We recommend you to play The Wonders of Humanity with more than just the basic game tiles (about 90+). You can use any tiles you want (more basic game tiles or from the (mini) expansions, without having to play with their rules). – Any chance for official clarifications for interactions between The Wonders of Humanity and other expansions?
5
« on: September 05, 2023, 04:04:44 AM »
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« on: August 15, 2023, 06:56:16 AM »
This expansion's purpose is to give a headache to those who want to store all their expansions in 1 third-party box
8
« on: August 05, 2023, 09:24:35 AM »
Ignore the "/en" pages. They exist only for technical purposes.
9
« on: July 15, 2023, 08:22:29 AM »
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« on: July 10, 2023, 02:18:45 AM »
11
« on: July 07, 2023, 04:19:57 AM »
Note that you can place a meeple as a farmer via a magic portal. The fields are never considered completed, even when they are closed (e.g. when there is no way to make them0 larger), but even so, you can still place a meeple via a magic portal on a closed field. The fields are never considered complete for farmers – likewise, the German monasteries are never considered complete for meeple placed as abbots. As such, I think that the answer to the poll should be "yes".
12
« on: July 04, 2023, 08:06:53 AM »
13
« on: July 02, 2023, 11:25:37 AM »
If your table is not large enough, why would you limit to the table? – you can play on the floor, if the floor is clean.
There is no rule that forbids you to play on a 45 x 45 mm table. But there is also no rule that forbids you to play in the grass, on the floor or on the roof. Or at least I have not seen such rule.
14
« on: July 02, 2023, 09:48:40 AM »
WICA is not consistent regarding this issue: It makes no sense to be allowed to place a meeple as an abbot on a completely surrounded German monastery via a flying machine, while not being allowed to place a meeple as an abbot on a completely surrounded German monastery via a "Place a meeple" arrow symbol.
15
« on: July 02, 2023, 09:42:05 AM »
For the sake of simplicity, I would agree that ghosts can be assigned to those meeples that could be assigned the fairy. So special features such as the City of Carcassonne, the City of Leipzig and the Wheel of Fortune won't allow ghosts in them.
Note that a meeple placed on top of a tower can be assigned ghosts even if it cannot involved in a proper scoring.
In this case, the GCC WICA page should be updated accordingly.
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