Author Topic: River & Start Tile  (Read 2773 times)

Offline Bumsakalaka

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Re: River & Start Tile
« Reply #15 on: July 21, 2021, 05:34:18 AM »
This is also option which decrease opportunity to create big field arround river pring. I like it.
(When not playing with Bridges :D)
Check JCloisterZone Add-ons with fan expansions and also some Slovak sci/fi projects in English https://www.scifi.sk/en/

Offline corinthiens13

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Re: River & Start Tile
« Reply #16 on: July 21, 2021, 05:49:45 AM »
I hate bridges, they're meant to allow more placement opportunities and to make roads a little more attractive.

But when playing, their main power is to enlarge and join  fields, loosing all of their initial purpose.
I think their consequences on fields was simply underestimated (or ignored?) during conception :-\

I house rule them to separate fields  :yellow-meeple:

Offline Meepledrone

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Re: River & Start Tile
« Reply #17 on: July 21, 2021, 06:55:31 AM »
Ha ha ha!

I love bridges and their devilish influence on fields...
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Offline Bumsakalaka

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Re: River & Start Tile
« Reply #18 on: July 23, 2021, 02:28:46 PM »
Playing testing add-ons in new JCloisterZone with Cliffs add-on and I realized now can cliff ruins all farmers strategy. So here are bridges welcome for its main purpose.

Odoslané z SM-A202F pomocou Tapatalku



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