Author Topic: First Game of Star Wards Carc  (Read 1824 times)

Offline Clownfeet

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First Game of Star Wards Carc
« on: April 27, 2016, 03:37:29 AM »
So last night at London on Board club, we had played a game of keyflower and a big game of Carc and wanted something a little bit lighter. One of the guys had recently bought Star Wars Carc and wanted to try it out. Now, i'm definitely a bit of a carc snob and so wasn't overly keen but i went along anyway as why not, and it was nearly home time.

I was playing as Yoda and the owner had bought a set of dice in everyones colour which was a great little addition. At first i was skepitcal with no "fields" and battles?! However, I have to say that i actually loved it. The mechanic of being able to jump into a "monastery" planet and fight it out was excellent and made the game so much fun.

We had a couple of huge "road"/trading route and "city"/Asteroid field battles and one three way battle which was awesome.

afterwards we all enjoyed it so much we played another 2 times. Even though we are big carc fans and love to get deep into strategies with expansions this provided a much needed lighthearted fun version with excellent intrigue and battles happening all over the place.

I thought the mechanics of the icons where you can play an extra dice were great although i feel they could have expanded the icon rules a bit more. not sure how but sometimes they just felt a little tacked on for 2 bonus points each instead of doing something extra? not sure what to suggest though?

I never thought i'd enjoy it so much but on the train home last night i got my phone out and ordered it straight away. (the missus will be livid!) and also a few sets of dice for each player as that was great.

I hear there is an expansion coming with extra rules and gameplay and i'll be on that like a shot!

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=2672.0
must...collect...more...tiles....


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