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Messages - Decar

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5011
Thanks for the feedback guys - It wouldn't be a meetup event without Dan, so I may ask them if they have some more dates free around our original October date.

5012
News and Events / Re: Carcassonne Demo
« on: July 24, 2015, 04:17:54 AM »
No, but the tile on the bottom left is an example of a carcassonne 2.0 T-junction.

5013
News and Events / Re: Carcassonne Demo
« on: July 24, 2015, 03:56:26 AM »
I think you're right it's the T-Junction:


5014
News and Events / Re: Carcassonne meets StarWars
« on: July 24, 2015, 03:39:31 AM »
Thanks kettle -  Good to see a release date: "Erhältlich seit: 11.10.2015".

The box could only be made better by adding a "Spiel des Jahres" logo to it  :(y)

"Experience the exciting adventures of the Star Wars universe in the exciting world of Carcassonne®! The known rules will be simplified by some clever changes and thus offer an entirely new feel. Exciting duels for supremacy in a distant galaxy await you. Master the decisive battles and your troops placed profitably on the way to victory. May the force be with you! Especially good for 2 players!"

5015
Upcoming Scheduled Games / Re: Weekly Online Game
« on: July 23, 2015, 02:37:38 PM »
Awesome reports Rich - that 4 player looked quite exciting! We'll done Pikaa!

5016
General / Re: Carcassonne by Forums 2015: The Red Game
« on: July 23, 2015, 03:31:12 AM »
goodo!

..because that table cloth isn't confusing in the slightest!  :(y) :(y)  :P

5017
General / Re: Carcassonne by Forums 2015: The Red Game
« on: July 23, 2015, 03:23:05 AM »
OK, I could do with a sensible close up and clear indicator of what type of meeple is where.

Paul, I think that was a normal follower you put on the flyer - is that right?


5018
General / Re: Carcassonne by Forums 2015: The Red Game
« on: July 23, 2015, 02:44:58 AM »
Now Paul has re-positioned the Tile - the dice must be re-rolled.  Otherwise you've could have put that tile anywhere you liked in order to fly to an appropriate tile.

5019
Great to see you spikey_dino!  Can I recommend you check out the chatroom?  Let me know if you need help hosting the game; I've left a server running :)

5020
General / Re: Carcassonne by Forums 2015: The Red Game
« on: July 22, 2015, 02:13:33 PM »
Random draw.
Draw tile and set If possible, each Tile?

Looks like a carcassonne application to me :p

5021
Some newcomers to Carcassonne might find this tile distribution list handy for the base game:



I thought this might help commit those tiles to memory  :(y)

Now no cheating while you're playing  :P

5022
Forgot to add the updated X-score:


5023
The first column seems to be working as expected.  When the weaker players leave, the remaining players who still currently have 50 health will start to drop as they battle themselves; as they won't be able to recoup health from the weaker players.   That's when LMS gets interesting  :(y) :(y)


Edit: Also: Dan +1 for your redonkulous analysis!


Edit:Edit Also:

Quote
This wouldn’t actually make any difference to Paul or Decar as all of their losses were heavy ones, but it does mean that there’s no extra penalty for light losses which seems like a good thing.

This isn't true - it prevents me from kicking everyone's asses in the next Round and gaining back all my health points.

5024
Well done Toastytoast & Rich_The_Fish - the first game in Group2 has been played!

It looked like quite an intense battle for that farm.  I think both players will be watching for traps from now on!

5025
Thanks query - it was on the tip of my tounge  as it was in the news yesterday!

https://www.yahoo.com/movies/michael-j-fox-christopher-lloyd-lea-thompson-124597790682.html

That and I was watching my phone!

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