Very interesting to watch, thank you. But it is at times a little difficult to see, where farin put his tiles, because of the time laps and you did not mark the last placed tiles with the "x" key.
For the last 24 tiles it was turned on, but yes, I forgot to use it from the beginning, sorry.
And here is the time-lapse video of the game: It could have easily ended the other way. With some luck I was able to prevent Farin from equalizing the number of farmers on the main farm, and finally this was the key for the victory.
My game against Yellow was again a very exciting one. For a long time it was a head to head match. In the first half of the game Yellow successfully finished some medium and big cities, gaining plenty of trade goods. so in the second half of the game I was focusing on getting the majority on the main farm. In the end I succeeded (luckily I drew some proper tiles), while Yellow had no more followers for the last 20 tiles.
If you are interested, you can watch the whole game on video (made by CamStudio). (Switch to HD for better quality.)
Wow, crazy game. Must be annoying to loose by 1 pt.
So bad it's not possible to view a playback of the whole game in JCZ, I think it would be quite educational.
I haven't been using it in the current tournament, but previously I have used a free program called "Screen Recorder" (http://www.sketchman-studio.com/rylstim-screen-recorder/) to record games played using JCloisterZone. It simply records everything you see on the screen to a video file which you can watch back or do whatever you like with. I've even posted a few videos online (here's a video from last year's base-game only league where MrNumbers taught me a lesson in how not to join a farm: )...
Thanks for the suggestion, Dan. Yesterday I tried the Screen Recorder. It's very easy to use, but makes only few settings possible (almost nothing, you just hit the "Start" and it records the whole area of the screen, real-time). I recorded a game which lasted almost half an hour, and the result was a 176 MB avi file. Maybe a bit large, especially if you'd like to record and archive all the competition games you play. So, after that, I searched for other free screen recording softwares on the net, and ran into CamStudio. It's way more complex than Screen Recorder, has a lot of options and settings for recording. E.g. you can define a particular area of the screen, or select a given window to record, you can add a time stamp to the video, but what is more important, it is possible to make time-lapse videos: for this you can set how often the recorder will capture frames and how many frames it will include in one second. I've been experimenting with the settings today, the latest recording with 7x timelapse became a 22 MB file, but I assume it could be even smaller with even more sophisticated settings. So far it's very promising.
FYI: A few days ago I took part in a 3-player game where the Bridges, castles and bazaars expansion was included. When there was only 2 tiles left in the stack, one of us drew the remaining Bazaar tile, and then it happened: the "ArrayIndexOutOfBoundsException" appeared. So apparently the problem occurs when there is less tiles left than the number of players.
According to CAR, in such a situation the Bazaar has to be ignored so that would be the appropriate behaviour of JCZ.
Wow, crazy game. Must be annoying to loose by 1 pt.
It is, indeed, but still I will remember this one as one of the most interesting games I've ever played. I think Hounk deserved the win because of the awesome defending he presented in the final phase of the game, not allowing me to join the big farm and the big city with another meeple. (Putting that CCCF tile was a brilliant move.) So bad it's not possible to view a playback of the whole game in JCZ, I think it would be quite educational.
There was still around 20 tiles to the end when none of us had any more meeple in the supply. At that time I had a lead by circa 25 points but then it was already certain that Hounk would win a 30 pt (incompletable) city in the end, he led 2:1 in trade goods, and he had two valuable (incompletable) cloisters as well. The big farm was almost completely surrounded, there was only minor chance to break the tie there. A few tiles later I got a follower back by finishing a road, and so I began my mission to collect as many points as I can with that single available follower in the remaining time. As I didn't want to lose that follower, I only deployed it if it gave me points immediately (mainly by closing roads). Finally, at my last but one tile I deployed the meeple to a farm which gave me 6 points. But it was just not enough because in the meantime Hounk was able to place a tile in the surrounding of his cloister which gave him an extra point in the end. And finally he won with this single point. Unbelievable.
Look at this. Hounk won by the smallest possible margin. I need to think about it how I could lose this one as Hounk had no more meeple in the last quarter of the game.
Zone2 reached a new group-record with 227 pts. Little comfort fo me, that my score (203 pts) is overall the 3rd best so far (and obviously the best score for a loser). Main reason for that is that huge city near the middle where we both had 3 followers. But Zone2 was the lucky to finish it which was decisive since all those fine trade goods went to him. This happened quite early in the game, the rest of it was only damage recovery for me. Anyway, be aware of Zone2, he seems very strong.
Another curiosity of this game was that all 20 trade goods had been collected (= there were no incomplete cities with trade goods in the end). I suppose this is something which does not happen quite often. E.g. when I played against Jéré we collected only 7 trade goods altogether. (Well, that might be a record as well. )
Finally I have successfully calibrated my firewall, so I can be a host at my Saturday afternoon league matches. First against Jéré at 12:00, and right after that against Yellow. (Yellow, you will be with , right? ) I'm looking forward to playing my first competition matches.
Well, I don't really like the idea of Round 1 after the group stage. This way a player who won all group matches could easily be out of the best 8 with an unlucky Round 1 match. That seems to me unfair. I would rather prefer not having a knock-out phase at all. E.g. the first 3 players of both groups could make up a new group (with 6 players) where again everyone would play against everyone (or the players could carry the results from matches against the other players from their original group), and the winner of this "elite" group would be the champion. How about that?