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Messages - Leven
16
« on: August 26, 2022, 04:27:24 AM »
Thank you guys. And thanks to Dan for the idea and organizing the tournament. (+ For allowing me to exceed my thinking time in our game. ) As for the pairings in the first round, I'm afraid BGA doesn't use any sophisticated method, it's just a completely random thing.
17
« on: August 18, 2022, 05:23:50 AM »
18
« on: August 14, 2022, 02:09:14 PM »
I'm szigfrid.
19
« on: July 14, 2022, 01:43:57 PM »
24 members currently on BGA - If all agreed to play in a Round Robin tournament - 23 concurrent games would be mind-blowingly epic!
If I'm not mistaken 15 is the maximum number of players in case of a round robin tournament. The solution could be a two-phase tournament: in the first phase the players would be divided into groups (the size of a group can't be larger than 15), playing round robin within the groups, and then the first x players advance to the 2nd phase of the competition where another round robin tournament can take place. I'm voting for this format. (It is supported by BGA.)
20
« on: June 09, 2022, 12:45:08 PM »
21
« on: April 13, 2022, 12:53:36 PM »
Problem solved. I'm behind two routers so I just had to set up port forwarding on both.
22
« on: April 09, 2022, 12:35:09 PM »
Hi, A friend of mine has only 32 bit Windows therefore he can't use recent JCZ versions. Does anyone know whether it is possible to host games with the legacy (4.6.1. or older) versions of JClositerZone? I haven't tried it for years, and now it doesn't seem to work for me but maybe I'm just missing something. I think port forwarding is OK.
23
« on: November 27, 2021, 09:44:46 AM »
Thanks. What is different in my case is that my username includes a [space] character so the whole path might be split into two parts having no quotation marks around it.
Good catch. Reported to @farin. Because there can be issue for loading tilesets, expansion def, a lot of thinks which can caused mine input to allow Addons in JCZ, which caused zillions of changes in engine, client, and core it self.
But have to say, life is now more beautiful. Just adding new possibilities for fan expansions can be more quicker by farin. But year ago, it was not possible, neighter adding tiles. So I'm happy for this what we have
Well, starting JCZ from another directory did not completely solve the issue. Since I've installed some addons (City Gates, Labyrinths) I can't start any new games. I assume the reason for this might be again the location of the installed addon file under the C:\Users\<my name>\AppData\Roaming\JCloisterZone\addons directory.
24
« on: November 21, 2021, 04:11:03 AM »
Hmm. That interesting, because default path for directory is %AppData%\jcloisterzone which in my case is "C:\Users\stano\AppData\Roaming\jcloisterzone" But good to know, I will let to know to @farin.
Thanks. What is different in my case is that my username includes a [space] character so the whole path might be split into two parts having no quotation marks around it.
25
« on: November 20, 2021, 05:24:51 AM »
I think I've figured it out. I copied the whole jcloisterzone folder from "C:\Users\<my name>\AppData\Local\programs\jcloisterzone" to "C:\jcloisterzone", and starting the exe from the latter I get no error message.
26
« on: November 20, 2021, 03:11:22 AM »
Hmm. 1. Which OS you have? OS/Win/Linux? 2. Can you check version of tiles, Menu Session / Settings / Add-ons - Classic v6? 3. Menu Help About JCloisteZone Game Engine 5.9.0 2021-11-17? 4. When setup new game, do you have showed tile images?
1. Win10 2. Classic Artwork v6 3. JCloisteZone Game Engine: 5.9.0 (2021-11-17) 4. Yes, tile images are shown.
27
« on: November 19, 2021, 02:10:28 PM »
Hi,
Is this error message familiar to anyone? I cannot start a game with the new v5.9.0 JCZ, it says Engine error every time.
28
« on: August 26, 2021, 02:15:08 PM »
Great news. This is one of the most beautiful fan expansions, an awesome work by stalcupojoy. Can't wait to try it.
29
« on: April 21, 2021, 06:15:26 AM »
ps. I forgot to take a screenshot of the field sorry is there anyway to see them back? couldn't find them
I have them, here they are. (These are post-finalscoring screenshots so trapped meeples cannot be seen there.) First game: Second game:
30
« on: April 21, 2021, 05:44:26 AM »
Here are the results of the games between Decar and me (played as turn based games on BGA due to Decar's busy and unpredictable days): Decar vs Leven 84: 89 Leven vs Decar 129: 112
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