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Messages - Rone

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Unofficial Rules / Re: No farm problem T&B
« on: June 24, 2020, 04:46:04 AM »
they are not passionate gamers and this is their 1st board game... this concept is looking good as we are now playing carcassonne for 2 months without farms... they actually don't want them as they are used to play without it.
We are used to play with meeples and abbot and when i got them with big meeple, builder, pig it can backfire.
using pig as +1 on roads diminish inns. that's not acceptable. also using big meeple can as normal can stress out the game as we play with girls and if i take her city I might aswell sleep on a couch

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Unofficial Rules / Re: No farm problem T&B
« on: June 24, 2020, 03:58:57 AM »
Big meeple +1 for tile same as inn or cathedral
Pig act as farmer
That's my version from now on 

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Unofficial Rules / Re: No farm problem T&B
« on: June 24, 2020, 03:52:00 AM »
You are genius... big meeple as a farmer.... and pig to empower it... damn what a brilliant idea to introduce farms to them... and after that introduce the big meeple as 2 and alow them to place normal meeples on farms

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Unofficial Rules / No farm problem T&B
« on: June 24, 2020, 03:28:33 AM »
me and my friends are playing without farms and highly passive carcassonne rarely taking points off each other so that we keep good vibes, friendly approach... then I order I&C and T&B expansions and we get big meeple that might be a problem... that will make game competitive and not friendly as we are used to... also PIGS... as we don't play with farms what can I do with them... i added Tokens for biggest city and largest road from King and Robber expansion so we have pretty good game... we got river and abbot expansion with base game

What can I do with Big meeple and Pigs...

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