For the upcoming version of the CAR (seems a little depressing to already be thinking about that), I have changed the name of the expansion to "Monasteries in Germany". The features themselves are still referred to as German Monasteries (as in "I put a follower on the German Monastery").
Not that I would object to an opportunity to play a game in Germany, but.....
Why don't the figures simply go on the "Monastery" (rather than the "German Monastery")? That would anticipate future problems. Assuming you still use the term "Cloister" for the earlier iterations of the feature, I don't see any conflict with the term "Monastery" here.
Small errata in S-CAR v7.0.pdf found. On page 111, second unordered list that starts with "As a town which is converted..."The second sentence has "a when" on it: "In this case, a when one of the castles..."
A:page 16 footnote 12:'features are considered to be complete as soon as the tile is placed' [before follower placement and scoring]page 56:'[using the magic portal,] the follower may not be deployed to a[...] completed feature]' footnote 148:'whether it was scored or not'Thereforepage 84 footnote 272 (repeated in page 89 as footnote 289) is wrong:"Question: Imagine I have an unoccupied cloister next to an occupied cult place. I place a tilewith a magic portal which completes both buildings, and choose to use the magic portal to deploy amonk to the cloister. Does this declare a challenge, and if so, who wins?"The newly completed cloister cannot be occupied using a magic portal, given the interpretation that features are extended/completed at the moment of tile-placement.
B:page 18 footnote 27: '1 point per road segment'perhaps change this to something like '1 point per tile that the road occupies', as more than 1 segment of a road can be on the same tile. (Maximally 4 segments on a 4-way-junction tile, with a Catapult 4-way road.)
Started by obervet
Started by Scott