If you did not score any points from placement of the tile this turn, but one or more opponents did, you may place a meeple in the City of Carcassonne. Then, if you did the placement, you may move the Count to a district of your choice.
Each time you perform a scoring in phase 3. Scoring a feature, [2] if at least one of your opponents gains points and you gain none, [3] you may place a meeple in one of the four city districts (even if the Count is in that district). Then, you may move the Count to a district of your choice within the city of Carcassonne.
...you may place a meeple in one of the four city districts (even if the Count is in that district). Then, you may move the Count to a district of your choice within the city of Carcassonne.
Each time a player triggers a scoring event in which at least 1 opponent receives points but he does not, that player may place 1 follower from his supply on a neighborhood of his choice at the end of his turn. If the player triggers multiple scores at the same time, he may not receive points in any of these scores to be able to use this option. However, he may place no more than one follower in Carcassonne per turn.
Each time you trigger a score in 3. Scoring a feature where at least one player scores points but you do not, you may place 1 meeple from your supply in a city quarter of your choice at the end of your turn. In addition, you may place the count in a city quarter of your choice.If you trigger more than one score at the same time, you must not score points in any of these scores to be allowed to use this option. You may place no more than 1 meeple in Carcassonne per turn.
At the end of a turn in which a player has placed a tile that completes one or more features and: a) causes one or more of his opponents to score points, and b) scores no points himself, he may place a follower from his supply into one of the 4 areas of the city of Carcassonne. It is not possible to place more than one follower into the city of Carcassonne in a single turn.
When you complete a feature during your turn, if at least one of your opponents gains points and you gain none, you may place a meeple in one of the four city districts (even if the Count is in that district). Then, you may move the Count to a district of your choice within the city of Carcassonne.Even if you complete more than one feature, you can place a maximum of one meeple in the city of Carcassonne per turn.
It is clear from the wording that only scoring caused by placement of a tile can trigger placement of a meeple in Carcassonne. Thus, scoring from non-landscape-tile related events (such as from dispatches (Messages, The (Dispatches) or paying a ransom for the tower (The Tower)) would not trigger meeple placement. Interestingly, though, the placement of a barn (Abbey and the Mayor) does trigger the ability to place a meeple in the city of Carcassonne, only if you do not receive points, but somebody else does.
[...]So the conclusion is that you can only take into consideration points coming from scoring a feature in 3. Scoring a feature, including the associated bonuses to features and figures on them. Any thoughts?
[...] you may place a meeple in one of the four city districts (even if the Count is in that district). Then, you may move the Count to a district of your choice within the city of Carcassonne.
When a player deploys a follower to Carcassonne, he or she may also move the Count to one of the City quarters.
A) Sending a meeple to CarcassonneThere is more to it than completed features: In order to be able to send a meeple to Carcassone, you cannot receive points for any completed features or for any fields scored due to barns (no matter if it is a barn placement or a field connection).Please check the clarifications about the interactions with Exp. 5, especially the bullet with the first FAQ boxes:https://wikicarpedia.com/index.php/Count,_King_and_Robber#The_city_of_Carcassonne_and_the_count_of_Carcassonne_2
Regarding the Count, you can only move the Count if you move a meeple to Carcassonne. The rules use "then" to indicate this dependency. Quote[...] you may place a meeple in one of the four city districts (even if the Count is in that district). Then, you may move the Count to a district of your choice within the city of Carcassonne.
https://wikicarpedia.com/index.php/Count,_King_and_Robber#Official_variants_.5B11.5D: "whenever a new meeple is deployed to the city of Carcassonne, the Count"..The castle is not a bonus. Is a feature. The rules take into consideration the base game, where there points only from features. The barn is considered, so all other scorings from steps 3B (features, robber points, any other bonuses) and 3C (circus) should be considered. It is impossible to consider messages, because they are applied at the end of the round of scoring 3 (in this case); after meeple placement in City of Carcassonne or Count movement. But the ransom for a prisoner should not be considered; it can take place only once in any step during your turn.
without considering Messages
Quote from: Meepledrone on January 16, 2021, 05:19:40 PMwithout considering MessagesAnd without considering the ransom for a prisoner.
Quote from: Meepledrone on January 16, 2021, 09:16:17 AMRegarding the Count, you can only move the Count if you move a meeple to Carcassonne. The rules use "then" to indicate this dependency. Quote[...] you may place a meeple in one of the four city districts (even if the Count is in that district). Then, you may move the Count to a district of your choice within the city of Carcassonne.I do not understand this phrase as a dependency.If there was a dependency, it would be stipulated by "if you did the placement" (and that's what's written in the order of play ("if you did the placement")).The French and German rules are even more clear, as they use furthermore, or moreover ("de plus" in French rules, "Zusätzlich" in German rules) instead of then.So I do not see a dependency here. English rules may not be clear enough, but German rules are clear:If you fulfill the conditions above, you may place a meeple in the city of Carcassonne (may = you do it or not). Furthermore / moreover, you may move the count.There's no dependency ?
Ok, so we take every points from 3. scoring a feature into consideration (except prisoner ransom and messages, as they're not specifically part of the scoring a feature section). This means robbers and teacher are also considered, despite what the CAR stated.Anyway, in the order of play:QuoteIf you did not score any points from placement of the tile this turn, but one or more opponents did, you may place a meeple in the City of Carcassonne. Then, if you did the placement, you may move the Count to a district of your choice.A mention that we're considering only points from 3. Scoring a feature is missing Personally, as long as HiG doesn't give a clarification, I'll still consider only the feature points (house rule or not), this seems more consistent to me, easy to understand, and doesn't break the gameplay when combined with the markets of Leipzig.
Quote from: corinthiens13 on January 16, 2021, 10:02:23 AMQuote from: Meepledrone on January 16, 2021, 09:16:17 AMRegarding the Count, you can only move the Count if you move a meeple to Carcassonne. The rules use "then" to indicate this dependency. Quote[...] you may place a meeple in one of the four city districts (even if the Count is in that district). Then, you may move the Count to a district of your choice within the city of Carcassonne.I do not understand this phrase as a dependency.If there was a dependency, it would be stipulated by "if you did the placement" (and that's what's written in the order of play ("if you did the placement")).The French and German rules are even more clear, as they use furthermore, or moreover ("de plus" in French rules, "Zusätzlich" in German rules) instead of then.So I do not see a dependency here. English rules may not be clear enough, but German rules are clear:If you fulfill the conditions above, you may place a meeple in the city of Carcassonne (may = you do it or not). Furthermore / moreover, you may move the count.There's no dependency ? And what do you think about this?
Quote from: corinthiens13 on January 16, 2021, 11:17:34 PMOk, so we take every points from 3. scoring a feature into consideration (except prisoner ransom and messages, as they're not specifically part of the scoring a feature section). This means robbers and teacher are also considered, despite what the CAR stated.Anyway, in the order of play:QuoteIf you did not score any points from placement of the tile this turn, but one or more opponents did, you may place a meeple in the City of Carcassonne. Then, if you did the placement, you may move the Count to a district of your choice.A mention that we're considering only points from 3. Scoring a feature is missing Personally, as long as HiG doesn't give a clarification, I'll still consider only the feature points (house rule or not), this seems more consistent to me, easy to understand, and doesn't break the gameplay when combined with the markets of Leipzig.In the worst case scenario, a clarification about the fairy or the ringmaster may help narrow down the issue.In any case, the restriction about 3. Scoring a feature should be added to the Order of Play.
Quote from: corinthiens13 on January 16, 2021, 11:17:34 PMQuote from: corinthiens13 on January 16, 2021, 10:02:23 AMQuote from: Meepledrone on January 16, 2021, 09:16:17 AMRegarding the Count, you can only move the Count if you move a meeple to Carcassonne. The rules use "then" to indicate this dependency. Quote[...] you may place a meeple in one of the four city districts (even if the Count is in that district). Then, you may move the Count to a district of your choice within the city of Carcassonne.I do not understand this phrase as a dependency.If there was a dependency, it would be stipulated by "if you did the placement" (and that's what's written in the order of play ("if you did the placement")).The French and German rules are even more clear, as they use furthermore, or moreover ("de plus" in French rules, "Zusätzlich" in German rules) instead of then.So I do not see a dependency here. English rules may not be clear enough, but German rules are clear:If you fulfill the conditions above, you may place a meeple in the city of Carcassonne (may = you do it or not). Furthermore / moreover, you may move the count.There's no dependency ? And what do you think about this?In this case, the "if you did the placement" clause was added to the Order of Play after a discussion with Carcassonne93, who felt that use of "then" wasn't stressing enough the requirement whereby the Count can only be moved if you place a meeple in Carcassonne. So, the same wording change could be applied to the C2 Exp. 6 rules to remove the ambiguous interpretation.Any objections?
Jedes Mal, wenn du bei 3. Eine Wertung auslösen selbst eine Wertung auslöst, bei der mindestens ein Mitspieler Punkte erhält, du selbst jedoch keine, darfst du am Zugende 1 Meeple aus deinem Vorrat auf ein Stadtviertel deiner Wahl stellen. Zusätzlich darfst du den Grafen in ein Stadtviertel deiner Wahl stellen.
Each time you trigger a score in 3. Score a feature where at least one player scores points but you do not, you may place 1 meeple from your supply in a city quarter of your choice at the end of your turn. In addition, you may place the count in a city quarter of your choice.
If there was a dependency, it would be stipulated by "if you did the placement" , but that's not stipulated in the official rules.The French and German rules are even more clear, as they use furthermore, or moreover ("de plus" in French rules, "Zusätzlich" in German rules) instead of then.So I do not see a dependency here. English rules may not be clear enough, but German rules are clear:If you fulfill the conditions above, you may place a meeple in the city of Carcassonne (may = you do it or not). Furthermore / moreover, you may move the count. So you can do it even if you didn't place a meeple in the city?
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