Author Topic: JCloiserZone FAQ  (Read 22566 times)

Offline danisthirty

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Re: JCloiserZone FAQ
« Reply #15 on: June 19, 2014, 05:34:38 AM »
@farin - I just wanted to post to say thanks for all your efforts in creating JCloisterZone. Unfortunately I don't have the opportunity to play Carcassonne up at a table with actual tiles nearly as often as I'd like to since my life is busy and family and work commitments always take priority. But JCloisterZone is by far my favourite of the several ways I play Carcassonne electronically, and it's obvious that an enormous amount of care and effort has gone into making it.

Quite apart from using it to play against AI opponents (who play surprisingly well compared to many I've seen), JCloisterZone has been essential to the Carcassonne Central league that has been taking place over the last month or so and has proved to be a source of significant amounts of fun and entertainment for many of us here on these forums.

Well done to you, and please keep up the good work!  :(y)
Heroically snatching defeat from the jaws of victory since 2018

Offline farin

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Re: JCloiserZone FAQ
« Reply #16 on: August 15, 2014, 02:19:24 AM »
2.7 is unable to load game started with randomize seating order - button start game simple do nothing

Workaround exists to fix such saved game. It can be handy especially for tournament games.
  • change save game extension to .gz
  • unpack - it contains single file without extension
  • edit file, delete line <rule name="RANDOM_SEATING_ORDER"/>
  • rename file to have extension .jcz
done, just load now (no packing is needed)
« Last Edit: August 15, 2014, 02:22:21 AM by farin »

Offline Paul

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Re: JCloiserZone FAQ
« Reply #17 on: August 15, 2014, 02:21:31 AM »
2.7 is unable to load game started with randomize seating order - button start game simple do nothing

Workaround exists to fix such saved game. It can be handy especially for tournament games.
  • change save game extension to .gz
  • unpack - it contains single file without extension
  • edit file, delete line
  • rename file to have extension .jcz done, just load now (no packing is needed)

Thank you! Merit goes to you. :(y)
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Offline MrNumbers

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Re: JCloiserZone FAQ
« Reply #18 on: August 15, 2014, 03:18:46 AM »
2.7 is unable to load game started with randomize seating order - button start game simple do nothing
Workaround exists to fix such saved game. It can be handy especially for tournament games.

It means we can try to finish uncompleted and replayed game between Jere and BabyGamer?
I don't know if it's worth it and how it can impact overall standings. Maybe just to see the outcome.
"I never lose. Either I win or I learn." (Nelson Mandela)

Offline farin

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Re: JCloiserZone FAQ
« Reply #19 on: August 15, 2014, 04:10:58 AM »
Yes, if you have still saved game you can apply described operations and than it should works
(I repair save today during my match with Yellow) 

Offline danisthirty

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Re: JCloiserZone FAQ
« Reply #20 on: August 15, 2014, 01:03:10 PM »
@farin - Thanks for the tip, that is definitely worth knowing.  :(y)

I think it's probably best that we let sleeping dogs/ broken games of JCZ lie and don't let this spur a wave of rematches. For future games that crash we should fix the save game and reload it by all means but completed matches should remain completed, even where they were in place of games that crashed and couldn't be loaded.

I don't know why my game with Rosco worked when we reloaded it. My only thought is that we must have forgotten to check the randomize seating order but I was sure I'd done it. Will have to check the video...

Offline Paul

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Re: JCloiserZone FAQ
« Reply #21 on: August 15, 2014, 01:31:01 PM »
I would certainly agree. This first league is more of a testrun if anything else, even for the JCZ developer.  :@

There will be more leagues undoubly and by that time we will already have a good grasp on things.

Offline jungleboy

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Re: JCloiserZone FAQ
« Reply #22 on: September 04, 2014, 12:57:14 PM »
Unfortunately we just discovered a major bug in JCZ 2.7. A big meeple cannot go through a magic portal. MrNumbers just discovered this during a critical moment in our WC semifinal.

Offline danisthirty

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Re: JCloiserZone FAQ
« Reply #23 on: September 04, 2014, 01:01:38 PM »
Oh no! Did this change the outcome of the game?

Offline MrNumbers

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Re: JCloiserZone FAQ
« Reply #24 on: September 04, 2014, 01:13:00 PM »
We canceled the game because of that bug. In JCZ 3.0 this bug is fixed though.
« Last Edit: September 04, 2014, 01:18:20 PM by MrNumbers »

Offline Ethain

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Re: JCloiserZone FAQ
« Reply #25 on: November 26, 2014, 08:28:12 AM »
I'd like to play with my wife, using our home wifi, but even opening ports in router and firewall, we can't host/connect. Anyone knows how to host using home wifi?

Offline danisthirty

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Re: JCloiserZone FAQ
« Reply #26 on: November 26, 2014, 09:50:49 AM »
Hello Ethain, welcome to the forums.

What have you tried?

If you're both on the same home network then you shouldn't need to do anything with port forwarding. All you should need to do is find the internal IP of the host machine, run up JCloisterZone and start a new game on this one, then connect to the host machine from the other machine.

Good luck!  :(y)

Offline rfielder

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Re: JCloiserZone FAQ
« Reply #27 on: November 26, 2014, 06:54:27 PM »
I'd like to play with my wife, using our home wifi, but even opening ports in router and firewall, we can't host/connect. Anyone knows how to host using home wifi?
Ethain - do you know the IP address of your PC?  Or of your wife's PC?

Playing between two PCs on the same network is very easy.  One starts the game, and the second then uses the Connect button, types in the IP address of the first PC, and you are away.

If you are not familiar with IP address and how to find them, please let us know.   Many here will be able to provide clear instructions on how to do this.
Robert Fielder
Brampton, Ontario, Canada  EST

Offline Chooselife

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Re: JCloiserZone FAQ
« Reply #28 on: March 30, 2015, 03:55:46 PM »
I know very little of port forwarding, I'm one of those old guys which still use emule, but I can't find which protocol shall we use on the forwarding rules.
Is it TCP? UDP?
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Offline MrNumbers

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Re: JCloiserZone FAQ
« Reply #29 on: March 30, 2015, 08:56:30 PM »
Definitely TCP.


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