Author Topic: 2021 Basegame round 1  (Read 1067 times)

Offline Allograft

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Re: 2021 Basegame round 1
« Reply #15 on: March 23, 2021, 03:44:54 PM »
So, first install 5.X to get the current java, then downgrade to 4.X? -  :pink-meeple:

Online Decar

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Re: 2021 Basegame round 1
« Reply #16 on: March 23, 2021, 04:19:45 PM »
Decar vs NY1050220

First game was really messy. We both made some interesting mistakes, and were quick to cash in on them.  We had a big farm fight, but I managed to complete a road giving me one meeple on my last turn. Scoring a dango for 9points.  Bringing me up for a draw.  Stupidly I placed a blocking tile that I didn't need to that cost me 1 point.

89:89


and

Game 2

Well the less said the better.... I ill invested in territory early on, and I was simply out played and left with frantic plays that just seemed to power NY1050220's superior strategy and draws.  Got a farmer trapped almost immediately and all my trapping threads were brushed aside almost instantly.

Well played NY1050220. Good luck with your other games.


PS: Given we're meant to be playing everyone, is there anyone state side that would like to take advantage of the +1 hour difference we have at the moment, and the fact I'm on annual leave to schedule a second game with me for Round 2, before the clocks go forward?

Offline Sinscerly

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Re: 2021 Basegame round 1
« Reply #17 on: March 23, 2021, 06:41:55 PM »
PS: Given we're meant to be playing everyone, is there anyone state side that would like to take advantage of the +1 hour difference we have at the moment, and the fact I'm on annual leave to schedule a second game with me for Round 2, before the clocks go forward?
I can publish the second round if you like?
"What things can you find? Things that are hidden?
In for a new league?: 2021 New league?
Do you know The WikiCarpedia?

Offline ny1050220

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Re: 2021 Basegame round 1
« Reply #18 on: March 24, 2021, 08:48:31 AM »
I won't object to that; more info helps with planning. Just don't want the other players to feel overly pressured, as apparently they haven't finished their round 1.

Offline Sinscerly

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Re: 2021 Basegame round 1
« Reply #19 on: March 24, 2021, 11:44:48 AM »
I won't object to that; more info helps with planning. Just don't want the other players to feel overly pressured, as apparently they haven't finished their round 1.
I'm going to publish all the rounds tonight, but chronological order is pre. (so try to play first round 1, then 2 .... etc).
If people want to go faster it goes faster, as all is already published :)

Offline Sinscerly

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Re: 2021 Basegame round 1
« Reply #20 on: March 24, 2021, 12:37:45 PM »
Yesterday the first match for me against Bumsakalaka, it was a great match :)

Some figthing about cities and blocking of each other. In the end I won the first out of two. 127 - 109

Today we've played the second out of two. There was one big farmland and I got the power to maintain and get two meeples on it. Although the main battle was not about the farm it was all in on big points for cities and roads. This is where Bumsakalaka got the bigger hand in the end and got the well earned last cloister, which lead him to a victory.  97 - 92

Two great games :) tnx for playing Bumsakalaka.

Offline Bumsakalaka

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Re: 2021 Basegame round 1
« Reply #21 on: March 24, 2021, 01:48:17 PM »
Yesterday the first match for me against Bumsakalaka, it was a great match :)

Some figthing about cities and blocking of each other. In the end I won the first out of two. 127 - 109

Today we've played the second out of two. There was one big farmland and I got the power to maintain and get two meeples on it. Although the main battle was not about the farm it was all in on big points for cities and roads. This is where Bumsakalaka got the bigger hand in the end and got the well earned last cloister, which lead him to a victory.  97 - 92

Two great games :) tnx for playing Bumsakalaka.


Nice game. But thuth is that I had no meeple to place on last tile with monastery placed in hole (possible 9 points). So last three tiles was risk, and I choose road in right which worth me 7 points and that Sincerly will not get that Monastery because then will be result 97:98 for him.

Offline Sinscerly

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Re: 2021 Basegame round 1
« Reply #22 on: March 25, 2021, 01:02:38 AM »
Yes, I see I miss phrased that part. Oops.
Well you did a good match! And those last 10 a 15 tiles I was thinking can I still win this :))

Offline cicerunner

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Re: 2021 Basegame round 1
« Reply #23 on: March 28, 2021, 12:56:27 PM »
Round 1 result

1st game - cicerunner went first


2nd game - Allograft went first
« Last Edit: March 29, 2021, 03:59:21 PM by cicerunner »

Offline danisthirty

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Re: 2021 Basegame round 1
« Reply #24 on: March 28, 2021, 04:10:56 PM »
Leven and I played our secret unpublicised match earlier this evening, via BGA. We both won a game and lost a game though, so the match result was a tie.


:red-meeple: :D Leven (100) - danisthirty (93) :'( :blue-meeple:
The first game was very close from start to finish. It was good to see that old rivalries die hard, as we both played rather cautiously and didn't take too many risks. I managed to complete a couple of cloisters which put me ahead in terms of points but I always felt that Leven had the upper hand in terms of his favourable overall position. With scores pretty much equal, I was fortunate enough to finish off a little city I claimed as a last-ditch attempt to get ahead, but couldn't kill off a similar city that Leven was working on. We both knew that there was one remaining cfcf split city cap tile remaining, but the tile gods kept us waiting until the very end of the game to see who was going to draw it. As it happened, it went to Leven who put it to good use to complete his tidy 14-point city which won him the game by 7 points. Tough one, but very enjoyable!






:blue-meeple: ;) danisthirty (99) - Leven (59) :o :red-meeple:
The second game was quite different to the first. Leven was quick to claim a promising city which he continued to throw big city tiles at as I tried to reduce his chances of completing it. Ideally, I was also hoping to trap another meeple he'd placed on the road across the start tile at the same time, but struggled to kill it outright and succeeded only in leaving a number of fillable crfr gaps (all of which I drew). There were plenty of tough decisions in the first half of the game for both of us, but while Leven's decisions certainly seemed to be the right ones, the tiles had other ideas and I was gifted several opportunities to thwart him with each attempt he made to take control of certain features or put pressure on me. As I got further and further ahead, Leven continued to put up a good fight but ultimately I seemed to keep drawing what I needed, and what he needed, with the final scores reflecting this good fortune rather than any discrepency between us in terms of our mad skillz.





Overall, I don't mind admitting that I was dreading this match as I know what Leven's like! So I was very happy to settle on a tie with +33 PD. Thanks for the games Leven! :(y)

« Last Edit: April 07, 2021, 05:05:16 PM by danisthirty »


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