Author Topic: Land Surveyors  (Read 251 times)

Offline Carcassonne0123

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Land Surveyors
« on: October 01, 2020, 02:13:27 AM »
 I recnetly got Land Surveyors, it’s been great, but, when the x2 road scoring tile is active, does this double with inns? Also with the semi-circular city segments, does it have to be part of the city or just on the tile? Thanks for any help!

Carcassonne0123

Linkback: http://www.carcassonnecentral.com/community/index.php?topic=4808.0

Offline Meepledrone

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Re: Land Surveyors
« Reply #1 on: October 01, 2020, 02:52:10 AM »
Hi Carcassonne0123!

HiG did not provide any rules about the combination of The Land Surveyors with other expasions. I don't know if you saw this thread covering this topic:

http://www.carcassonnecentral.com/community/index.php?topic=4641.0

We discussed what was the better way to combine scoring tiles with other expansions. Scoring tiles modify majority, the tile count in features and the points per tile or coat of arms. They also provide some bonus/malus applied to the feature itself.

This said, the thread tries to integrate scoring tiles into the normal scoring mechanism trying to keep their effect as close as possible to the base game scoring scheme (only scenario provided). This means some scoring tiles require some interpretation in order to combine them with inns or other scoring modifiers provided in various expansions.

HiG won't provide an clarifications for the time being as per the disclaimer in the rules. Nice touch!

Let me know your thoughts.

Cheers!
Questions about rules? Check WICA: www.wikicarpedia.com

Offline Carcassonne0123

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Re: Land Surveyors
« Reply #2 on: October 01, 2020, 07:29:54 AM »
Thanks! Really helped with Street Fair and Bad Neighborhood.  ;D

Offline Meepledrone

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Re: Land Surveyors
« Reply #3 on: October 01, 2020, 01:48:35 PM »
So here you are a little question...

How many points does :red-meeple: score after completing this road in the following scenarios?
1) Without The Land Surveyors
2) Without The Land Surveyors: Active scoring tile for roads is Highway

Have fun!

Offline Carcassonne0123

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Re: Land Surveyors
« Reply #4 on: October 02, 2020, 01:52:36 AM »
32 without and 25 with Highway I think.
Woops, forgot the bathhouse. 36 without and 29 with
« Last Edit: October 02, 2020, 01:57:27 AM by Carcassonne0123, Reason: Forgot Bathhouses »

Offline Meepledrone

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Re: Land Surveyors
« Reply #5 on: October 04, 2020, 05:01:24 AM »
The pictures shows a road network with 6 tiles. However a German cathedral and the Highway scoring tile may alter the way it is scored. Additionally, you can find points modifiers affecting the road:
* An inn
* The German cathedral
...and also some bonuses not affected by the scoring tile:
* Mage
* A bathhouse
* A German castle

The rules for German cathedrals considered the base game and inns, so the feature size modifications introduced by road segments on German cathedrals affect all of them. They are intertwined in a way that the Highway would affect them all as well.

However, the Mage (or the Wainwrights quarter bonus from The Markets of Leipzig by analogy) only take the base game into consideration as per the rules. So the tile count used by them should be the one considered for the base game alone independently from any alterations introduced by other expansions.

This approach follows the rationale that mini expansions are defined only with the base game in mind, so scoring should be conducted as superimposing layers, where side effects are contained to avoid unwanted conflicts.

Moreover, the concept of independent road segments on a tile introduced by German cathedrals is not extended to other tiles in the base game (for example, a simple road starting and ending at the same village) or other expansions, such as The Tunnel (tunnels connecting several road segments on the same tile) to name one. You may find plenty of tiles with multiple road segments that may even participate in the same road network but, no matter what, they are counted as individual tiles.

So this is the spirit behind keeping potential side effects contained when scoring bonuses, especially when there is no rule or clarification available.

This said, let's address both scenarios to see how they works out.

Scenario 1 : Without The Land Surveyors

The road has 6 tiles but it ends at two different segments on the German cathedral tile. As a consequence, the length considered for the core feature scoring of road is 7 (5 tiles + 2 road segments on the German cathedral tile). However, the Mage will consider the 6 actual tiles.

* Core feature scoring = (5 tiles + 2 road segments) x (1 point per road tile + 1 point for the German cathedral + 1 point for the inn) = 7 x 3 = 21 points
* Bonus = 13 points (6 points for Mage + 4 points for bathhouse + 3 points for German castle)
  - Mage (1 point per actual tile) = 6 tiles x 1 point / tile = 6 points
  - Batthouse (no. points indicated on the tile) = 4 points
  - German castle (the road ends at it) = 3 points
 
So :red-meeple: scores 34 points (21 for the road itself + 13 bonus points associated to it)


Scenario 2 : With Highway scoring tile

The road has 6 tiles but it ends at two different segments on the German cathedral tile. As a consequence, the road length is 7 (5 tiles + 2 road segments on the German cathedral tile). No matter the length of the road, the core feature is scored as a 5-tile road due to the Highway scoring tile. However, the Mage will consider the 6 actual tiles.

* Core feature scoring = (5 tiles for the Highway scoring tile) x (1 point per road tile + 1 point for the German cathedral + 1 point for the inn) = 5 x 3 = 15 points
* Bonus = 13 points (6 points for Mage + 4 points for bathhouse + 3 points for German castle)
  - Mage (1 point per actual tile) = 6 tiles x 1 point / tile = 6 points
  - Batthouse (no. points indicated on the tile) = 4 points
  - German castle (the road ends at it) = 3 points
 
So :red-meeple: scores 28 points (15 for the road itself + 13 bonus points associated to it)


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