Author Topic: Little Summer Quiz 2020  (Read 3899 times)

Offline Carcassonne93

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Re: Little Summer Quiz
« Reply #15 on: August 13, 2020, 03:53:20 AM »
Red (small city) = 0
Red (big city) = 2
Yellow (road) = 5
Yellow (monastery) = 17 (if the abbot is scored in 3B); 9 (if the abbot is scored in 2B-1)
« Last Edit: August 13, 2020, 03:55:58 AM by Carcassonne93 »

Offline Bumsakalaka

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Re: Little Summer Quiz
« Reply #16 on: August 13, 2020, 04:06:57 AM »
This looks more easy (I hope)
1. Yellow Abbot - 17 points (9 for cloister + 8x +1 per tile with road arround cloister) - anyway, if cloister will not be in city byt will be with road, it will get also +1 point even it will be on central tile?
2. Yellow Meelpe - 5 points - due to landsurveyors
3. Red Meeple - 0 points small city - small segments are not counted
4. Red Meeple - 2 points larger city - small segments are not counted, co only 1 tile *2

This is best result, If Yellow Abbot will be scored in Wood Phase, he will get just 9 points, so it's not good for points.
« Last Edit: August 13, 2020, 04:09:22 AM by Bumsakalaka »

Online carlium

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Re: Little Summer Quiz
« Reply #17 on: August 13, 2020, 05:12:56 PM »
Maybe:

 :red-meeple: 2 points
 :yellow-meeple: 22 points

Red 1 does not score any points for small city and Red 2 only score the city tile where is the cluster cause Bad Neighborhood  scoring tile.
Yellow 1 scores 5  per entire road due to Highway scoring tile, abbot scores 9 for the cluster + 8 Pilgrimage Route bonus

 ???

Online Meepledrone

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Re: Little Summer Quiz
« Reply #18 on: August 15, 2020, 03:00:48 AM »
The previous one was easy and just needed the rules at hand to solve it. What about this one?



Question #3:

:red-meeple: placed the tile highlighted in red completing this nice road with a view from the bridge. How many points will :red-meeple: and :yellow-meeple: score this time?

Questions about rules? Check WICA: www.wikicarpedia.com

Offline Carcassonne93

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Re: Little Summer Quiz
« Reply #19 on: August 15, 2020, 03:10:06 AM »
Yellow tollhouse: 10 points (6 points for the group of travellers, 2 for farmhouse and 2 for garden; the road segment is a bridge, but "After placing a tile, you may place a bridge, which counts as a road and connects roads over features or meeples on that tile")
Edit: 8 points per http://wikicarpedia.com/index.php?title=Bridges,_Castles_and_Bazaars&curid=6419&diff=81248&oldid=79941.
Red meeple: 8 points (4 tiles and inn = 8; if no Wainwrights quarter or other bonuses)
« Last Edit: August 15, 2020, 11:42:36 AM by Carcassonne93 »

Offline Bumsakalaka

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Re: Little Summer Quiz
« Reply #20 on: August 15, 2020, 05:05:07 AM »
Red: 8 points road (4 tiles for 2 points (tile + inn bonus))
Yellow: 8 points (3 points toll for group of people + 1 point for stable) * 2 for toll price
and yellow have to turn toll token to other side
I not counted garden because of bridge, becaouse bridge is counted as road, but garden is below bridge and is not accessible by bridge and tollkeeper.
« Last Edit: August 15, 2020, 05:08:38 AM by Bumsakalaka »

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Re: Little Summer Quiz 2020
« Reply #21 on: August 17, 2020, 01:30:53 AM »
And yet another question... Why can't these mischievous meeples stop for a second and take a vacation? ???

That wasn't the intended question. Here we go...



Question #4:

:red-meeple: placed the tile with another circus area so it triggers the scoring of the big top at its previous location. How many points do :red-meeple: and :yellow-meeple: score in this scenario?


« Last Edit: August 17, 2020, 02:05:20 AM by Meepledrone »

Offline Bumsakalaka

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Re: Little Summer Quiz 2020
« Reply #22 on: August 17, 2020, 02:52:41 AM »
Ahh. Currently in Office. This is very interesting situation.
Well
1. Red - 4 points for city + 3 points top
2. Yellow -3 points top

- Castle 0 - meple is nôt on tíme
- Badhouse 4 - meeple is nôt on feature je is trapped there
- yellow builder 0 - its not meeple it's supporting figure

Odoslané z SM-A202F pomocou Tapatalku


Offline Carcassonne93

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Re: Little Summer Quiz 2020
« Reply #23 on: August 17, 2020, 03:50:44 AM »
1. The red meeple placed in the small city scores the city
3B: The red meeple placed in the small city receives 4 points for the small city. The red meeple is returned.
3C: Yellow receives only 3 points for the yellow meeple for the big top (the yellow builder is not a meeple). Red receives 6 points; for the red meeple from castle receives 3 points ("If at least one tile forming a castle is adjacent to the Big Top, a meeple in that castle will score points when a circus is scored") and for the red meeple form the bathhouse receives 3 points ("A meeple trapped in a bathhouse will receive points when scoring a neighboring circus, the same as any meeple placed on the same tile").

Total: (if no other bonuses)
  • 3B: Red: 4 points
  • 3C: Red: 6 points; Yellow: 3 points

2. The red meeple placed in the small city converts the city into a castle
3B: The red meeple placed in the small city converts the city into a castle. The red meeple is not returned.
3C: Yellow receives only 3 points for the yellow meeple for the big top (the yellow builder is not a meeple). Red receives 6 points; for the red meeple from the upper castle receives 3 points ("If at least one tile forming a castle is adjacent to the Big Top, a meeple in that castle will score points when a circus is scored"), for the red meeple from the lower castle receives 3 points ("If at least one tile forming a castle is adjacent to the Big Top, a meeple in that castle will score points when a circus is scored") and for the red meeple form the bathhouse receives 3 points ("A meeple trapped in a bathhouse will receive points when scoring a neighboring circus, the same as any meeple placed on the same tile").

Total: (if no other bonuses)
  • 3B: Red: 0 points
  • 3C: Red: 9 points; Yellow: 3 points

Online Meepledrone

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Re: Little Summer Quiz 2020
« Reply #24 on: August 19, 2020, 07:42:44 AM »
Another question was waiting for you! Were you impatient?  >:D

@Bumsakalaka This is just a coincidence, I had the questions ready a week ago and this one was planned for today :o



Question #5:

How many points does :yellow-meeple: score in this case after completing the small city?

« Last Edit: August 19, 2020, 08:36:00 AM by Meepledrone »

Offline Carcassonne93

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Re: Little Summer Quiz 2020
« Reply #25 on: August 19, 2020, 07:56:29 AM »
Yellow: First, 6 points for watchtower (1 for labyrinth, 1 for each halfling, 1 for the road segment form the watchtower tile, 1 for the tile with the village and 1 for the tile with the bridge), then 4 points for city.
Edit: 0 points if the city is converted in a castle; otherwise "First, 6 points for watchtower (1 for labyrinth, 1 for each halfling, 1 for the road segment form the watchtower tile, 1 for the tile with the village and 1 for the tile with the bridge), then 4 points for city".
« Last Edit: August 24, 2020, 05:53:18 PM by Carcassonne93 »

Offline Bumsakalaka

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Re: Little Summer Quiz 2020
« Reply #26 on: August 19, 2020, 11:10:30 AM »
Another tricky situation:
Ok.
Yellow - 4 points for city
And 5 points for watchtower bonus - I checked rules and now I understand Image 3/4 points from Question Topic ;-)
(That Halfling is defined as triangular tile - so we have to decide if trianglular tile will be counted as tile from watchtowers rules or not. if yes (I'm using this option) 2 points for 2 triangular tiles - if not than 0 points ;-)
Not mentioned in original post - 0 points for tile with bridge, because roules are strict:     1 point for each tile showing at least one road segment - and here I'm not fan of footnote [5] because as rules of Exp. 8 are saing: "Bridges are scored like tiles with a road on them." they told only about scoring. So this is not implicating that Bridge can be counted as "tile with road" for watchtowers.
« Last Edit: August 19, 2020, 11:15:54 AM by Bumsakalaka, Reason: just added that zero points for bridge »

Offline Carcassonne93

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Re: Little Summer Quiz 2020
« Reply #27 on: August 19, 2020, 12:01:49 PM »
In any case, in "The Watchtowers" rules is written "This expansion has been developed for the Carcassonne basic game. All the basic game rules still apply in addition to the expansion rules below. You can combine it with other expansions - but at your own risk – that is, there will be no official rules for these combinations."

Offline Bumsakalaka

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Re: Little Summer Quiz 2020
« Reply #28 on: August 19, 2020, 02:23:00 PM »
Yes, I know. But I'm trying to combine known rules with similar situations.

Online Meepledrone

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Re: Little Summer Quiz 2020
« Reply #29 on: August 19, 2020, 03:52:31 PM »
This is uncharted territory...

We have different scoring mechanics here...

You first have monastic buildings, gardens, German castles and those features that require to be surrounded to trigger an action (a bathhouse) are interested in occupied spaces. They don't care about individual tiles; they just have to be surrounded to be completed.

Then you have bonus points associated with features on a tile, that serves as pivoting reference, and its adjacent tiles. Here you will encounter:
* Watchtowers: those scoring per neighboring tile with road or city segments seem to be an issue.
* Pilgrimage Route and Hermit Monastery scoring tiles: they are interested in the number of neighboring tiles with roads and city segments respectively.

Clarifications from 10/2015 would solve these issues (each tile counts individually) but C2 Halflings confirmed the exception for monasteries (to be transported to other monastic buildings, gardens and German castles by analogy): How they are considered completed and how they are scored (no attention to tiles but to occupied spaces)

However, I would keep this special case to the scoring of these features but not extending it to other features or overlapped bonuses just because they have the pivoting aspect. Some sort of especial case containment.

In this case, I'm inclined to apply the simplest rule: monastic buildings score 9 points no matter the geometry of the neighboring tiles (that was the special case specified in the rules), and on top anything applied counts tiles individually, such as, scoring tiles.

Likewise, watchtowers can work with adjacent tiles without any issue, the same a s roads or cities...

What do you think?


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