Poll

Down.

1. True. 2. True. 3. True. 4. True.
0 (0%)
1. True. 2. False. 3. True. 4. True.
0 (0%)
1. True. 2. True. 3. False. 4. True.
0 (0%)
1. True. 2. True. 3. True. 4. False.
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1. True. 2. False. 3. False. 4. True.
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1. True. 2. True. 3. False. 4. False.
0 (0%)
1. True. 2. False. 3. True. 4. False.
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1. True. 2. False. 3. False. 4. False.
1 (100%)
1. False. 2. True. 3. True. 4. True.
0 (0%)
1. False. 2. False. 3. True. 4. True.
0 (0%)
1. False. 2. True. 3. False. 4. True.
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1. False. 2. True. 3. True. 4. False.
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1. False. 2. False. 3. False. 4. True.
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1. False. 2. True. 3. False. 4. False.
0 (0%)
1. False. 2. False. 3. True. 4. False.
0 (0%)
1. False. 2. False. 3. False. 4. False.
0 (0%)

Total Members Voted: 1

Author Topic: Wagons, ringmasters, german castles and castles  (Read 641 times)

Offline Carcassonne93

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Wagons, ringmasters, german castles and castles
« on: May 28, 2020, 11:45:04 AM »
1. If you place your ringmaster on a castle, you score its ringmaster points considering the 6 tiles in the castle fief. 2. If you place your ringmaster on a German castle, you score its ringmaster points considering the 10 tiles adjacent to the castle (and the German castle tile itself). 3. If you place your wagon on a castle, you move it considering the 6 tiles in the castle fief. 2. If you place your wagon on a German castle, you move it considering the 10 tiles adjacent to the castle (and the German castle tile itself).

Linkback: http://www.carcassonnecentral.com/community/index.php?topic=4672.0
« Last Edit: May 30, 2020, 01:10:07 AM by Carcassonne93 »

Offline Meepledrone

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Re: Wagons, ringmasters, german castles and castles
« Reply #1 on: May 29, 2020, 12:33:39 AM »
Hi Carcassonne93!

You are combining here two questions:

Due to the luck of information in the rules,
1. Should we apply the ringmaster bonus to cases where the ringmaster is no placed on a regular tile: double-sized tile (consider 11 tiles), castle token (consider 6 tiles in castle fief), halfling tile (consider tiles in the 9 spaces neighbouring the halfling tile)?
2. Should we adapt the movement of the wagon to cases where it is not placed on a regular tile: double-sized tile (consider 11 tiles), castle token (consider 6 tiles in castle fief), halfling tile (consider tiles in the 9 spaces neighbouring the halfling tile)?

I would recommend you to reformulate the poll to make it easier to read. I would explain your objective in the post and just include a few options, for example:

1. Adapt X and Y
2. Adapt X but not Y
3. Adapt Y but not X
4. Adapt none

What do you think?

Cheers!
« Last Edit: May 29, 2020, 02:00:15 AM by Meepledrone »
Questions about rules? Check WICA: www.wikicarpedia.com

Offline Carcassonne93

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Re: Wagons, ringmasters, german castles and castles
« Reply #2 on: May 29, 2020, 12:45:39 AM »
Ok.

Offline Meepledrone

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Re: Wagons, ringmasters, german castles and castles
« Reply #3 on: May 31, 2020, 07:21:23 AM »
The result is even more enigmatic...  ;D


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