Author Topic: Carcassonne Minis League: Wizards  (Read 6093 times)

Offline MrNumbers

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Carcassonne Minis League: Wizards
« on: June 15, 2017, 10:49:05 AM »
Wizards:
  • Jéré
  • jma03
  • What If?
  • Adrornalin
  • TheSteveAllen
  • Singing Dwarf ARabidMeerkat

If you are new to the competitions, please, carefully read the following tournament notes/guidance/rules before continuing.
If you already participated in some Carcassonne Central competitions before, the following rules are pretty much the same as always, except final stage (points 9-10). Let's try this format this time and see how it goes.

1. Players have already been divided into three different groups (Fliers, Goldminers, Wizards). Each player will play one game of Carcassonne against every other player in their group individually via a series of 2-player/ head-to-head games. The winner of each game will be awarded two league points whereas the loser gets nothing. If the game is tied, both players receive one league point each.

2. Players in each group will be ranked according to the number of league points they have scored. PD (Points Differential) will be used as an initial tie-breaker if there is no clear winner based on league points alone, and total combined score (from all games) will be used as a second tie-breaker if necessary. Your PD is calculated by taking the total number of points scored by you and subtracting the total number of points scored against you (combined across all games).

3. Games will be played online through the latest stable version of JCloisterZone (currently 3.4.3). Please ensure you have downloaded this and are familiar with its controls and features before the competition begins. It is also recommended that you have played at least one practice game against a live opponent in order to identify and resolve any technical problems before your first game.

4. JCloisterZone includes a number of artificial aids such as farm hints, projected scores and even tile-counting assistance. We all are busy people, and time is valuable for all of us. Many players spend decent amount of time anyway to count points for farms and uncompleted features, so with the purpose of speeding up our games, I allow to use "projected scores" feature. Other aids are still prohibited. I can't stop you from using them anyway, and won't know if you do, but I do urge you to play as fair as possible. I know it's a competition and we all want to win, but let's keep it fair, fun and friendly as far as possible...

5. Each game will include the basic tiles plus four expansions: Flier, Goldmines, Mage & Witch and Crop Circles. This is 102 tiles including the start tile, so 101 tile will be shuffled and randomly drawn for you and your opponent in turn. The starting player should be chosen at random through JCZ by selecting the "Randomize seating order" checkbox on the pre-game screen.

6. If any unexpected behaviour occurs during your game (for example if you think you have discovered a bug within JCloisterZone which may have altered the course of the game for you), please consult with your opponent and the CAR/ anyone else who happens to be in the chat room at the time to determine whether it appears to be a genuine bug. If it is, please save your game and post details of the bug along with anything else relating to how it came about on the forums. If however, you and your opponent are both happy to continue with your game despite the bug then feel free to do so, but don’t forget to mention the bug afterwards no matter how minor it may have seemed!

7. Please post a screenshot of your game, including final scores and score breakdown, back to your group thread as soon as your game is complete. It's always interesting to hear what happened during the game too, so please feel free to post any thoughts/ comments at the same time if you wish. If you're not sure how to capture/ post screenshots, please ask on the forums and either myself or someone else will explain how to do this (we're a friendly bunch!)

8. It is the players responsibility to liaise with their fellow group-members in order to find a mutually convenient time to play their game. This is expected to be done predominantly through Private Messages but feel free to use your group thread (here) too if this is easier. Please do keep any appointments you make, or at least give your opponent as much notice as possible if something occurs which prevents you from playing at the agreed time (more on the "Unwritten Rules" is available here).

9. Each of the 3 initial groups contains 6 players so the first stage of the competition will end when every player (all 18 of us) has played 5 games. At this point, the pool will split again into 3 groups of 6 depending on finishing position in the initial groups. So, the 2 top-ranked players from groups will form group F1, those who came 3rd and 4th in each group will form group F2, and 5th and 6th - group F3.

10. Play in groups F1 to F3 will constitute the second stage of the competition which will run in the same way as the first. League points, PD and total score will be reset at this point (but remembered for overall stats) so that no single player in any group has any kind of advantage. Finishing positions in groups at the second stage will determine overall rank: 1st=F1-1, 2nd=F1-2, 3rd=F1-3, 4th=F1-4, 5th=F1-5, ..., 15th=F3-3, 16th=F3-4, 17th=F3-5, 18th=F3-6.

Finally, you may find the following links helpful: Carcassonne Central IRC Chat and JCloisterZone.

Good luck everyone! ;) :(y)

Linkback: http://www.carcassonnecentral.com/community/index.php?topic=3405.0
« Last Edit: August 08, 2017, 05:34:05 AM by danisthirty »
"I never lose. Either I win or I learn." (Nelson Mandela)

Offline Jéré

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Re: Carcassonne Minis League: Wizards
« Reply #1 on: June 19, 2017, 10:23:23 PM »
Private message sent to all Wizards!  ;D

Offline Jéré

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Re: Carcassonne Minis League: Wizards
« Reply #2 on: June 21, 2017, 02:37:37 PM »
First game in the Wizards group (possibly in the league too!)

Will write a few words tomorrow... bit late now.

  :yellow-meeple: Jéré       175
  :black1-meeple: WhatIf   141


Offline Jéré

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Re: Carcassonne Minis League: Wizards
« Reply #3 on: June 22, 2017, 02:08:07 PM »
  :yellow-meeple: Jéré            158
  :green-meeple: Adrornalin   143

The kind of game that make you sweat...  >:( :o :))  Adror is a very good player and proved it once again: none of his guys got trapped despite me trying... Felt a bit that luck wasn't on my side during the game regarding the draw of Mage/Witch (got only 2 out of 8 I think) and Goldmines tiles... but I managed to take control the main field for the win.

Offline Adrornalin

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Re: Carcassonne Minis League: Wizards
« Reply #4 on: June 22, 2017, 09:47:28 PM »
cool game, I really like the minis, ofc mostly because I am drawing them! ;) Pity that I couldnt close the small gold mine city in the east you offered me. but I think I could have recognized that there was no more suitable tile to close.
Drawing the cccf to split points in city we occupied both with two meeples each was the perfect moment as you ran out of meeples in the late game. Before that turn I slightly smelled victory because I had one meeple left to score the needed points for overtaking. But then a smart move followed where you were joining a small farm with the rrff, so my goal to build up on own fields because main field was lost wasnt possible to reach anymore.
congrats Jere!
cheers you Wizards! :D

Offline Jéré

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Re: Carcassonne Minis League: Wizards
« Reply #5 on: June 26, 2017, 06:16:26 AM »
 I'm on holidays for 1 week. Available to play games again starting July 3rd.

Offline Jéré

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Re: Carcassonne Minis League: Wizards
« Reply #6 on: July 03, 2017, 02:58:13 AM »
I'm back!  8) Check your inbox later today!  :)

Offline TheSteveAllen

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Re: Carcassonne Minis League: Wizards
« Reply #7 on: July 05, 2017, 02:24:42 PM »
It is not often that I have a lot of luck playing Carcassonne but, it would appear, the reason for this is that I save it up for when I play my Dutch friend Jere!

We played our Minis match tonight and the good lady luck was very much on my side, unusually. I think that if I had been losing heavily, we would both have had a power cut, lost the game, and would have had to start again!

Any way, enough of the rambling....the score was:-

TheSteveAllen  :green-meeple: 141 v Jere  :yellow-meeple: 125

Although my fliers were up to their usual sub-standards (missing everything of use), the gold and the run of the tiles more than made up for my avian ineptitude.

Thanks, once again, Jere. I wish you a bit more luck in your next matches (and even more luck for me).

Offline What If?

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Re: Carcassonne Minis League: Wizards
« Reply #8 on: July 06, 2017, 12:36:05 AM »
Hello Wizards!


I am sorry to say that my family has been struck by tragedy and I am not in a gamy mood. I tried to play Leven in the base game but couldn´t focus. I hope I will be back (sort of) in a week or two. If the round is finished before then I have to forfeit, so sorry about that.

I hoped that a good game of carc would help me focus on other things, alas it did not. Enjoy your games / WI
Maybe I shouldn´t buy kathars, what would I do next?

Offline TheSteveAllen

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Re: Carcassonne Minis League: Wizards
« Reply #9 on: July 06, 2017, 12:44:22 AM »
Hello Wizards!


I am sorry to say that my family has been struck by tragedy and I am not in a gamy mood. I tried to play Leven in the base game but couldn´t focus. I hope I will be back (sort of) in a week or two. If the round is finished before then I have to forfeit, so sorry about that.

I hoped that a good game of carc would help me focus on other things, alas it did not. Enjoy your games / WI

Sorry to hear the sad news. You concentrate on the important things for the moment. The rest of us can wait.

Offline Leven

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Re: Carcassonne Minis League: Wizards
« Reply #10 on: July 06, 2017, 01:38:35 AM »
I am sorry for your loss, What If. These are very sad news. :(
Steve's right, feel free to "retire" from gaming for a few weeks, and come back when you feel that you can enjoy playing again.
« Last Edit: July 06, 2017, 01:54:57 AM by Leven »

Offline Jéré

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Re: Carcassonne Minis League: Wizards
« Reply #11 on: July 06, 2017, 01:43:02 AM »
Lo siento. There is no hurry, take the time to recover.

Offline jma03

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Re: Carcassonne Minis League: Wizards
« Reply #12 on: July 06, 2017, 03:21:03 PM »
I'm really sorry, so encouraging
When you lose, do not look at what you lost, but what's left to win ..

Offline MrNumbers

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Re: Carcassonne Minis League: Wizards
« Reply #13 on: July 07, 2017, 04:19:42 AM »
I am sorry for your loss, What If. Be strong and take the needed time.

Offline MrNumbers

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Re: Carcassonne Minis League: Wizards
« Reply #14 on: July 07, 2017, 04:40:00 AM »
Current standings.
3 games played, 12 left.


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