Author Topic: 2016 World Cup - Group C  (Read 6019 times)

Offline zone2

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Re: 2016 World Cup - Group C
« Reply #30 on: October 23, 2016, 12:23:52 PM »
lucky, last move 36 point!

Offline Halfling

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Re: 2016 World Cup - Group C
« Reply #31 on: October 24, 2016, 03:05:32 AM »
I knew that a 50% chance I would get that tile when I laid the tile before and placed the mega meeple.

Overall it was a strange game to win as I had 2 meeples trapped early in the crook of the river and I assumed from this point on that I'd had it and that was it for the competition.  A Cathedral city (nice cheese!) allowed me to hope and somehow I kept ahead in the scoring until only a couple of tiles from the end.  I think we were level before the final tile and that was the one from the base game that I believed remained and I snuck the win.

Zone2 tried to make it difficult for me to complete cities on many occasions and I was fortunate to constant draw the tile that allowed the cities to be completed or continued and extended.
« Last Edit: October 28, 2016, 11:10:36 AM by Halfling, Reason: Add a few thoughts before I forget them »
The Geek shall inherit the earth if we get a good die role

Offline Halfling

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Re: 2016 World Cup - Group C
« Reply #32 on: October 28, 2016, 11:18:15 AM »
9 games played - 6 to go.

Offline MrNumbers

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Re: 2016 World Cup - Group C
« Reply #33 on: October 29, 2016, 12:55:03 PM »
MrNumbers vs. AndrewTheAmbo
299:187

A lot of trapping and some lucky draws (60-points cathedral city) made this game in my favor.
"I never lose. Either I win or I learn." (Nelson Mandela)

Offline MrNumbers

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Re: 2016 World Cup - Group C
« Reply #34 on: October 29, 2016, 12:57:50 PM »
10 games played, 5 left.

Offline MrNumbers

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Re: 2016 World Cup - Group C
« Reply #35 on: November 05, 2016, 02:22:22 PM »
MrNumbers vs. Halfing
234:221

Quite fast and enjoyable game, we were pretty even throughout the game, only near the end, thanks to Halfling's blocked big guy+builder (meantime, my builder was working hard) and lack of yellow followers I was able to win this game.

Offline MrNumbers

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Re: 2016 World Cup - Group C
« Reply #36 on: November 05, 2016, 02:25:20 PM »
11 games played, 4 left, all involving zone2.

Offline Halfling

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Re: 2016 World Cup - Group C
« Reply #37 on: November 06, 2016, 03:18:33 AM »
A good fun loss to MrNumbers as expected.  Well happy to have still been in with a shout right up to the last half dozen tiles.

Offline zone2

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Re: 2016 World Cup - Group C
« Reply #38 on: November 06, 2016, 05:29:59 AM »
 :blue-meeple: Zone2 vs. AndrewtheAmbo :red-meeple:
318:124

Offline zone2

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Re: 2016 World Cup - Group C
« Reply #39 on: November 06, 2016, 07:30:30 AM »
 :blue-meeple: Zone2 vs. Chuck  :black1-meeple:
262:229

Offline Chuck

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Re: 2016 World Cup - Group C
« Reply #40 on: November 06, 2016, 07:33:20 AM »
So, World Cup's over for me. Thank you all and good luck for the oncoming games!  :(y)

Offline MrNumbers

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Re: 2016 World Cup - Group C
« Reply #41 on: November 06, 2016, 11:46:48 AM »
13 games played, 2 left.
Everything can still happen in our group. It all depends on zone2's results in outstanding games.

Offline zone2

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Re: 2016 World Cup - Group C
« Reply #42 on: November 11, 2016, 09:32:08 PM »
 :blue-meeple: Zone2 vs.  JoeSesquipedalian  :green-meeple:
191:201
« Last Edit: November 11, 2016, 09:33:48 PM by zone2 »

Offline MrNumbers

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Re: 2016 World Cup - Group C
« Reply #43 on: November 12, 2016, 04:48:45 AM »
14 games played, 1 left.
If nothing goes wrong, the last game is scheduled to this evening. JoeSesquipedalian already qualified to the QF, but we with zone2 should play for another spot. Zone2 must win, but I must not to lose by more than 5 points.

Offline MrNumbers

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Re: 2016 World Cup - Group C
« Reply #44 on: November 13, 2016, 01:44:59 PM »
MrNumbers vs. zone2
233:260

The most interesting game for me in this World Cup. Game started quickly and soon our builders became stuck: mine - forever, zone2 needed crrf tile. Zone2 quickly overtook leadership and I was forced to try to catch up. In the middle of the game the huge city became to grow, with my big and normal followers vs. zone2's two normal followers. I understood that this is my only chance to win, and I started to finish it. Zone2 tried to prolong it's building at every opportunity and in one moment even created a crff hole. With about 16 tiles left in the bag I needed 4 tiles to close the city. Then 3 tiles came one by one - ccff (splitter), cfff and crff! So I needed only cxxx tile to close it! Next tile drawn by zone2 was cccf (splitter). After 2 minutes of thinking zone2 decided to close my city! I received 90 (!) points and zone2 guaranteed all trade goods. The funniest thing in all this - cxxx tile never came to me till the rest of the game!
Before last tile came to zone2, he just was one point ahead of me (if we count all trade goods and fields), and if any tile, other than he actually received, came to him, it would be very difficult to find a spot with at least 5 points that he needed to overtake me. But last tile was all-game-waited crrf (with blue number 1 on it). So zone2 completed his city and additionally took 8-points road. As a result, zone2 qualified to knock-out stage, but I am finished 3rd and didn't qualify to QF second year straight.


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