Author Topic: Z-Man Princess and Dragon  (Read 4260 times)

Offline obervet

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Z-Man Princess and Dragon
« on: May 15, 2013, 07:06:25 AM »
Does anyone have a copy of the Z-Man Games edition of the Princess & Dragon rules? The only PDF I can find on their website so far is for Big Box 4. I'm looking to see if they are going to follow the HiG or the RGG timing rules for movement of the Dragon.

Linkback: http://www.carcassonnecentral.com/community/index.php?topic=271.0

Offline kettlefish

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Re: Z-Man Princess and Dragon
« Reply #1 on: May 15, 2013, 12:38:51 PM »
I think they will go with the rules from HiG.
But I am also interested in a copy of the z-man rules, because of the dictionary.

Offline obervet

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Re: Z-Man Princess and Dragon
« Reply #2 on: May 17, 2013, 05:44:44 AM »
Okay, I have my answer. Thanks to Rick (who isn't a member here, as far as know) for sending me the Z-Man Games version of the rules. ZMG is following the HiG rules for timing of dragon movement. As the rules say:

Quote
When a player draws a tile featuring the Dragon icon, he places it as usual and may put a follower on it. Then, before scoring, the game is interrupted during the dragon's movement phase!

They even emphasize that this is before scoring.
You will find this noted in the upcoming version of the CAR.

Offline kettlefish

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Re: Z-Man Princess and Dragon
« Reply #3 on: May 17, 2013, 07:07:44 AM »
The discussion should start again about the fairy...  ;D
 
The rule from z-man games:

Quote
The Fairy (not shown on the tiles)
At the beginning of the game, the Fairy pawn is not in play. If a player does not
place a follower during his turn, he can then move the fairy onto a tile of his choice
occupied by one of his followers.
The Fairy pawn influences the game in three different ways:
•The dragon cannot move onto the tile occupied by the fairy. As such, a follower that shares a tile
with the fairy is protected from the dragon.
•At the beginning of a player’s turn, if the fairy is on the same tile as one of that player’s
followers, that player immediately scores 1 point!
•When scoring a feature (city, road, monastery, or farm) where the fairy and a follower stand
together, the owner of that follower scores 3 points, in addition to the points (if any) he receives
for the scored feature. After scoring, the follower is returned to its owner’s supply, but the fairy
remains in place.

Offline obervet

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Re: Z-Man Princess and Dragon
« Reply #4 on: May 17, 2013, 09:59:37 AM »
The discussion should start again about the fairy...  ;D

You wouldn't want things to get boring around here, would you?  ;)

It's interesting that ZMG says that the fairy is just placed generally to a tile (not standing beside a specific follower as in the HiG rules), and in the 2nd bullet point a follower just has to be on the same tile as the fairy to score, but in the 3rd bullet point the follower and fairy have to "stand together" to get the bonus points. Not exactly a uniform translation.

Offline kettlefish

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Re: Z-Man Princess and Dragon
« Reply #5 on: May 17, 2013, 10:18:33 AM »
But at this time it is not such a problem, we have a clear answer from HiG - and all is in the CAR.


Offline whaleyland

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Re: Z-Man Princess and Dragon
« Reply #6 on: May 17, 2013, 11:54:56 AM »
Or do what I do and just skip scoring for the fairy. We used to score for it, but it ended up being more of a burden than a benefit, even to the person getting the points. I'm not even sure why the fairy is worth points. Protecting valuable features from the dragon is important enough.

Offline kettlefish

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Re: Z-Man Princess and Dragon
« Reply #7 on: May 17, 2013, 12:50:01 PM »
That 1 point from the fairy could be important if you play with the robbers or with the messages.

Offline Carcking

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Re: Z-Man Princess and Dragon
« Reply #8 on: May 17, 2013, 01:14:16 PM »
That 1 point from the fairy could be important if you play with the robbers or with the messages.

Good point! (pun intended)  :o
I just drew the perfect tile for my MonKnighThieFarmer!


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