Author Topic: Questions about Halflings, Farming and Barns  (Read 10460 times)

Offline Yashin-n

  • Vassal
  • *****
  • Posts: 72
  • Merit: 3
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #15 on: April 22, 2016, 04:01:10 AM »
Apart from this specific theme of farms and a barn: How someone understands the essence (main idea) of the Halflings as a mini-expansion? What do these triangles bring into the game?
« Last Edit: April 22, 2016, 04:03:02 AM by Yashin-n »

Offline Decar

  • Global Moderator
  • Chatelain Commandeur
  • *
  • Posts: 5495
  • Merit: 238
  • Shut up and take my money!
    • View Profile
    • tehill.net
Re: Questions about Halflings, Farming and Barns
« Reply #16 on: April 22, 2016, 04:07:46 AM »
So all these questions are questions primarily for the author of the game.

Certainly agree there, that's the intention of this thread.  Halflings introduce numerous corner-cases that need to be considered, that have yet to be documented, or even considered by HiG.  That certainly doesn't stop anyone interpreting the rules as they wish; but at the moment no rules exist.

Offline Decar

  • Global Moderator
  • Chatelain Commandeur
  • *
  • Posts: 5495
  • Merit: 238
  • Shut up and take my money!
    • View Profile
    • tehill.net
Re: Questions about Halflings, Farming and Barns
« Reply #17 on: April 22, 2016, 05:26:34 AM »
I've added some more questions to the original post.

Offline Christopher

  • Count
  • **
  • Posts: 297
  • Merit: 12
  • It's not the years, it's the mileage.
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #18 on: April 22, 2016, 05:40:24 AM »
The following answers are my interpretation of the rules as they currently stand. I do not agree with all of these answers. In fact, I do not agree with most of these answers. However, this is my extrapolation from the ruling that any sized tile is one tile.

13) Yes, and it scores four farms.
14) Three farms, one is shared.
15) It isn't complete, but it scores ten points at the end of the game. Quite.

Flyers
1) I would imagine not, but I don't know.
2) The empty space is one tile sized.  >:D
3) First diagram is correct, second is correct, third is correct, fourth and fifth... heaven only knows.

 
Look to the north. Keep looking. There's nothing coming from the south.

Offline Decar

  • Global Moderator
  • Chatelain Commandeur
  • *
  • Posts: 5495
  • Merit: 238
  • Shut up and take my money!
    • View Profile
    • tehill.net
Re: Questions about Halflings, Farming and Barns
« Reply #19 on: April 22, 2016, 06:04:01 AM »
2) The empty space is one tile sized.  >:D

Yes - One German Castle Tile  ;D  Or 4 Halflings

Offline Christopher

  • Count
  • **
  • Posts: 297
  • Merit: 12
  • It's not the years, it's the mileage.
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #20 on: April 22, 2016, 06:24:26 AM »
2) The empty space is one tile sized.  >:D

Yes - One German Castle Tile  ;D  Or 4 Halflings

Exactly. A tile is a special unit. One that changes size.

Offline cidervampire

  • Freeman
  • ****
  • Posts: 48
  • Merit: 0
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #21 on: April 23, 2016, 01:08:17 AM »
I think the only sane way to play is that a barn needs to be on a single farm

Offline pietist

  • Vagabond
  • *
  • Posts: 4
  • Merit: 0
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #22 on: February 20, 2017, 12:39:14 AM »
Yesterday, I played with the flying machines and began to reflect over Decar's first question concerning the fliers: may a flier fly over an empty space? I searched for answer in CAR, but I didn't find anything?

Does somebody know the answer?


 

Offline Halfling

  • Chatelain
  • ******
  • Posts: 1197
  • Merit: 49
  • Welcome tournament 2015 winner.
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #23 on: February 20, 2017, 01:22:39 AM »
As the meeple is flying, I say yes.
The Geek shall inherit the earth if we get a good die role

Offline Decar

  • Global Moderator
  • Chatelain Commandeur
  • *
  • Posts: 5495
  • Merit: 238
  • Shut up and take my money!
    • View Profile
    • tehill.net
Re: Questions about Halflings, Farming and Barns
« Reply #24 on: February 20, 2017, 01:35:40 AM »
but if there is a hole which could fit 1-German Castle Tile, that would only count as a distance of one  :(y)

Offline pietist

  • Vagabond
  • *
  • Posts: 4
  • Merit: 0
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #25 on: February 20, 2017, 04:00:32 AM »

but if there is a hole which could fit 1-German Castle Tile, that would only count as a distance of one  :(y)

That sounds quite arbitrary in my opinion. How do I decide whether a German Castle fits or not? Is it not clearer to decide that fliers just can't fly over empty holes? Then we don't have to treat "the German-Castleproblem".. :)

However, is it possible that the new CAR will pay attention to the "empty-holeproblem", because it affects the way of playing in a rather extensive manner.

Finally, how do other people deal with this problem?

Offline Willem

  • Viscount
  • ****
  • Posts: 628
  • Merit: 36
  • Too many... expansions!!
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #26 on: February 20, 2017, 04:59:38 AM »
We usually say they can fly over empty spaces, and we count them per regular sized tile. So a gap that can fit a german castle is stilll 2, since its not a surety that said castle will be played there
To be or not to:
A.  B
B.  C
C.  P

Offline Decar

  • Global Moderator
  • Chatelain Commandeur
  • *
  • Posts: 5495
  • Merit: 238
  • Shut up and take my money!
    • View Profile
    • tehill.net
Re: Questions about Halflings, Farming and Barns
« Reply #27 on: February 21, 2017, 02:15:25 AM »
That's easily said, but a ugly work around.  Besides, really the same gap is a distance of 4 tiles when halflings are being used, so the flyer wouldn't be able to cross it anyway.

Offline Willem

  • Viscount
  • ****
  • Posts: 628
  • Merit: 36
  • Too many... expansions!!
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #28 on: February 21, 2017, 02:19:54 AM »
For me the Halflings still count as full tile (for cloisters and gaps etc), and same as with the german castles; we count gaps per normal sized tile, since we cant say if there will be a german castle of Halfling layed there.

Offline dirk2112

  • Baron
  • *****
  • Posts: 850
  • Merit: 43
  • Filled with caffeine and hyperbole
    • View Profile
Re: Questions about Halflings, Farming and Barns
« Reply #29 on: February 21, 2017, 03:48:08 AM »
For me the Halflings still count as full tile (for cloisters and gaps etc), and same as with the german castles; we count gaps per normal sized tile, since we cant say if there will be a german castle of Halfling layed there.

We do the same.  For the halflings, in order to close the cloister, one of the 2 halfling sides must touch the cloister to count.  If the cloister is next to empty space, it isn't closed.

We count German Castles as 2 tiles.  That seems to simplify most things. 


Share via delicious Share via digg Share via facebook Share via furl Share via linkedin Share via myspace Share via reddit Share via stumble Share via technorati Share via twitter

  Subject / Started by Replies / Views Last post
xx
Castles in Germany End Game Farming Score?

Started by Nebus

8 Replies
3516 Views
Last post June 15, 2016, 02:03:30 PM
by Nebus
xx
Hills and Barns

Started by Christopher

4 Replies
2456 Views
Last post April 25, 2016, 06:34:24 AM
by Christopher
xx
Should a Mega Game have barns?

Started by Halfling

12 Replies
3569 Views
Last post January 29, 2017, 01:32:34 PM
by franks
xx
The Barns – Element of the Week #18

Started by Whaleyland

15 Replies
8141 Views
Last post February 25, 2016, 05:28:32 AM
by danisthirty
question
The Pigs & The Barns – Element Match-Ups #19

Started by Whaleyland

3 Replies
2289 Views
Last post January 31, 2016, 02:32:43 AM
by Hounk