Poll

How do you primarily use The Mayor?

To tactically claim Cities with multiple Pennants.
15 (83.3%)
To half-heartedly claim Cities with one Pennant.
3 (16.7%)
To wishfully claim a City with no Pennants yet.
0 (0%)
I use it in some other creatively strategic manner (describe below).
0 (0%)
I don't ever play with or don't own Abbey & Mayor.
0 (0%)

Total Members Voted: 18

Voting closed: December 26, 2014, 11:48:52 PM

Author Topic: The Mayors – Element of the Week #15  (Read 9805 times)

Offline Paul

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Re: The Mayors – Element of the Week #15
« Reply #15 on: December 22, 2014, 05:33:49 AM »
Talking of the catapult, I have just bought it!!

Nothing makes me happier than to find out someone bought it.  :)
World record holder for a single game of Carcassonne using 10 007 tiles!

Offline Decar

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Re: The Mayors – Element of the Week #15
« Reply #16 on: December 22, 2014, 11:41:58 AM »
Has the Catapult been the Element of the Week yet.  It has great road tiles at least.

Offline Paul

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Re: The Mayors – Element of the Week #15
« Reply #17 on: December 23, 2014, 01:59:03 AM »
Has the Catapult been the Element of the Week yet.  It has great road tiles at least.

It has not yet, no. This expansion never did 'skyrocket' with the fans of Carcassonne.  :@

Offline Decar

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Re: The Mayors – Element of the Week #15
« Reply #18 on: December 23, 2014, 03:55:04 AM »
So far my favourite catapult variant has been:  just score 5 points when you draw the fair tile, then use the catapult for BBQ tongs.  I've got an unopened version if anyone is looking for a copy.

As for Mayors, I like them, if they're timed well they're great for stealing cities away from people.  It's also good to have an extra meeple to play during larger games.

Offline Christopher

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Re: The Mayors – Element of the Week #15
« Reply #19 on: February 24, 2016, 09:55:09 AM »
As much as I enjoy my infuriating optimism in the face of elements, I regrettably must agree with the majority of opinions and say that the mayor feels a little pointless. It's a great idea, but as noted, as soon as a player uses his mayor, any other player interested in the city will simply use their's. Useful, I suppose, if you can get in and close it quickly, as pointed out.

I like the idea of only one mayor being allowed, but that seems fairly tantamount to essentially giving the city to whichever player is smart/lucky enough to get his mayor in first. The likelihood of another player bothering or being able to get enough followers in to over-power a mayor is slim, I think.

Overall, he has his uses, they're just easily outweighed. 
Look to the north. Keep looking. There's nothing coming from the south.

Offline dirk2112

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Re: The Mayors – Element of the Week #15
« Reply #20 on: February 24, 2016, 11:27:16 AM »
In my opinion, the mayor is the least powerful thing in the Abbeys and Mayors expansion.  I only put him down if I am starting a city with at least 1 pennant in it as it is easy for other players to close it off and leave me without any points.  I guess it is ok to risk that if you are out of other meeple. 

My family plays with the house rule that cities (with pennants) with mayors are untouchable by other players.  So no merging your city with another person's city that has a mayor.  If there is a mayor, "U can't touch this." 

The farm and the wagon are much more powerful and used more often.  Situationally,  the wagon can be more powerful than a regular meeple.  My son loves trapping my wagon on a road or in a city I can't finish. 

Offline Hounk

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Re: The Mayors – Element of the Week #15
« Reply #21 on: February 24, 2016, 12:24:27 PM »
Funny, I consider the mayor more powerful then the wagon. Must say, I haven't brought that expansion to the table yet, so only played on JCZ and therefore with foll expansion. I like to deploy it to any city with at least one pennant, so I have more regular meeples to spare for barn-connecting. (I do the same with wagon on streets.)

The risk in this, if you don't get it back quickly, you might get vulnerable to other sneaky attempts of hostile mayors. I remember an epic game, I deployed my mayor on the base game CCCC, needed a CRRF or similar to finish this city. In the mean time, another city of mine grow larger and larger. The opponent got into with his mayor, and it was tough waiting for the tile to finish my small city. If he could have finished the big city before I got my mayor back, I would have been without any chance in that city. Luckily, it was the other way round, and I too was able to get my mayor inside.
« Last Edit: February 24, 2016, 12:27:43 PM by Hounk »


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