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Messages - Decar

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1
Other Games / Re: Pandemic Season 0
« on: July 08, 2020, 02:26:09 PM »
Well it's bound to be good!

I've never actually played classic Pandemic  :-[ :-[ :-[  In fact I've got it somewhere here, but not unpacked it!

I'm not sure I could hack the legacy aspect, tearing up all those cards and components, and sticking things on the board.  I'm sure it's good, but not sure I could do what it said without cheating, or making it temporary.


2
Official Rules / Re: Russian Solovei Razboynik (Tree) question.
« on: July 07, 2020, 12:09:42 PM »
That is a lot clearer. Now I'm not sure if being 1 or 2 roads makes an awful lot of difference. If either end get attached to another road, the meeple are sucked into the nightingale's trap. It suggests they arent scored, so the road is mostly a benign feature. Except when it comes to scoring a watchtower or a castle or something similar... good puzzle for you there Meepledrone.

3
News and Events / Re: Spiel 2020—Postponed
« on: July 07, 2020, 12:04:45 PM »
Congrats!

About 3 or 4 tiles ended up on Ebay a year or two early. Probably dropped into the wrong bucket during popping.

4
General / Re: Which small expansions will never see a 2.0 reprint?
« on: July 07, 2020, 06:57:38 AM »
In the world of Carcassonne....anything is possible.

5
Official Rules / Re: Russian Solovei Razboynik (Tree) question.
« on: July 07, 2020, 06:40:49 AM »
..sigh..
Google translate suggests "passing through".  But fails to translate ЧЕРЕ3 correctly.

Does seem to make this tile a lot less interesting if it's only a single road.

6
News and Events / Re: Spiel 2020—Postponed
« on: July 07, 2020, 06:33:37 AM »
Was just referring to the 17 and 18 tiles that popped out during 2016.  Must have falen in the wrong bin.

Thanks for the info BigBoss.  You mean you have an empty 14-17 sheet?  I don't want to ask what you did to get one of those.... I hope you weren't bin raiding at Essen 14... :D

7
News and Events / Re: Spiel 2020—Postponed
« on: July 06, 2020, 03:21:58 PM »
There's no evidence that the later tiles were produced on the same sheet, or how they are distributed.  After the mistakes of 15, 16, and 17. Maybe they produced 18, 19 etc on their own sheets.

8
The Marketplace / Re: What on earth ?!...
« on: July 05, 2020, 09:21:28 AM »
Sounds like they already sold it, but wanted to shared a photo so put a silly price so no one bought it.

You'd think there were other ways to share photos.

9
General / Re: Old artwork Corn Circles II rules?
« on: July 03, 2020, 10:03:11 AM »
HaHa Willem, we all know that common sense never applies to Carcassonne rules  >:D >:D >:D

10
General / Re: Old artwork Corn Circles II rules?
« on: July 03, 2020, 08:18:31 AM »
Every since I found out that's not a continuous road, I've assumed that all straight-roads are actually 24 different roads all connecting in consecutive junctions.

11
General / Re: Old artwork Corn Circles II rules?
« on: July 03, 2020, 07:53:34 AM »
..Maybe I'm remembering the road that isnt a junction, because it doesn't have a bush on it?

Mediæval, I thought we established that Carcassonne is set sometime after 1928?

12
General / Re: Old artwork Corn Circles II rules?
« on: July 03, 2020, 07:42:06 AM »
Were the CC1 and CC2 rules compatible?  I thought there were some nuance about how they worked.  Something about one of the tiles only applied when it was a Tuesday afternoon and the canteen lady had already dropped off the tuna-sandwiches.  But in all seriousness, I seem to remember JCZ did something different.... but maybe that was a small bug.  Good thing there's a website that contains all the rules for the expansions now!

13
General / Re: I love the postman...
« on: July 01, 2020, 01:56:26 AM »

14
nope

15
Unofficial Rules / Re: No farm problem T&B
« on: June 24, 2020, 05:15:38 AM »
Good luck with your gaming

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