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The Marketplace / Re: WTS multiple C1 & C2 expansions, mini-expansions, meeple sets and accessories
« on: January 22, 2021, 10:58:59 PM »Are you open to discussing via PM or prefer the open forum?
PM is ok

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The Marketplace / Re: WTS multiple C1 & C2 expansions, mini-expansions, meeple sets and accessories« on: January 22, 2021, 10:58:59 PM »Are you open to discussing via PM or prefer the open forum? PM is ok ![]() 2
Official Rules / Re: Order of Play: Decoupling Points Evaluation and Scoring« on: January 22, 2021, 10:57:03 PM »
Ok, so, to summarize :
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News and Events / Re: Announcement from Hans Im Gluck« on: January 21, 2021, 12:12:54 PM »HiG is very aware of people's financial burdens and the value for money that their games provide. Too bad they didn't release golden tiles and sell them for free with a 20 euros order ![]() Honestly, for me, having every tiles with a much more detailed design, easter eggs, a lot of small added details (like the ribbons on the walls, different scenes inside the tiles...etc), but still CII compatible is something truly amazing! And an awesome work! Some may not like it, but that's not a reason for spending time to complain... After all, if we all complained about everything we do not like in this world, we'd never stop! Enjoy and keep the fun in the things where we find it, and leave the rest, that makes a much happier life ![]() ![]() And thanks HiG for your work and this amazing game that provided a lot of enjoyable family and friends time, congratulations for keeping the good work so long! (well, apart from cutting buildings at the tile's edges ![]() 4
News and Events / Re: Announcement from Hans Im Gluck« on: January 21, 2021, 08:40:05 AM »20 years of carcassonne wasted in an edition that surely the box is very beautiful but the interior is not remarkable ... They have also released the festival 20 hahaha Everything completely predictable. Stickers for meeples again? And we may like it or not, but apparently, the tiles have a really nice look with a lot of details ! ![]() 5
News and Events / Re: Announcement from Hans Im Gluck« on: January 21, 2021, 06:07:34 AM »Hi,corinthiens13,where are you seen those tiles? Here ![]() https://www.spielwarenmesse.de/en/brandnew2/carcassonne-anniversary-edition 6
News and Events / Re: Announcement from Hans Im Gluck« on: January 21, 2021, 05:20:49 AM »You were checking the same thing as me... Chopped buildings on the edges seems a trend now... That's a shame... But at least, this edition may be interesting and added to my wishlist, as it has new things:
Also meeple costumes and new rulebook, but I'm not interested in that... And the fact that "all contents are completely compatible with the existing and future world of Carcassonne" tends to think they're not going to release CIII soon ! ![]() 7
News and Events / Re: Announcement from Hans Im Gluck« on: January 21, 2021, 05:07:26 AM »
As I did already say here:
https://www.spielwarenmesse.de/en/brandnew2/carcassonne-anniversary-edition Those tiles looks really nice, but how did they forget how to make tiles without cutting the design? ![]() 8
Official Rules / Re: Order of Play: Decoupling Points Evaluation and Scoring« on: January 21, 2021, 04:56:36 AM »This quote is not just an my opinion. It is an official rule, from the printed rules. I know, and there is similar rules for other expansions too, not only for the ringmaster. Meepledrone's suggestion is to decouple evaluations (and to do them in a specific sequence following the rules) and scorings (and to do them in any order chosed by the players). I have no opinion about wether this may be correct or not. I did only suggest scoring during turn sequence for if this way of scoring is applied. Now I let the experts decide about the rules ![]() 9
Official Rules / Re: Order of Play: Decoupling Points Evaluation and Scoring« on: January 21, 2021, 04:30:12 AM »"If the feature with your ringmaster becomes completed, first score points for the completed feature. If I understand correctly, in step 4, if I have a fairy attached to red ringmaster on a road, and blue having other features: the fairy could be scored, then one of blue's features, then red's road, then one of blue's feature, and then the ringmaster bonus? (here, there's no scoring order rule at all) Seems like we all have a different opinion about wether we may score only in a specific sequence or in any order... My suggestion of changing the scoring during turn sequence was IF we agree on the fact that we may score in any order, and work with a snapshot of the situation at the beginning of step 3 to evaluate points. But IF we have to score in a specific sequence (meaning we restrict the player's option with robbers, a player can not decide to score a feature before its watchtower for example), then the scoring during turn sequence is perfect as it is, as it tends to interpret the rules that way. 10
Official Rules / Re: Order of Play: Decoupling Points Evaluation and Scoring« on: January 20, 2021, 11:30:18 PM »If we are talking about the Scoring During Turn Sequence page, the scoring for each feature is fully unwound will all its bonuses. I do mostly use the scoring during turn sequence since it is really useful to have everything sorted by turn sequence. Indeed, the scoring during the game has a way of listing items that is closer to what I meant and could be integrated to the scoring during turn sequence (only for Step 3B: Resolve Completed Features), by separating step 3b (still in scoring during turn sequence page) in two subsections:
That would avoid us to thing "if this bonus is listed under the road scoring (prolog or epilog), it means that it has to be scored directly before/after the road (same with cities, monasteries...). And so prolog and epilog are removed. And to be even more clear, a phrase at the beginning of step 3b could state "Every feature and bonuses listed below are scored in any order, choosed by the players, but according to the situation at the beginning of step 3b". 11
Official Rules / Re: Order of Play: Decoupling Points Evaluation and Scoring« on: January 20, 2021, 01:41:50 PM »Quote Something similar happens to the different components of the feature scoring... Inns/cathedrals is not commutative after the game and the Witch is never commutative. So everything is arranged to be consistent both during the game and after the game:The feature scoring is perfect and clear as it is ![]() Quote I just kept it that way as a reminder that the rules indicate the evaluation/scoring should happen before the feature itself by default. You can see I always list the figure-related bonus in the epilog in the same order for maintainability reasons. The order is not actually specified. Quote The bonuses are in separate blocks for the prolog and the epilog. Quote I included the bonuses applicable to each feature so it may alse serve as a checklist. If you mix them all, then you may skip one by accident. I know it is too verbose but IMHO it serves a purpose. It's good that it serves as a checklist, but as you say, there's a lot of info there. That's good for a Carcassonne master, but a random player, even an expert, would probably think (like I did) that if the bonuses are listed along with the feature, in a prologue and an epilogue, that means they have to be scored in this scoring order. After all, that's what prologue and epilogue means, it comes before, and after, so it implies an order, not a liberty of choice. Maybe a way to make it easy to understand but keep the reminders would be to list :
What do you think? Of course, that'd be a lot of work... ![]() 12
Anything Else / Re: Request for update of Profile Carcassonne games« on: January 20, 2021, 01:25:37 PM »Alright alright alright. Enough bullying! That's great, thanks ! ![]() Maybe a line separating old art, new art, spinoffs and maps would make the list more pleasant to read and go through ![]() 13
Official Rules / Re: Order of Play: Decoupling Points Evaluation and Scoring« on: January 20, 2021, 09:04:29 AM »Also remember that tolls are not turned over (if required) until the scoring is completed. There are no side effects caused by the order of scoring of the roads involved. The same toll is applied to any road involved. I knew it, don't know why I forgot that ! And so, if we're working with a snapshot, removing meeples only after evaluating all of the points, the separation between Bonus scoring (prolog), Bonus scoring (epilog) and feature scoring can be removed, as they may be scored in any order (there's no prolog and epilog, only feature scoring and bonus scoring)? In the "scoring during turn sequence", we could even list the bonus scoring separately from the feature scoring, to make it clear that they do not have to be scored together (currently, if we look at road scoring for example, toll bonus and watchtower bonus are listed inside the road scoring, this tends to think that they HAVE to be scored along with the road). Instead, we could have in Step 3B: Resolve Completed Features:
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Official Rules / Re: Order of Play: Decoupling Points Evaluation and Scoring« on: January 20, 2021, 08:15:51 AM »
What about a yellow toll connected to two roads simultaneously completed, one with travelers, occupied by blue, one with a farm, occupied by blue too.
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Official Rules / Re: Order of Play: Decoupling Points Evaluation and Scoring« on: January 20, 2021, 08:05:16 AM »
Ok, thanks for your explanation. I thought the scoring order in WICA was more official
![]() Simplifying it and using a snapshot instead of those loops would probably make it easier to understand and apply in a game. Edit:And it'd avoid false scoring for watchtowers since no meeples'd be removed while evaluating the points... |