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Messages - Guy

Pages: [1] 2 3 ... 12
1
The Marketplace / Re: Dan's Spare Bits Giveaway 2017
« on: November 07, 2017, 12:30:54 AM »
I can offer up a copy 'the school' in a yellow bag with a red teacher.

2
The Marketplace / Re: Dan's Spare Bits Giveaway 2017
« on: November 06, 2017, 10:39:31 AM »
I'll claim the Carcassonne 2.0 demo edition please if it's there...


I'll have a look at what I've got to give away and post later tonight.

3
Anything Else / Re: Lego Cards
« on: June 11, 2017, 08:53:03 AM »
Unfortunately 27 is one of the few I don't have a double of! Gutted.

4
Anything Else / Re: Lego Cards
« on: June 11, 2017, 06:33:14 AM »
I'm only on the hunt for 119 now please keep your eyes peeled. Have many to offer in return.

5
Anything Else / Re: Lego Cards
« on: June 07, 2017, 12:02:31 PM »
Hi Dan,


No there has been a surge in good fortune. Now the only ones required are 119 and 40. Thanks for having a look. Do you still require any?

6
Anything Else / Re: Lego Cards
« on: June 05, 2017, 08:21:55 AM »
I too am looking for cards for me and my son.


We need:
26
27
32
40
54
58
64
69
91
113
116
117
118
119
122
124
139


We can offer:
02
03
06
10
14
22
23
25
28
30
33
34
36
42
47
48
49
52
53
56
63
66
68
74
79
82
83
84
85
89
92
94
98
99
102
103
104
105
111
114
120
126
130
132
133
135
136
137
138


Let me know if any trades can be struck.

7
News and Events / Re: How should the thief be represented?
« on: August 10, 2016, 11:33:35 PM »
I am quite partial to the robbers mask idea although it could end up looking like a superhero mask...

Perhaps a hooded cape like the one on the game 'thief'

8
News and Events / Re: How should the Farmer be represented?
« on: August 02, 2016, 02:46:02 PM »
Haha! Brilliant. The wild card CC. On the other hand doing that would solve a lot of the debate...  >:D

9
News and Events / Re: How should the Farmer be represented?
« on: August 02, 2016, 02:37:35 PM »

I'm going to go with pitchfork since this is also the symbol that represents a farmer on the CC tiles...

THIS for all the polls.

10
News and Events / Re: CundCo Shop - Open Letter for the Community
« on: May 04, 2016, 12:08:43 AM »
And hopefully by doing a Kickstarter with an entirely new print run we might get an entire set of expansions with the same colour field!

11
Official Rules / Re: German Cathedrals and Castles - Small Riddle
« on: April 26, 2016, 06:19:56 AM »
I get the same answer as you Clownfeet - quite a challenge!

12
Official Rules / Re: German Cathedrals
« on: April 10, 2016, 10:31:32 AM »
Blue = 0 points incomplete Inn
Red scores, 15 + 3 = 19
Yellow scores: 15 + 0 = 15

Surely Yellow only scores 10 points? One point for each red road segment and then one point for each segment being on an inn: 5 segments x2 =10pts

13
General / Re: I love the postman...
« on: April 10, 2016, 09:48:20 AM »
So the postman delivered me my tunnels from spielbox! Now the question is does anyone know the best way to change the colour of the tokens to match the additional player colours I have?  :violet-meeple: :pink-meeple: :orange-meeple: :white-meeple: :brown-meeple: :neutral-meeple:

14
News and Events / Re: New Magazine and new tiles?
« on: April 06, 2016, 04:23:40 AM »

If in the further course of the game you place one tile with a road to an exit of the Labyrinths tile on which no Meeple is, you may place a Meeple on it, although there are Meeple on other roads connected by the labyrinth and on the labyrinth itself.



I am guessing that as the road is technically incomplete a wagon could move onto an unoccupied but connected part of the labyrinth if we're playing by the advanced rules...?  see example below:



15
News and Events / Re: New Magazine and new tiles?
« on: April 01, 2016, 11:28:30 AM »
Thanks for the translation Google (and Decar I guess...  :P). I like the advanced rules, I can imagine calculating the scoring with attached German cathedrals would be fun!

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