1
Official Rules / Re: Clarification of rules - Wagon
« on: March 25, 2013, 01:42:19 PM »
Thanks Joaquim00 for you clarifications
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages: [1]
1
Official Rules / Re: Clarification of rules - Wagon« on: March 25, 2013, 01:42:19 PM »
Thanks Joaquim00 for you clarifications
2
Official Rules / Re: Clarification of rules - Wagon« on: March 25, 2013, 08:03:35 AM »
The adjacent uncompleted feature possible are the 8 tiles around the wagon, like the cloister?
Thanks for all 3
Official Rules / Clarification of rules - Wagon« on: March 25, 2013, 06:27:13 AM »
I need some clarification about Wagon:
220 Question: What is the definition of [connected/adjacent/neighboring] for the Wagon? If two city walls are touching (maybe even only at a point), can I drive my Wagon from one to another? Answer: “Connected” means roads which lead to crossings and roads which head directly “into” a city or a cloister. Two cities never connect to each other (in the current land tiles). So the wagon has to use the roads to move—it’s a wagon, after all. In the example of rules, where BLUE scores 14 points for the city (page 70 S-Car v.6.2), why Blu Wagon doesn't deploy to the cloister? 4
Official Rules / Re: Clarification of rules - Gold Mines« on: March 04, 2013, 07:41:49 AM »
Thanks for all clarifications
CAR 6.2 is simply FANTASTIC Kirby2003 5
Official Rules / Re: Clarification of rules - Gold Mines« on: March 04, 2013, 04:56:17 AM »
Thanks for your clarification, but the original rules are too ambiguous. ".........When a feature is finished and there are one or more pieces of gold on the tiles of that structure, these gold pieces are awarded."
Tks Kirby2003 6
Official Rules / Clarification of rules - Gold Mines« on: March 04, 2013, 03:04:29 AM »
Hi,
i need a clarification of rules about Gold Mines. It's necessary had a follower in a complete features with gold bars to take it? Best Regards Kirby2003
Pages: [1]
|