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Messages - kirby2003

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1
Official Rules / Re: Clarification of rules - Wagon
« on: March 25, 2013, 01:42:19 PM »
Thanks  Joaquim00 for you clarifications  :@ :@

2
Official Rules / Re: Clarification of rules - Wagon
« on: March 25, 2013, 08:03:35 AM »
The adjacent uncompleted feature possible are the 8 tiles around the wagon, like the cloister?
Thanks for all :red-meeple:

3
Official Rules / Clarification of rules - Wagon
« on: March 25, 2013, 06:27:13 AM »
I need some clarification about Wagon:

220 Question: What is the definition of [connected/adjacent/neighboring] for the Wagon? If two
city walls are touching (maybe even only at a point), can I drive my Wagon from one to another?
Answer: “Connected” means roads which lead to crossings and roads which head directly “into” a
city or a cloister
. Two cities never connect to each other (in the current land tiles). So the wagon has
to use the roads to move—it’s a wagon, after all.

In the example of rules, where BLUE scores 14 points for the city (page 70 S-Car v.6.2), why Blu Wagon doesn't deploy to the cloister?  :D

4
Official Rules / Re: Clarification of rules - Gold Mines
« on: March 04, 2013, 07:41:49 AM »
Thanks for all clarifications  ;D
CAR 6.2 is simply FANTASTIC   :@ :@ :@ :@ :@

Kirby2003  :blue-meeple:


5
Official Rules / Re: Clarification of rules - Gold Mines
« on: March 04, 2013, 04:56:17 AM »
Thanks for your clarification, but the original rules are too ambiguous. ".........When a feature is finished and there are one or more pieces of gold on the tiles of that structure, these gold pieces are awarded."  :(

Tks

Kirby2003  :blue-meeple:

6
Official Rules / Clarification of rules - Gold Mines
« on: March 04, 2013, 03:04:29 AM »
Hi,
i need a clarification of rules about Gold Mines.
It's necessary had a follower in a complete features with gold bars to take it?  :(

Best Regards

Kirby2003  :blue-meeple:

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