Carcassonne Central

Carc Central Community => Quizzes, Puzzles and Challenges => Topic started by: quevy on September 13, 2015, 01:46:12 AM

Title: Carcassonne Mastermind Tournament
Post by: quevy on September 13, 2015, 01:46:12 AM
I decided to organize a tournament Mastermind knockout to 8 players.
The first eight people who will say you want to participate, will clash in a series of games of two people to find out who is the best.
The rules are the same as this topic (http://www.carcassonnecentral.com/community/index.php?topic=2045.0) apart from a few minor differences:

Attached to the match post will insert a password protected zip archive, containing a sequence of four tiles in the basic game, they will be positioned according to the normal rules of placement. Road against roads, city against city, fields against fields.

A player will be able to post his prediction to be made alternately with his challenger, trying to guess the exact order of the tiles and their correct orientation.
All posts will be edited by a moderator.  The edit will add colored meeple under the prediction, they will be the tips to figure out the exact sequence.
Each tile can be used only once.
Each meeple is a clue, the meeple corresponds to one tile and the color will indicate what is correct and what is incorrect.
The order of the meeple do not correlate with the order of the tiles!
Thus, The first clue can be referred to any one of the 4 tiles. The same for the remaining three clues.

 :red-meeple:: One of the Tiles is wrong.
 :blue-meeple:: One of the Tiles is correct, but is oriented and positioned incorrectly.
 :black1-meeple:: One of the Tiles is correct exact, oriented correctly, but in the wrong position.
 :yellow-meeple:: One of the Tiles is correct, oriented incorrectly, but in the correct position.
 :green-meeple:: One of the Tile correct, oriented in an exact manner, in exact position.

You can use the images on this
link (http://www.tehill.net/carcassonne/tiles/) or this (http://sydby.com/carcassonne/tiles/external/Index%20of%20_carcassonne_tiles_visual.html) to make your predictions, using this code: [ img ]image link[ /img] (remove the spaces before img and /img).

(http://i60.tinypic.com/okv5lg.jpg)

(http://i57.tinypic.com/59vknp.jpg)

Example:

Sequence to guess:
Quote
(http://www.tehill.net/carcassonne/tiles/RRRR.jpg)(http://www.tehill.net/carcassonne/tiles/RrC.jpg)(http://www.tehill.net/carcassonne/tiles/C.jpg)(http://www.tehill.net/carcassonne/tiles/90_.L.jpg)

Example of prediction:

Quote
(http://www.tehill.net/carcassonne/tiles/270_.LR.jpg)(http://www.tehill.net/carcassonne/tiles/270_.RRRR.jpg)(http://www.tehill.net/carcassonne/tiles/RrC.jpg)(http://www.tehill.net/carcassonne/tiles/90_.L.jpg)

Example topics edited:

Quote
(http://www.tehill.net/carcassonne/tiles/270_.LR.jpg)(http://www.tehill.net/carcassonne/tiles/270_.RRRR.jpg)(http://www.tehill.net/carcassonne/tiles/RrC.jpg)(http://www.tehill.net/carcassonne/tiles/90_.L.jpg)

:red-meeple: :black1-meeple: :blue-meeple:  :green-meeple:

When the sequence it has been guessed, I will make public the password of zip archive, so that everyone can check the original sequence.
Title: Re: Carcassonne Mastermaind Tournament
Post by: kettlefish on September 13, 2015, 02:44:21 AM
Hi quevy.
only to make no mistakes - the tiles of the base game - there are 24 different tiles in the base game - see the picture (tile list from HiG)
---------------------------------
some thoughts about some tiles - only examples:

the tile "U" in the tile list from HiG - has it really 4 directions?
is it really important how the bushes and the small house is orientated?
in a real Carcassonne game it is only important - two directions (road: from the top to the button - or from left to right)

the tile "X" in the tile list from HiG - has it really 4 directions?
is it really important how the small houses are orientated?
in a real Carcassonne game it is only important - one direction - because it is a 4 roads cross.

Also there are more tiles like the cloister tiles (without road) "B" - or some tiles with city segments on it (example tiles "C" "F" "G" "H".
Title: Re: Carcassonne Mastermaind Tournament
Post by: quevy on September 13, 2015, 02:56:59 AM
Hi quevy.
only to make no mistakes - the tiles of the base game - there are 24 different tiles in the base game - see the picture (tile list from HiG)
---------------------------------
some thoughts about some tiles - only examples:

the tile "U" in the tile list from HiG - has it really 4 directions?
is it really important how the bushes and the small house is orientated?
in a real Carcassonne game it is only important - two directions (road: from the top to the button - or from left to right)

the tile "X" in the tile list from HiG - has it really 4 directions?
is it really important how the small houses are orientated?
in a real Carcassonne game it is only important - one direction - because it is a 4 roads cross.

Also there are more tiles like the cloister tiles (without road) "B" - or some tiles with city segments on it (example tiles "C" "F" "G" "H".

Yes, this is very important, the orientation of the tiles includes small details drawn on them, bushes, houses, towers, pennants.
In the game of Carcassonne orientation of the specular tiles it does not matter.
In "Carcassonne Mastermind" each one of the 24 tiles can be rotated in four directions, and it is important to guess the perfect orientation.
Title: Re: Carcassonne Mastermaind Tournament
Post by: kettlefish on September 13, 2015, 04:24:04 AM
I will take part in this Carcassonne-Mastermind Tournament
Title: Re: Carcassonne Mastermaind Tournament
Post by: Ailurus on September 13, 2015, 05:32:22 AM
Sign me up please :))
Title: Re: Carcassonne Mastermaind Tournament
Post by: Rosco on September 13, 2015, 12:28:45 PM
Can I join in
Title: Re: Carcassonne Mastermaind Tournament
Post by: quevy on September 15, 2015, 10:51:13 AM
Nobody else?
Title: Re: Carcassonne Mastermaind Tournament
Post by: Hounk on September 15, 2015, 03:19:36 PM
I would love to, if it is not to time consuming. There is a film festival coming up, which I want to attend heavily, so I'm not sure, if I have the time for it this time.
Title: Re: Carcassonne Mastermaind Tournament
Post by: quevy on September 17, 2015, 09:37:25 AM
Just do not wait until you make your opponent more than 3 days.
Title: Re: Carcassonne Mastermaind Tournament
Post by: Ailurus on September 23, 2015, 11:57:34 PM
Come on people, don't hesitate to join this tournament :gray-meeple:
Title: Re: Carcassonne Mastermaind Tournament
Post by: danisthirty on September 24, 2015, 10:16:14 AM
Come on people, don't hesitate to join this tournament :gray-meeple:

I'm happy to support this in any way useful. Just let me know what you'd like me to do. :)
Title: Re: Carcassonne Mastermind Tournament
Post by: kettlefish on September 24, 2015, 11:13:17 AM
We can play two members against the other two members (team A and B).
There we need someone (danisthirty) who makes the riddle for both teams.
Each team will finish their riddle together - hopefully with not so much guesses...
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on September 24, 2015, 11:55:36 AM
We modify this competition to a game for 4 people.
I will create two forecasts by this evening.

The two challenges are thus created.

Kettlefish vs Ailurus
Rosco vs Hounk

The two winners will compete in the final game.
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on October 02, 2015, 01:13:17 PM
Start now challenges for the winner of the first tournament and the second.
Obviously it is following a game to decide which will be the person to get on the third step of the podium.
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on October 05, 2015, 12:48:41 PM
Add tutorial image in first post, made by Kettlefish.
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on October 06, 2015, 01:16:25 PM
Rosco is the first sample.
I hope for you that the tournament has been fun and I hope to have more acceptances in future editions.
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on October 17, 2015, 07:39:41 AM
Registration is now open for a second tournament.
Title: Re: Carcassonne Mastermind Tournament
Post by: kettlefish on October 17, 2015, 07:50:33 AM
I am in
Title: Re: Carcassonne Mastermind Tournament
Post by: Ailurus on October 17, 2015, 10:57:10 AM
Me too ^-^. Suggestion, perhaps we could play Team vs Team? The ones to solve their puzzle using the least amount of moves/guesses wins :gray-meeple:
Title: Re: Carcassonne Mastermind Tournament
Post by: Decar on October 20, 2015, 12:10:17 PM
Please put me down :gray-meeple:
Title: Re: Carcassonne Mastermind Tournament
Post by: Hounk on October 20, 2015, 01:09:52 PM
Am a little out of time right now, but this does not take a lot of time. So, on second thought, I'm in again.
Title: Re: Carcassonne Mastermind Tournament
Post by: Rosco on October 20, 2015, 02:16:15 PM
I am in
Title: Re: Carcassonne Mastermind Tournament
Post by: kettlefish on October 20, 2015, 02:32:45 PM
we are now 5 - we need some more participants if possible.
I like the idea with teams what Ailurus has posted.
I also like a game where each one of us can post his/her suggestion - a fun game.
Title: Re: Carcassonne Mastermind Tournament
Post by: danisthirty on October 20, 2015, 04:27:38 PM
I am happy to assist quevy with the "marking" of answers again... :)
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on November 06, 2015, 08:39:50 AM
Nobody else?
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on November 19, 2015, 10:59:18 AM
I decided to give a small prize to the winner of the competition to encourage participation, a tile of Porxada printed directly on the white tile.
Title: Re: Carcassonne Mastermind Tournament
Post by: danisthirty on November 19, 2015, 12:13:45 PM
Wow, that is an awesome prize. Very generous of you quevy! :) :(y)
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on January 02, 2016, 02:24:57 AM
As no other offers for the game and a lot of time has passed I think it's time to start, unfortunately we do not have enough participants to make the team games.
Each player will participate in a game against every other player, any victory will yield a point, in case of a tie the final will be counted the number of forecasts lower.
To avoid that a player has turn over, every time a person will participate in two games contemporary.
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on January 02, 2016, 03:29:20 AM
I wanted to thank Decar, for giving us the opportunity to make these games with the tiles of the winter edition. Even the 12 tiles with special animals are included, only one of them can be used to play on a voluntary basis.
http://tehill.net/carcassonne/tiles/winter/files.php (http://tehill.net/carcassonne/tiles/winter/files.php)
Title: Re: Carcassonne Mastermind Tournament
Post by: kettlefish on January 02, 2016, 04:55:26 AM
Hi quevy - do you like to start a CC-Mastermind game with the Winter-Edition in a new topic ?
Title: Re: Carcassonne Mastermind Tournament
Post by: quevy on January 02, 2016, 04:57:04 AM
I believe that the games will be performed in this way, everyone should have the chance to play for the first two times, and twice for seconds.

First round:

Kettlefish vs Ailurus
Decar vs Hounk
Rosco vs Kettlefish

Second Round:

Ailurus vs Decar
Hounk vs Rosco
Decar vs Kettlefish

Third Round:

Hounk vs Ailurus
Rosco vs Decar
Kettlefish vs Hounk
Ailurus vs Rosco

Hi quevy - do you like to start a CC-Mastermind game with the Winter-Edition in a new topic ?
Yes, I will do that as soon as all the details are decided.