Carcassonne Central

Carc Central Community => Online Games and Competitions => World Cup of Carcassonne Central => Topic started by: danisthirty on October 04, 2016, 04:31:45 PM

Title: 2016 World Cup - Group D
Post by: danisthirty on October 04, 2016, 04:31:45 PM
Welcome to the group stage of the 2016 World Cup of Carcassonne Central! This thread is primarily for members of Group D to arrange matches between themselves and post scores, screenshots and the obligatory smack-talk as the group progresses. The top 2 players from this group once everyone in the group has played all 5 of their matches will advance through to the knockout stage.

Here is a list of the group members (including location):

(http://www.dan.tehill.net/WC2016_GroupD.jpg)

If you haven’t read them already, please ensure that you are familiar with the tournament rules/ general information (http://www.carcassonnecentral.com/community/index.php?topic=2907.msg43390#msg43390) and our Code of Conduct (http://www.carcassonnecentral.com/community/index.php?topic=2700). You may also find the JCloisterZone FAQ (http://www.carcassonnecentral.com/community/index.php?topic=778) interesting/ useful if you have any unanswered questions about how JCloisterZone works (or you can just email/ PM me).

Finally, some helpful reminders:

Links
JCloisterZone 3.4.2 can be downloaded here:
http://jcloisterzone.com/builds/JCloisterZone-3.4.2.zip (http://jcloisterzone.com/builds/JCloisterZone-3.4.2.zip).
Chat room:
http://sydby.com/carcassonne/irc/index.html (http://sydby.com/carcassonne/irc/index.html).

Group stage expansions
All games at the group stage should include the following expansions:
  • Inns & Cathedrals
  • Traders & Builders
  • The River (1)
  • The Phantom
(these can be selected on the pre-game screen where you choose a colour and enter your name)

Go get em! :) :(y)
Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on October 05, 2016, 03:03:04 AM
Hi group D! Seems like I'm the only one on this continent, so I was wondering what time everyone else was looking to play. I can be somewhat flexible, and could probably do some games in the morning (my time) if needed. I'm on the east coast.


Sent from my iPad using Tapatalk
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 05, 2016, 07:07:31 AM
Hi CarcinFool, welcome back! I'm looking forward to our game...

Rosco, khalid and I are all in the UK so 5 hours ahead of you which means a weekday evening game isn't out of the question if you're able to start at 6pm your time? Possibly slightly later for khalid and I as we seem.to be up late in the chat room most nights! Failing that I'm sure we can find a weekend although mine are likely going to be booked for the next few weeks...
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 05, 2016, 10:29:51 PM
Hounk and I played our game this evening:

(http://www.dan.tehill.net/WC2016_Hounk_Scores.png)

(http://www.dan.tehill.net/WC2016_Hounk_Map.png)

As we were placing the river it looped round with a non-immediate u-turn and proceeded to go backwards. With the first tile of the game after the river had been placed, Hounk trapped one of my meeples on a city cap needing a cfrf to complete it. :( Fortunately I'd seen this coming, and while I didn't have the opportunity to stop it, I did at least avoid claiming the cloister on the river which would have meant another trapped meeple from the outset!

The game was unremarkable at first as we both stuck to our own features and didn't attempt to share or steal very much. Hounk's builder got stuck in a small city adjacent to my north-west cloister for the early part of the game but he soon managed to get it back after putting a ccff splitter to good use in completing his city without joining it to the adjacent city I'd painstakingly killed.

Hounk made the first move on the main farm and it was a bold one with his mega-meeple! I didn't want to commit my mega-meeple so early on but knew the farm would be a game-changer so kept this in mind. At about the midway point I decided to start fighting back for the farm and was soon winning it with one normal meeple and my mega-meeple, who were then joined by yet another meeple for good measure. Hounk made several attempts to win it back but his first was a risky one that got cut out where I forced a t-junction on the spot where he'd hoped for a corner. The other was much safer and required only an frxx tile to join on. However, I drew an frcc tile from T & B where the city extends to the corner of the tile. This came at exactly the right time for me to ensure he was cut out here as well (one tile diagonally north-west of my pig). O:-)

The biggest blow for me came when Hounk completed his first cathedral city. I dropped the cathedral on his city hoping to make it uncompleteable but he had a good run of tiles and was able to get it very close to finished. I seized the chance to try and share it with him but he cut me out and then had a short wait for the required cccr to complete it for 36 points and 3 trade tokens which put our scores about level again after I'd started to build a reasonable lead.

As the game drew to a close, Hounk was ahead of me but there was no way he could win a share in the main farm which had grown to include 12 cities for 48 points (with pig :@). Still, as the number of tiles remaining entered single-digits we were both still scrapping to generate as many points as possible for ourselves. Hounk had a slime chance of completing his second cathedral city but this wasn't to be and the final result was a 48-point win for me. :(y)

Thanks for the game Hounk, and good luck with the rest of your tournament. :)


Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 09, 2016, 08:35:20 PM
Anybody else playing any games?
Title: Re: 2016 World Cup - Group D
Post by: Rosco on October 09, 2016, 08:42:16 PM
I will as soon as my Internet is connected.

Sent from my SM-G800F using Tapatalk

Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on October 11, 2016, 06:25:31 PM
I know this isn't much notice, but I could start a game in the next 10-15 mins or so (it's 2:30 PM in the US/East Coast).


Owen
Title: Re: 2016 World Cup - Group D
Post by: Rosco on October 17, 2016, 03:06:09 PM
 :red-meeple: versus  :black1-meeple:
first game of the competition and it was a good win for me!

I waslucky enough to draw the right tile earlyon to score a large cathedral city giving me a strong 66 point lead staight away (88-22).  Aftyer that Hounk made a valiant attempt to fight back but fortunately for me the game was mine.

Title: Re: 2016 World Cup - Group D
Post by: khalidqasrawi on October 18, 2016, 06:14:42 AM
Hi folks.  I'm free tonight 6:00pm - 7:30pm UK time if anyone else is free for a group stage match.

kq  :red-meeple:
Title: Re: 2016 World Cup - Group D
Post by: Hounk on October 19, 2016, 10:31:36 AM
Hi khalidqasrawi, I'm in chat room now, in case you have time. Can you host? Or somebody else?
Title: Re: 2016 World Cup - Group D
Post by: Hounk on October 19, 2016, 11:41:52 AM
Khalidqasrawi, I now noticed, that you posted that yesterday, thought before it was today. So anybody else available? I will stay in chat for a while, and MrNumbers offered to host a game.
Title: Re: 2016 World Cup - Group D
Post by: khalidqasrawi on October 20, 2016, 08:30:35 AM
I'm online now and available to play a group match until 7:30pm UK time.

kq  :red-meeple:
Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on October 20, 2016, 08:32:11 AM
khalidqasrawi -- I'll hop on in about 10 mins if you can still play.


Sent from my iPhone using Tapatalk
Title: Re: 2016 World Cup - Group D
Post by: Hounk on October 20, 2016, 08:44:05 AM
I will be available for matches with either or both of you, too. Will go into chat. Can somebody host?
Title: Re: 2016 World Cup - Group D
Post by: khalidqasrawi on October 20, 2016, 09:55:55 AM
 :red-meeple: khalidqasrawi 246 : :blue-meeple: CarcinFool 168

CarcinFool stole an early lead and was a tricky opponent.  My strategy of loading the tiles with meeples was used by CarcinFool to trap 4 of my men in the end.  What worked to my advantage was careful finishing of cities with trade goods winning all the categories and, once the advantage was on my side, use of the builder to hold the advantage.  I also got lucky stealing a farm with my double man!  The score did not represent the game play.

Title: Re: 2016 World Cup - Group D
Post by: khalidqasrawi on October 20, 2016, 10:57:40 AM
 :red-meeple: khalidqasrawi 255 :  :black1-meeple: Hounk 221

2 medium sized cathedral cities won the game for me and with those my advantage should have been much more than the score shows.  Hounk battled all over the board gaining points everywhere.  The farm was always going to be big and Hounk carefully placed meeples much to my annoyance.  I couldn't find a safe way to glom my double meeple and in a last ditch attempt, tried and failed.  I won trade goods and roads and Hounk won farms my 142 to 85 for cities was always going to be hard to beat but Hounk narrowed my lead from vast to attainable.  He just need more time.  Thanks for the game.
Title: Re: 2016 World Cup - Group D
Post by: MrNumbers on October 20, 2016, 11:22:27 AM
4 games played, 11 left.
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 21, 2016, 12:23:03 PM
It looks like we're starting to lag behind the others guys!

khalid/ Rosco - are either of you available to play one evening this weekend?

Carcinfool - please let me know when works best for you for us to play across the pond

jma03 - I sent an email to Laura a little while ago but no response, is she still taking part?

MrNumbers - thanks for keeping scores!

danisthirty - I like your beard. You're an awesome guy.

Dan
Title: Re: 2016 World Cup - Group D
Post by: khalidqasrawi on October 21, 2016, 12:58:18 PM
Dan,  How about tomorrow at 7:00pm?

Rosco, I'll be free most of the weekend.  Let me know when you'd like to play.


 :red-meeple: kq
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 21, 2016, 01:01:04 PM
Dan,  How about tomorrow at 7:00pm?

Do you think we could make it more like 8? The kids are supposed to go to bed at 7:30 and I won't be able to get 5 minutes of peace with them still up...
Title: Re: 2016 World Cup - Group D
Post by: khalidqasrawi on October 21, 2016, 01:02:31 PM
8pm is good but just message me when you are ready if they go to bed late!

:)
Title: Re: 2016 World Cup - Group D
Post by: Rosco on October 21, 2016, 07:50:02 PM
I am working nights for the weekend - sorry.

Next week

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Title: Re: 2016 World Cup - Group D
Post by: khalidqasrawi on October 22, 2016, 03:20:24 PM
 :blue-meeple: danisthirty 266 :  :red-meeple: khalidqasrawi 298

A delayed start had me quite hungry so once the river was done, I threw meeples everywhere they would go.  Dan played his usual careful trapping game and quickly had my meeples and builder reasonably immobile but somehow, I got lucky and in the space of just a few tiles, un-trapped them all with successive tiles, a CFRF to complete a double cloister situation, a CFFF to complete a city and a CFCR to complete another city with my builder on it.  At that point we had 66 tiles left and the score was 32:76 and I had a trade goods advantage.

From there my plan was to use fear and uncertainty with the my builder getting active on a cathedral city but Dan fought hard and dirty, looking to steal a valuable farm with his double meeple - I fended that one off.  He kept his meeple count high and drew a good number of high scoring farms.  The cathedral city ended up even with us both using it as a place to get more useful tiles and in the end, my somehow hung onto my early advantage.

Good fun.  Thanks for the game.  :D :)

Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 22, 2016, 10:27:28 PM
I felt like I got off to a good start in this game and was pleased at how well my trapping seemed to work out as khalid had 4 single meeples and his builder all needing specific tiles to get them back from a relatively early stage. But before we'd even reached halfway he drew all the tiles he needed one after another and got all of them back! A cfrf (the only one) to complete 2 cloisters, then a cfcr (one of 2 or maybe 3?) on his next turn to complete his builder city for another meeple back + builder + good trade tokens. And then with his bonus turn he drew a cfff (common) to complete another city. Although I had been in the lead before this, the huge points swing put me well behind and made me feel like I'd already lost the game...

I struggled to keep going after this but managed to get several good farms without too much opposition. Meanwhile, khalid was working on building up what turned into quite a high-scoring cathedral city but I managed to tie this with him and used it mostly as a dumping ground for unwanted city tiles so that I could get a bonus turn from my builder (we were both doing this). I completed it with the penultime tile of the game as it scored me 6 extra points for 2 of my farms that it was on. This was never going to be enough to put me back in the game though, and the number of trade tokens I got for closing a city of this size was well below average.

Anyway, well played khalid and congratulations on another victory! Thanks for playing even though I was so late. Evidently it didn't put you off your game too much! :) :(y)
Title: Re: 2016 World Cup - Group D
Post by: Rosco on October 25, 2016, 12:17:29 PM
Anyone available tonight?

Sent from my SM-G800F using Tapatalk

Title: Re: 2016 World Cup - Group D
Post by: khalidqasrawi on October 25, 2016, 12:24:06 PM
play in 1 hour Rosco?
Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on October 25, 2016, 12:58:13 PM
Rosco -- want to try to squeeze a game in with me now? I'm in the chat room, but I don't know how to host games. Let me know!
Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on October 25, 2016, 01:03:28 PM
Actually scratch that, I didn't see the time Khalid posted -- probably not enough time before you play with him...
Title: Re: 2016 World Cup - Group D
Post by: khalidqasrawi on October 25, 2016, 03:25:28 PM
 :black1-meeple: Rosco 257 :  :red-meeple: khalidqasrawi 276

The group stage has been kind to me so far and whilst this looks like the 4th win in a row, the score doesn't tell the fight I had to put up.  Rosco went straight for the kill within 10 moves of the start trapping my poorly placed cloister and small city meeples.  Not only that but his builder was already working hard compared to my lazy guy.

I wasn't getting anywhere, the game for me was just fighting for scraps, knowing that he always had the meeples in hand for the end game.  With 61 tiles to go the score was 41:39, but I had 3 meeples in hand, quite shock given my original trapped guys.  And then in the middle game I gained some traction.  Firstly finished the first big cloister city which although not winning it outright, it did give me a trade points lead which I retained to the end.   The remainder of the game was fiddling with farmers and trying desperately to keep my builder in play.  In the end, the draw of the final tiles worked out for me.

Looks like I'm through to the knockout stages.  Hooray.
One more game to play in the group stage, opponent unknown: Laura has dropped out.

Good game Rosco.  Thanks for playing.
Title: Re: 2016 World Cup - Group D
Post by: MrNumbers on October 25, 2016, 10:27:14 PM
6 games played, 9 left.
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 28, 2016, 03:38:42 PM
I played Rosco this evening and we had a fun game.

I am in need of my bed at the moment so I won't go into too much detail. However, there was one point early on when Ross drew about 5 cloisters almost one after the other (certainly at least 3 of them were consecutive anyway) which was ridiculous. He claimed most of them though, even though there weren't really any good spots to place them, and struggled with a shortage of meeples for much of the game as a result.

Meanwhile I was able to put my builder to good use and took a risk placing a few early farmers which seemed to pay off.

I probably had the better fortune in terms of tiles drawn so congrats to Rosco for making the best of what he got!

Final score: 233 - 185 in my favour.
Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on October 29, 2016, 03:40:16 AM
I'm up early and around for the next hour or so if anyone wants to play. I'm in the chat room...
Title: Re: 2016 World Cup - Group D
Post by: Halfling on October 30, 2016, 12:49:00 PM
What's happening with the 5th player in this group?
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 31, 2016, 07:45:30 AM
My game with CarcinFool ended in a loss for me: 228 - 201 :blue-meeple: :'(

Screenshot:

(http://www.dan.tehill.net/WC2016_GroupD_CarcinFool.jpg)

I was in the same group as CarcinFool last year and he beat me then too so I knew I was in for a tough game and certainly got one.

I felt the game slipping away from me with about 50 tiles to go as I was low on meeples and although I'd done my best to ensure that the tiles I needed to free them up were relatively common ones I never seemed to draw any. In fact, I spent most of the game waiting for a cfff to complete a cloister and eventually got one when I drew the "witches hat" tile which seemed kind of fitting what with it being Halloween! I can't complain though as CF needed a cfrr tile in two places but I seemed to keep drawing them.

The exact turning point came when I tried to get my double meeple into a city CF had been building. he drew a cccc splitter and cut me out, then completed his city for a good selection of trade goods on his builder turn. I feared I'd also lose my double meeple at that point, but actually got him back with a bit of help from CF (he was only interested in me for my wheat). This was evident elsewhere too, as CF was clearly being very deliberate about scoring cities with trade tokens whereas I was more focussed on trying to win decent handfuls of points wherever I could. Which wasn't very often.

I made a huge mistake when I completed a city and accidentally dropped my double meeple down as a farmer on the same tile (I hadn't enabled the farmer warning box thingy in JCZ then but I certainly have now). However, whilst I managed to extend the reach of his farm outwards to the point that it won me 20 points (with pig), I couldn't then fight for the most valuable farm where CF had his double and a normal meeple against my normal meeple.

As the game drew to an end I seemed to recover from my meeple supply problems and managed to claim a few decent farms. I was never going to overturn a 30-point bonus for trade tokens though, and when the final scores came in I was actually quite surprised by how close they were as it had felt at times like I was going to lose by at least 50 points or more. :-[

Congratulations CarcinFool! And thanks for the game... ;) :(y)
Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on October 31, 2016, 08:09:01 AM
Yes, nice game Dan!


I was definitely wary of you somehow coming back by completing that large cathedral city, so I spent a fair bit of attention on that in the last half of the game (including placing one of my guys close by in case I had to parachute him in to share the city with you if it looked like it would be completed). But with about 10-12 tiles left I was fairly confident it wasn't going to happen.


It was nice to have my builder available and placed on a long road near the end of the game so as to be able to steal extra turns and prevent you from chipping away and getting too many of those "decent handfuls of points" you were after. ;-)


You picked up a nice 15 points on your last two tiles (and your builder turn stole my last tile, which I would have used to get 6-8 points), so I think that closed the gap from that 50+ margin of victory you were expecting.


I felt very bad for you after you misplaced your 2x guy, but as usual you made the best of a mistake/bad situation with smart plays later in the game.


Great game and good luck in the rest of your matches!


Carcin' Fool
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 31, 2016, 10:10:11 AM
I was definitely wary of you somehow coming back by completing that large cathedral city, so I spent a fair bit of attention on that in the last half of the game (including placing one of my guys close by in case I had to parachute him in to share the city with you if it looked like it would be completed). But with about 10-12 tiles left I was fairly confident it wasn't going to happen.

Yeah, *that* city! ::) I knew it was risky claiming it so early on, and that my meeple could become vulnerable, but I thought I'd probably get away with it. But then you made the cfrf hole and since there was only a 50/50 chance of me drawing that particular tile I didn't waste too much time on it, especially once you'd added the cathedral(s). Since I hadn't been using my builder very well through the middle part of the game I ended up throwing it in there just for the bonus turns as much as anything else but didn't really expect to clsoe it. I think it might have been possible to close it, but with your meeple camped outside I was never going to be able to cut you out as well as closing it so it didn't seem worth the effort.

It was nice to have my builder available and placed on a long road near the end of the game so as to be able to steal extra turns and prevent you from chipping away and getting too many of those "decent handfuls of points" you were after. ;-)

Yes, that was quite a road. My biggest fear was that you were going to draw the final inn and complete it (don't deny that this was your purpose! >:D)

You picked up a nice 15 points on your last two tiles (and your builder turn stole my last tile, which I would have used to get 6-8 points), so I think that closed the gap from that 50+ margin of victory you were expecting.

I was quite pleased with this! That crfr got me 6 points for the road + 3 for the phantom farmer. I'd almost forgotten about the bonus turn it generated but was grateful of the 6 points I got with it for a final farmer...

I felt very bad for you after you misplaced your 2x guy, but as usual you made the best of a mistake/bad situation with smart plays later in the game.

Thanks, but it was entirely my own fault so there was no justification for trying to reverse it. Can't complain about the 20 points he got in the end, just wish I'd claimed them with a single meeple so the double could have been more helpful elsewhere!

Great game and good luck in the rest of your matches!

Thanks, but unless someone else joins our group I think I'm finished now. 2 wins and 2 losses probably isn't going to be enough to get me into the next round so it's all over for me now :'(
Title: Re: 2016 World Cup - Group D
Post by: MrNumbers on October 31, 2016, 01:41:07 PM
8 games played, 7 left.
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on October 31, 2016, 01:46:21 PM
Thanks MrNumbers
Title: Re: 2016 World Cup - Group D
Post by: Rosco on October 31, 2016, 01:58:56 PM
Interesting reading

Sent from my SM-G800F using Tapatalk

Title: Re: 2016 World Cup - Group D
Post by: Hounk on November 02, 2016, 08:58:23 AM
In case CarcinFool reads this, I would be availble tonight and wait in chat for our game. I think, laura82 is not to be heard of again? Correct me, if I'm wrong, but of course I would play her, too.
Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on November 02, 2016, 09:00:25 AM
Hounk -- could you start a game in about 1.5 or 2 hrs?


Sent from my iPhone using Tapatalk
Title: Re: 2016 World Cup - Group D
Post by: Hounk on November 02, 2016, 09:07:31 AM
I will be here. But we will need somebody to host, if you can't.
Title: Re: 2016 World Cup - Group D
Post by: Jéré on November 02, 2016, 10:14:23 AM
I will be here. But we will need somebody to host, if you can't.

The online server not working is an urban legend :)  It's totally fine in my opinion.
Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on November 02, 2016, 10:22:20 AM
Hounk -- I'm in the chat room when you are ready...
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on November 02, 2016, 10:23:54 AM
Hope you guys have a good game. I'm looking forward to seeing the result...
Title: Re: 2016 World Cup - Group D
Post by: Hounk on November 02, 2016, 10:36:33 AM
I'm in chatroom now, too. Online Server did not work a few weeks ago. Glad, if that changed again. :)
Title: Re: 2016 World Cup - Group D
Post by: Jéré on November 02, 2016, 11:30:52 AM
I'm in chatroom now, too. Online Server did not work a few weeks ago. Glad, if that changed again. :)

Ah ok, I didn't know. It's just that I used it extensively during the last 3 tournaments without any problems.
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on November 02, 2016, 11:36:13 AM
If anything goes wrong with the online server just save the game and email it to me. I'm back home from work now so can help with hosting if necessary.
Title: Re: 2016 World Cup - Group D
Post by: Hounk on November 02, 2016, 11:51:17 AM
Game went well, thanks. And I even finally won a game in this competition! 221:209

I had a good start with very lucky tile draw, outwinning the 16 point city with two wine and one textile, CarcinFool built with my double meeple, while he failed to do the same with the big city, I built on top of the map. So two of the trade goods, I was quite confident to get early on, and it turned out, I finally got them. Yet, when the farm battle started, the game got open again, and I was not secure of my win, till the result was displayed.
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on November 02, 2016, 02:24:06 PM
Wow, what an interesting result! Nice to see that everyone has at least one win. Congratulations Hounk :) and commiserations CarcinFool :(

Obviously the results could still change if a sixth person does join our group, but for the sake of argument I'm going to assume that nobody is which means that khalid was won the group with 8 points and Hounk will be 4th or 5th with 2 points.

I have 4 points and CarcinFool and Rosco both have 2 points, but must play each other, so one of them will almost certainly end up with 4 points (unless it's a draw).

This means that the fight for 2nd place in our group is still very much alive and well and will be determined by PD. My PD is 37. Rosco is on 19 and CarcinFool is on -63. So if Rosco wins the final game by 19 points or more he will finish the group with 4 points and 38+ PD for 2nd place (I'd be 3rd). If he wins by less than 19 points, I'd be 2nd and he'd be third.

If CarcinFool wins by 101 points or more, he would finish with 4 points and 38+ for 2nd place (I'd be 3rd). If he wins by less than 101 points, I will be 2nd and he will be 3rd.

So it appears that there is still a lot to play for. How much are tickets to watch the Rosco vs. Carcinfool match? :) :(y)
Title: Re: 2016 World Cup - Group D
Post by: Rosco on November 04, 2016, 01:04:00 PM
Carcinfool - will you be available tongith?
Title: Re: 2016 World Cup - Group D
Post by: MrNumbers on November 05, 2016, 02:32:00 PM
9 games played, 6 left (5 of them either won't happen or will involve substitute player).
Title: Re: 2016 World Cup - Group D
Post by: Rosco on November 10, 2016, 01:26:11 AM
Carcinfool - we need to play. Tonight?

Sent from my SM-G800F using Tapatalk

Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on November 10, 2016, 07:43:41 AM
Rosco -- I can try to play tonight, but I'm not sure yet I can make it. I'll try to connect to the chat room around 4:30 pm EST. Otherwise, are you around this weekend sometime?


Carcin' Fool
Title: Re: 2016 World Cup - Group D
Post by: Rosco on November 10, 2016, 10:00:34 AM
Yes ok

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Title: Re: 2016 World Cup - Group D
Post by: Rosco on November 10, 2016, 03:09:18 PM
here is the epic game with Carcinfool

it was even at every turn!

i am not writing a full run down but here are the scores

Title: Re: 2016 World Cup - Group D
Post by: CarcinFool on November 10, 2016, 03:58:47 PM
Rosco and I played a fun and tight game. As he mentioned it was close the whole way. I'm not 100% sure about this, but I don't think either of us was ahead by more than 10-15 points at any time.


I was a little bitter at the end because 2 of the last 4 pieces would have let me complete my large 13-tile, 3-pennant, 2-cloth city, but Rosco got both pieces on his last two turns. My builder spent much of the second half of the game languishing in that city -- for about 15 turns I never got a piece that I could add to get an extra turn. If I had gotten one of those pieces it would have been +14 city points , +10 trade goods points, +3 field points, and then 3 or 6 extra field points from placing another farmer on my extra builder turn.


But I can't be too bitter because I still wouldn't have moved on to the next round since I needed to win by 100+ points. ;-)


Fun tourney! Thanks for organizing Dan!
Carcin' Fool
Title: Re: 2016 World Cup - Group D
Post by: MrNumbers on November 10, 2016, 10:48:25 PM
Good game, guys!
But I can't be too bitter because I still wouldn't have moved on to the next round since I needed to win by 100+ points. ;-)
But you did another thing - didn't let Rosco to qualify to knock-out stage! He needed 6 more points to beat Danisthirty! :) Now, if nobody will replace laura82, khalidqasrawi and danisthirty will go to the next stage (however, khalidqasrawi qualifies anyway, regardless of presence of substitute player).
Title: Re: 2016 World Cup - Group D
Post by: MrNumbers on November 13, 2016, 01:52:10 PM
Technically it's not Monday everywhere in the World yet, but I think it's time to close the gate for the possible substitute player in Group D and to publish final standings in this group. Congratulations to khalidqasrawi and danisthirty!
Title: Re: 2016 World Cup - Group D
Post by: danisthirty on November 14, 2016, 04:27:07 AM
Technically it's not Monday everywhere in the World yet, but I think it's time to close the gate for the possible substitute player in Group D and to publish final standings in this group. Congratulations to khalidqasrawi and danisthirty!

Yes, I agree. There is no point waiting forever. It looks like our group is concluded...

I am happy to have qualified for the next stage (albeit only very narrowly) but it is a shame for all of us that our group was missing a person :(