Author Topic: Little graphical elements in Carc 2.0  (Read 2753 times)

Offline Maj. Frost

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Little graphical elements in Carc 2.0
« on: March 10, 2018, 08:22:02 AM »
I played new graphics just few time on tournaments. I always  considered those little elements on tiles to be just an effect of over energetic graphic designer, since they have no reflection in base rules.

Not until today, when I noticed on tile reference sheet, that those have names and repeat on every other tile. Those are things like Bauernhof, Kuhsstall, Wasserturm, Wegelagerer etc.

Is there any official publisher statement on those? Will those be used in some expansions? Maybe they already are?



Linkback: https://www.carcassonnecentral.com/community/index.php?topic=3882.0

Offline Klink010

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Re: Little graphical elements in Carc 2.0
« Reply #1 on: March 10, 2018, 09:06:50 AM »
The Markets of Leipzig already uses the different sheds (Ställe) and farmhouse (Bauernhof) for extra points for a field. I'm also wondering whether the other elements will be used in the future.

Offline Maj. Frost

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Re: Little graphical elements in Carc 2.0
« Reply #2 on: March 10, 2018, 02:08:35 PM »
I would expect to read at least a sentence or two in new manual about those little features.

Offline jungleboy

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Re: Little graphical elements in Carc 2.0
« Reply #3 on: March 11, 2018, 04:41:56 AM »
Still waiting for the Winter Edition animals to be officially incorporated into gameplay...

Offline Sinscerly

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Re: Little graphical elements in Carc 2.0
« Reply #4 on: March 11, 2018, 09:07:59 AM »
Have they a meaning :o :o :o
"What things can you find? Things that are hidden?
Do you know The WikiCarpedia?

Offline Maj. Frost

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Re: Little graphical elements in Carc 2.0
« Reply #5 on: March 11, 2018, 12:49:50 PM »
As a software developer I am amazed with this idea. This is board game implementation of so called "hooks" or "exits".
Developer inserts such elements and tells "Use it as you wish to modify the functionality".


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