Carcassonne Central

Carc Central Community => General => Topic started by: SxN on February 14, 2021, 06:06:55 PM

Title: Little gem on BGG
Post by: SxN on February 14, 2021, 06:06:55 PM
Maybe veteran players know of this; for me it is a nice discovery:

https://boardgamegeek.com/filepage/114286/carcassonne-score-track-and-starting-board# (https://boardgamegeek.com/filepage/114286/carcassonne-score-track-and-starting-board#)

Perhaps a bit difficult to reach with a large game...
Title: Re: Little gem on BGG
Post by: corinthiens13 on February 14, 2021, 09:45:38 PM
Maybe veteran players know of this; for me it is a nice discovery:

https://boardgamegeek.com/filepage/114286/carcassonne-score-track-and-starting-board# (https://boardgamegeek.com/filepage/114286/carcassonne-score-track-and-starting-board#)

Perhaps a bit difficult to reach with a large game...

This looks very nice!

If a CII version of this scoreboard exists, I'd definitely play with it!  :yellow-meeple:
Title: Re: Little gem on BGG
Post by: corinthiens13 on February 15, 2021, 04:08:00 AM
After having a closer look at this scoreboard, the left side has a farm that's too big  :-\

I play with WoF and it has the same problem, I'm always trying to own the biggest farm side of the WoF, as this makes it very easy to make a big farm. And if you get the chance to place a cloister or bridge to make the farm pass over one of the roads, you get an even huger field (sometimes I could get farms worth 250+ points with pig when playing megacarcassonne).
The City of Carcassonne has the same layout tweak.

An additional road or city that blocks the farm is missing on both this scoreboard, the city of Carcassonne and the WoF  :yellow-meeple:

Edit: Thanks to GQ11 mini expansion, the river source may be divided into two separate farms, avoiding this problem  :D