We can try...Tomorrow I'll have the morning free... I can make a list of simple interactions.
so... does anyone want to add something?
unfortunately the rules for these three latest expansions clearly say: There will be no official rules for interactions with other expansions.So I doubt you'll ever get answers to your questions from HiG.I do have one question about Fruit Trees, which TheSteveAllen asked on Slack:If you play adjacent to 2 trees, can you collect from both, buy from one and sell from another, immediately buy from one and sell the same fruit to another?The german says you many only take one action when placed next to 'a tree', so I believe not. But the English translation says: 'the tree' so it would imply you could take multiple tree-actions.
LabyrinthsAll road tiles connected to the labyrinth tile are part of one big multi-directional road. If an Inn is added then points are doubled if completed or zero if incomplete at final scoring.The labyrinth is not a junction.At game end, one point per road tile unless an Inn is part of the incomplete labyrinthine road with normal overmanning rules applying.WatchtowersYes, in keeping with rules for other expansions the monastery symbol represents all religious denominations. At game end - score as normal. The watchtower bonus is assigned to completed feature in which the meeple is placed on the watchtower tile.Over to others for the remainder.
Started by Meepledrone
Started by kettlefish
Started by reddalek