Question 2:When I finish, for example, a city with a builder, and the counting follower lands on a dark number field, is only then the dispatch to the use (and possibly even more dispatches at favorable scoring) and then the turn because of the builder of the second tile?In other words:Which of the rulesA (dispatch): ?The active player (and only that player) gets a Dispatch tile if one of his two counting followers lands on a dark number field (0, 5, 10, 15,...).?B (builder): ?On the next turn or a later turn, whenever the player places a tile that extends the road or city (with the builder), he then immediately draws a second tile and places it (this is the double turn and can only be performed once).?takes precedence?----------Answer to Question 2: Builder - double turn - DispatchThe BigBox4 says the following about the double turn by builders:Whenever a player places a tile that extends the road or city which includes his builder, he may take a double turn. Here, after performing the usual steps of deployment and scoring, the player draws another land tile, places it appropriately, and may then deploy another follower and carry out any necessary scoring. Then his turn ends.BigBox4 has the following comment about the dispatches:For each scoring round, the player gets only one dispatch ....From the builder you have two scoring rounds.If after the first scoring round a scoring figure of the active player lands on a dark field, he receives a dispatch. The active player performs the action of the dispatch.Only then does the double turn happen.As a more practical example, the player should first draw the second tile of the double turn immediately after the first scoring round, place the tile face down in his supply, then perform the dispatches-action, then turn over the face-down tile and place it. Then move wood and perform scoring. If the scoring figure is on a dark field again, the player again obtains a dispatch and performs its action.Anyhow, that is it what I'm reading by the rules - so far, the question is not asked, so I still have not inquired further (at HiG)obervet03 helped me with the translation
The river IIThe tile: GFluss5That is a tile with a great bridge over the river and joined the city segment to one city feature.The question at BGG was: How many fields are at the tile? Is the city-bridge separating the fields or is only the river separating the fields?The answer: Only the river is separating the field. At that tile are two different features of fields.
Odd tiles Does this tile have four farms or two? John's guess: Four. Otherwise people will start arguing about every bridge in the game! Correct. Bridges are considered to be roads. [Thanks to John Sweeney for this! - Matt]
The city-bridge is not separating the field.
The Flyer:The Flyer can land outside the City of Carcassonne (outside of the walls).
Code: [Select]Odd tiles Does this tile have four farms or two? John's guess: Four. Otherwise people will start arguing about every bridge in the game! Correct. Bridges are considered to be roads. [Thanks to John Sweeney for this! - Matt]What do you think about that? Should we trust the new interpretation of the rules?
Quote from: kettlefish on February 14, 2013, 05:26:01 AMThe Flyer:The Flyer can land outside the City of Carcassonne (outside of the walls).A flyer cannot land inside of the City of Carcassonne? Outside the walls would be the farms and roads attached to the city?Also, are the meeples inside protected from the Dragon?
The Magic Portal:The follower who comes through the magic portal can deployed outside the City of Carcassonne (outside of the walls) and can also deployed outside the Wheel of Fortune and outside the school.
If the flyer is allowed to land outside the walls, then the rulings about what is allowed on the city tiles needs to be revised so that the dragon, towers, magic portal, etc. can also interact with those tiles provided they only affect the area outside the wall.
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