Author Topic: YAER - Keyboard Active with Game Overview onscreen  (Read 2585 times)

Offline rfielder

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YAER - Keyboard Active with Game Overview onscreen
« on: December 30, 2014, 07:49:46 AM »
Farin:

YAER - Yet Another Enhancement Request.

At the end of a game, the Game Overview screen appears, with the playing area behind it.

While the Game Overview dialogue box is visible, it has the focus.  All keystrokes are directed to it.

Would it be possible to have keyboard output still directed to the playing area while the Game Overview is visible?  Specificially, the X and F keys, so you can turn on and off the Farm Hints, and the last tile placements.

I am finding that while trying to understand how a game ended, these two items can be useful, but they can also obscure some of the meeple placements, and depending on the colours used, some of the scores shown on the playing area.  By being able to turn on or off the Farm Hints and the last tile placements, you will be able to see the play area better.

This does mean redirecting keyboard output to either the Game Overview dialogue box or the main window, depending on which keys are pressed.  Therefore, this may not be possible.  It it is possible, it could be very useful.

Thank you, and Happy New Year!

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=1384.0
Robert Fielder
Brampton, Ontario, Canada  EST

Offline MrNumbers

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Re: YAER - Keyboard Active with Game Overview onscreen
« Reply #1 on: January 01, 2015, 02:43:28 AM »
As far as I am aware, you can turn on these requested features using a mouse, through "Window" menu (just tested it). So, if it is enough for you, this request can be canceled.
"I never lose. Either I win or I learn." (Nelson Mandela)

Offline rfielder

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Re: YAER - Keyboard Active with Game Overview onscreen
« Reply #2 on: January 01, 2015, 09:10:31 AM »
Perhaps we can see how Farin comments before deciding if this request should be canceled??

Maybe I am old school, but when a keyboard equivalent is provided for a mouse movement, I tend to expect both to be available at the same time.  If you are using the mouse, you should be able to do almost everything with the mouse, without bouncing between the keyboard and mouse.  Ditto with keyboard comments - good design means that when there are keyboard shortcuts, you should be able to keep your hands on the keyboard, not bouncing between mouse and keyboard.

Also, there is an issue with how these work when the game end dialogue box appears.  Even though both are turned off, they are clicked as if they are active on the menu.  In other words, to turn either on, you must click it twice.   Even if Farin considers this request to be one he can skip, the menu display does represent a bug.  Below is a screen shot showing the two items checked as if active, but clearly not showing on the board.


Offline farin

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Re: YAER - Keyboard Active with Game Overview onscreen
« Reply #3 on: January 01, 2015, 02:30:47 PM »
Hi

For some reaons, game overview dialog was converted to semi-transparent panel.
(I needed space for Leave game (return to lobby when playing through play server) and Play again)

So in current dev version thare is'n such issue, it's in single window
But it can be too big, so now I tuning apperance and considering some minimizeing or hiding funcionality.
In fact it would be nice to be able make minimize/hide control panel.


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