Sorry Yellow, I didn't know you had no idea about that feature, you just need to press F. Also if you press X, you see last tiles placed. If you feel that was too big a disadvantage we can replay the game, I just want to be fair.
@Gerry - thanks for the tip with the config.jaml file! @frankdux - I once managed to get a saved game to work. We didn't have to do anything special. Just closed JCZ, I loaded the game and my opponent connected back to me. Then we clicked Start and it worked! However, this was just once and on about a dozen occasions I've had games crash so we've followed the same procedure but it simply wouldn't load. I could load it, and my opponent could connect but the Start button didn't do anything. Maybe farin will know better, but 2.6 seemed a lot more stable than 2.7. We played the league using 2.6 which consisted of 42 games using the basic tiles and I only know of about 2 or 3 games that crashed and had to be restarted...@Yellow - I knew that farm hints were there and even went so far as to mention them in the JCloisterZone FAQ. I also suggested that they should be avoided to keep things fair to everyone but I guess not everyone read this. Personally I don't think they make a massive difference, but they could be seen as an unfair advantage against people who don't know about them (hence why I requested not to use them - but I'm aware that there can also be genuine mistakes). I agree that there should be a checkbox on the pre-game screen which sets whether or not farm hints can be used, this seems like a neat solution to the problem.
Because the Cup is already underway, I wouldn't demand people stop using. It is after all a trust issue. I for one will not use it. Call me purist!
The fact that JCZ includes any aids at all (well, mostly just farm hints that I can think of) isn’t an argument for using them simply because they’re there.
- A hotkey legend bottom right screen with shadowed hotkeys if disabled during the game.
Started by Sinscerly
Started by Bumsakalaka
Started by ac1982