Author Topic: Save game bug  (Read 1880 times)

Offline MrNumbers

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Save game bug
« on: April 03, 2015, 01:35:23 AM »
This bug happened in our last weekly game. I noticed before that JCZ doesn't ask me if I want to overwrite existing save then I do that. The same happened yesterday. Our game hung because one of the players ran out of power on his laptop. I saved the game and we continued it shortly after. Then near the end of the game another already known bug came in: red line with "Null pointer exception" text on it. Nobody could do a move, so I decided to save it and recreate. I saved it in the same file, as I did before, but, as I wrote before, no questions asked about overwriting old save. I thought that it is "by design", but when I loaded the saved game it appeared to be the old save, from the start of the game! So JCZ simply didn't save a game on an old spot without any warning! So I suggest to include some warnings about overwriting files or about NOT saving, because file already exists.

Linkback: https://www.carcassonnecentral.com/community/index.php?topic=1659.0
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Offline Hounk

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Re: Save game bug
« Reply #1 on: April 03, 2015, 03:11:26 AM »
About the "Null pointer exception": I noticed this bug before, but I think, it never happened with me, that the game completely hung after that. However, there are some occasions, it seems, I can not continue my move. (And since the red bar won't disappear once onscreen and in most of my online games appear rather early, I can't say, if this is related to each other.) But there is an easy walk around in this cases: I just write something in the chat line (nowadays normally just "-"), and instantly after hitting return, I can make my move. (I noticed, that this works, because in the first few times, I simply wanted to notify my opponents, that the game is hung, and wrote some text in the chat line, which also instantly made me able to continue.)


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