Carcassonne Central
Carc Central Community => News and Events => Topic started by: Hovari on March 04, 2016, 08:58:26 AM
-
there is coming new game magazine. and there is two tile for carcassone?
http://spiel-doch.eu/
There was link for spiel box
http://www.nostheide.de/webshop3/product_info.php?products_id=450
(http://www.nostheide.de/webshop3/images/product_images/popup_images/450_0.jpeg)
-
This looks like an old and a new tile? Very interesting!
-
What does Spiel Doch mean?
I've ordered a copy for myself in any case... :@
-
yeah, i ordered two copies. was only 11,90 with shipping. i show this on twitter today.
To be honest, havent have time to play Carcassonne in long time.. i have maybe missed some new stuff since Burgen in Deutschland. And this is my first visit here in long time (again). havent have time to be in internet.
What does Spiel Doch mean?
I've ordered a copy for myself in any case... :@
Chrome translated it to GAME BUT! ;D
-
...And this is my first visit here in long time (again). havent have time to be in internet.
Welcome back! Have a merit for sharing your discovery... :) :(y)
Chrome translated it to GAME BUT! ;D
I tried this too, but assumed this wasn't the correct title!
-
I can't tell if the new tiles are the new artwork, the old artwork, or for the Star Wars version. Google translate didn't exactly help. If I wait to find out what they are, will it be too late?
If the tiles are what is shown on the cover and its just a maze of roads in old and new artwork, not sure what that would do.
-
It looks more like one tile in old artwork and one tile in old artwork with dark green fields (e.g. Festival, Plague etc) to me. Which would be kind of funny :)
-
I can't tell if the new tiles are the new artwork, the old artwork, or for the Star Wars version. Google translate didn't exactly help. If I wait to find out what they are, will it be too late?
If the tiles are what is shown on the cover and its just a maze of roads in old and new artwork, not sure what that would do.
i think it's for orginal. they have own rule also. Chrome translated the page like this..
Carcassonne , Star Wars and more in the 2nd edition of GAME BUT!
The idea of a new magazine for those who are interested in board games, but not want to start with the more complex titles, met in 2015 on open ears: At the premiere of ! GAME BUT proved last fall the target group of casual gamers as as great as open , Now On March 17, which appears second edition with a varied mix of topics and promises to all who like to play - and who does not? - Entertaining reading material.
The cover shows the game author Klaus-Jürgen Wrede , who with Carcassonne one of the greatest board game hits invented in 2000 at all. We illuminate the Carcassonne -Stammbaum with its many ramifications and set equal to two new expansion platelets including instructions at. A subject area is dedicated to the " Star Wars " saga, the seventh part of the cinema just celebrated tremendous success; Of course the crowd-pulling license would also be the game makers do not close, and so there are quite a number of adaptations, including one from Carcassonne . For prime time running the big Saturday night show " The game begins on March 19 for the third time in the ZDF and brings the family hobby board games in the living room"; we could take a look behind the scenes at rehearsals, and moderator Johannes B. Kerner stood us in an interview to answer questions. A penguin game is in the Antarctic tried, in the immediate vicinity of the animal Smoking carrier. Can play figures to be angry? You will be surprised when the usual suspects in the confrontation " criminals Pöppel know". The rest of the book is chock full of games tests that not only make recommendations, but also criticism. Best juggle Which Apps with words, suitable for children, teens and travelers or bring the thinking cap on, readers learn in this second edition of GAME BUT! also.
-
I may have exaggerated, but I ordered four copies :)
-
You guys are making me poor. I've ordered one as well.
-
I ordered one too, but I'm only interested in old art. If there are new artwork tiles and/or Star Wars tiles, I could send them on to another member.
-
I ordered one too, but I'm only interested in old art. If there are new artwork tiles and/or Star Wars tiles, I could send them on to another member.
Same train of thought here!
-
It would be great if the magazine cover had Klaus-Jürgen Wrede juggling the new edition and the offshoots while dropping the old edition on the floor. :P
-
How exciting!!!!!!! I have done it and bought a few copies!!
-
I took the liberty of not ordering 40 copies myself. :D
-
Bloody hell! Better buy it before you lot make it sell out and become unobtainable!
-
I think its 1 for over hills and one for.new.edition..
-
(http://i.imgur.com/kdE8vR5.jpg)
-
I think its 1 for over hills and one for.new.edition..
If that's the case, whoops. I wonder if I can cancel!!
-
I think its 1 for over hills and one for.new.edition..
That would be really lame... :(
-
I think its 1 for over hills and one for.new.edition..
That would be really lame... :(
Well i think we cant say nothing for the colors, i think the green is not field, it's more likely walls of maze.
-
I took the liberty of not ordering 40 copies myself. :D
You went for 50 copies didn't you?
-
Ordered.
Well, this is exciting, isn't it?
-
Ordered mine as well! I agree that it looks like equivalent tiles for the old and new art style, which would fit with the magazine's theme of the telling the history of Carcassonne's.
Is it going to be The Maze, perhaps? Any wild guesses as to what the rules might be? :)
-
It's one tile for the old artwork and one for the new (according to spielbox themselves).
SPIEL DOCH! is PLAY with a demanding PLEASE, something like DO PLAY!
-
Ordered.
Well, this is exciting, isn't it?
Or a major letdown. But as JT said, it could be part of a great story.
EDIT: BRILLIANT news, Fritz! Merit to you!
-
I'm not going to order it. So ha! You can all make fun of me 4 months from now when it is selling for $30 or €30 on Ebay.
Any wild guesses as to what the rules might be? :)
Any meeple on a road, city, or cloister connected to the maze scores the feature, but gets removed from the game.
It's one tile for the old artwork and one for the new (according to spielbox themselves).
SPIEL DOCH! is PLAY with a demanding PLEASE, something like DO PLAY!
Thanks! Merited!
-
The maze will get meeples from the old version lost for so long that they come out in the new version. A transport tile haha >:D
-
Well call me a sucker for a new expansion because I've ordered my copy! For only 2 tiles! I feel a little silly - but only a little!
-
Can't be left out of the Maze.
Ordered one :)
-
No!!! I didn't want to spend any more money!!1 :@ :green-meeple: :@
Oh well, new tiles!!!!!!!!
-
Ordered mine and I don't read German nor have any need for the Carc2.0 tile. So I just spent how much for a single tile...?
-
It's all about the FOMO (Fear of Missing Out) that drives purchases like this for me. Nobody wants to be the only person who doesn't have this, especially if they also had the chance to get it for a reasonable price when it was new. :'(
-
It's all about the FOMO (Fear of Missing Out) that drives purchases like this for me. Nobody wants to be the only person who doesn't have this, especially if they also had the chance to get it for a reasonable price when it was new. :'(
Precisely (sadly). I grabbed Crop Circles I, Plague, Tunnels, and CS&C soon after they came out just out of a fear that they wouldn't be available in the future. For all of those I was proven correct. Bloody Cathars, meanwhile, cost me around $7/tile after shipping. I suppose this tile is comparable, but at least I get another (worthless to me) tile and a magazine I can't read.
-
WTB ;D
-
Ordered mine and I don't read German nor have any need for the Carc2.0 tile. So I just spent how much for a single tile...?
Same here :black1-meeple:
-
It's all about the FOMO (Fear of Missing Out) that drives purchases like this for me. Nobody wants to be the only person who doesn't have this, especially if they also had the chance to get it for a reasonable price when it was new. :'(
Precisely (sadly). I grabbed Crop Circles I, Plague, Tunnels, and CS&C soon after they came out just out of a fear that they wouldn't be available in the future. For all of those I was proven correct. Bloody Cathars, meanwhile, cost me around $7/tile after shipping. I suppose this tile is comparable, but at least I get another (worthless to me) tile and a magazine I can't read.
Buying tiles early can work the other way as well. I bought the Müller edition when it came out basically just to get 6 tiles for The Besiegers and it was quite a pricey eBay purchase. Then later that expansion came up for normal prices on Cundco!
-
i really like the new tile. It better have some cool rule and not something lame like darmstadt, that one was dissapointment for me...
Ps: I dont have anything against darmstadt, i actually like the art on them a lot, but I think the rules for them is a wasted potential.
-
Is there a way to order this to ship to the US?
Edit: Never mind, found it
-
Bloody Cathars, meanwhile, cost me around $7/tile after shipping. I suppose this tile is comparable, but at least I get another (worthless to me) tile and a magazine I can't read.
$30 isn't so bad. I've seen people pay more for La Porxada than that, even when it's just a home-made sticker stuck on a blank tile.
Buying tiles early can work the other way as well. I bought the Müller edition when it came out basically just to get 6 tiles for The Besiegers and it was quite a pricey eBay purchase. Then later that expansion came up for normal prices on Cundco!
True, but back then there was no way of knowing that it would eventually be released as a stand-alone expansion. Still, you got a cool tin box and some spare tiles out of it so it wasn't all bad.
-
Buying tiles early can work the other way as well. I bought the Müller edition when it came out basically just to get 6 tiles for The Besiegers and it was quite a pricey eBay purchase. Then later that expansion came up for normal prices on Cundco!
True, but back then there was no way of knowing that it would eventually be released as a stand-alone expansion. Still, you got a cool tin box and some spare tiles out of it so it wasn't all bad.
I agree. At least with the Müller edition, you received a whole base game and a cool tin. That's much more than one gets when buying Cathars or Corn Circles I (unless somebody miraculously finds a base set with Kornkreise still – unlikely).
-
Interesting, does this magazine or tiles will be available in Essen? If this is the case, I could wait till October :)
-
Are you willing to take that chance? :P
-
Tempting :))
Das Cover ziert der Spieleautor Klaus-Jürgen Wrede, der mit CARCASSONNE im Jahr 2000 einen der größten Brettspiel-Hits überhaupt erfand. Wir beleuchten den CARCASSONNE-Stammbaum mit seinen vielfältigen Verästelungen und legen gleich zwei neue Erweiterungsplättchen „Labyrinth“ (eines im alten und eines im neuen Design) samt Anleitung bei.
So, only a single new tile. Worth it :gray-meeple:
-
Das Cover ziert der Spieleautor Klaus-Jürgen Wrede, der mit CARCASSONNE im Jahr 2000 einen der größten Brettspiel-Hits überhaupt erfand. Wir beleuchten den CARCASSONNE-Stammbaum mit seinen vielfältigen Verästelungen und legen gleich zwei neue Erweiterungsplättchen „Labyrinth“ (eines im alten und eines im neuen Design) samt Anleitung bei.
The important bit from Google Translate: one in the old and a new design.
I guess I won't cancel my order after all ;)
-
Well, guess I'll wait for the 17 in my library :)
-
I'm looking forward to both tiles! I have little doubt I will succumb to the pressures of CII any day now.
My will is breaking.
-
I'm looking forward to both tiles! I have little doubt I will succumb to the pressures of CII any day now.
My will is breaking.
Your will is strong you have to keep fighting :))
-
I'm looking forward to both tiles! I have little doubt I will succumb to the pressures of CII any day now.
My will is breaking.
Your will is strong you have to keep fighting :))
::)
-
There are lots of people with just the new artwork that would love the new artwork tile from the oldstyle collectors!
-
There are lots of people with just the new artwork that would love the new artwork tile from the oldstyle collectors!
My hope is on those people!
-
I'm not interested in the new art tile at all, so here is a very silly question... is there anyone who only wants the tile in the new art and is willing to part with the one in the old? ::)
-
Do we yet know what these tiles look like? Depending on what is drawn, the one with the new artwork might not be completely hideous ...
-
Do we yet know what these tiles look like? Depending on what is drawn, the one with the new artwork might not be completely hideous ...
Look at the bottom right corner of the magazine cover in the original post of this thread.
-
Do we yet know what these tiles look like? Depending on what is drawn, the one with the new artwork might not be completely hideous ...
Look at the bottom right corner of the magazine cover in the original post of this thread.
D'oh! Thank you!
-
For everyone who bought just for the old artwork title, I am interested in the new style tile (1 is fine, 2 might be better. :P). Would be much Appreciated. :blue-meeple:
-
I've caved and bought this too...Ill probably be keeping both tiles because whilst I don't have 2.0 yet I'm starting to accept I'll probably end up with a copy at some point, most likely with a big box.
Anyway, back on topic, I'm quite excited by the tile(s), they look really interesting! Even if there's not any cool rules with them I think they look great from the small picture.
-
Yep, this is my take on it too - I want the old artwork tile and if I ever make the switch to the new art (which would require a big box and some original content), then I'll have a tile for that too.
-
Has anyone received their copy yet? I placed an order a few weeks ago to no avail...
-
Has anyone received their copy yet? I placed an order a few weeks ago to no avail...
It comes out the 17th of March, so no wonder you haven't received it yet ;)
-
Has anyone received their copy yet? I placed an order a few weeks ago to no avail...
It comes out the 17th of March, so no wonder you haven't received it yet ;)
I feel like a noggin!
-
I found something about the rules that come with the new labyrinth tile.
Game rules
Mix the labyrinths among the original tiles. When you draw one of the labyrinth tiles, you place it according to the normal rules and are allowed to put a meeple on it (also in compliance with the standard rules). The labyrinth is not a crossing; all outgoing roads are interconnected. Consequently, if you want to put a meeple on the labyrinth, any road you connect it to has to be unoccupied. The meeple then is a highwayman on all the connected roads.
Both tiles have the same function and can be played with both editions.
Not that spectacular if you ask me....
-
Where's your source?
Sounds like a road to me. Not the most exciting rule.
-
Could be irony from their part. In a maze of rules this maze requires no additional rules. :)
-
The official rules (in translation): http://spiel-doch.eu/uebersetzungen-beilagen-translations-add-ons/
I also think there should be a rule with a labyrinth oder maze thematic ...
One idea: you can place a follower on all four roads. They stay there until all 4 roads are completed, no scoring before.
When all 4 roads are completed the labyrinth is completed the scoring is as follows: Compare the length of the roads (number of tiles), the player with the shortest road gets the points for the longest road and vice versa, the player with the scond longest road gets the points for the second shortest road and vice versa.
-
The only hope is this:
You’ll find a rule variant for advanced players at www.carcassonne.de.
-
So it's just a big roundabout for a single Road. Woot. I'm entirely unenthused. This has already been made for one of the other expansions...Catapult or Bazaars I want to say...
-
The official rules (in translation): http://spiel-doch.eu/uebersetzungen-beilagen-translations-add-ons/
This was my source indeed. Though i like to play with roundabouts, i was hoping for more when i ordered the magazine. Let's hope the advanced players rule will bring more....
-
advanced rules: play it like a 4-way junction :(y) :(y)
-
The official rules (in translation): http://spiel-doch.eu/uebersetzungen-beilagen-translations-add-ons/
This was my source indeed. Though i like to play with roundabouts, i was hoping for more when i ordered the magazine. Let's hope the advanced players rule will bring more....
Aaargh >:( I was hoping it would't be this exactly... well I will wait for advanced rules
-
It's a single tile promo expansion for a game that has been making expansions for 15 years. Was everyone really expecting some amazing new gameplay out of it?
So I'm not bothered by it. The fact that they're trying to institutionalise the 'play with both editions together' is what really bugs me.
-
So I'm not bothered by it. The fact that they're trying to institutionalise the 'play with both editions together' is what really bugs me.
But why wouldn't you do this? The two version ARE compatible with each other after all... >:D
/me ducks for cover
-
So I'm not bothered by it. The fact that they're trying to institutionalise the 'play with both editions together' is what really bugs me.
But why wouldn't you do this? The two version ARE compatible with each other after all... >:D
/me ducks for cover
Keep ducking at Oxford! :)
Not to try to hijack the thread, but when the 'play with both editions together' idea was promoted, it seemed to me like a workaround for the fact that there were no expansions yet in the new art. Which I can understand, even though I strongly disagreed with the idea of playing both together.
With these two tiles - one in each art - I thought they had finally realised the division that they've created in the game and offered a 'best of both worlds' solution: if you like the old art, play with this tile; if you like the new art, play with that tile.
But no: apparently instead they're still trying to get us to mix art.
-
Advanced variant: Mix the labyrinths among the original tiles. If you draw the new art work style Labyrinth, you automatically lose the game.
-
This Labyrinth tile has me thinking that we really should come up with a few variant start tiles that have some special feature unique to the start tile that all players can earn a bonus off of if they expand from it (kind of like the German Castles mechanic but on a single tile). Just something to get the game started on the right foot. It doesn't even have to score points – it should just stand out like the start tile in Hunters & Gatherers does.
-
This Labyrinth tile has me thinking that we really should come up with a few variant start tiles that have some special feature unique to the start tile that all players can earn a bonus off of if they expand from it (kind of like the German Castles mechanic but on a single tile). Just something to get the game started on the right foot. It doesn't even have to score points – it should just stand out like the start tile in Hunters & Gatherers does.
How about a cccc tile like the non-cathedral one in Inns & Cathedrals with 4 separate city caps, and each cap has a player-neutral builder in it which generates a bonus turn for anyone with at least one knight in that city?
-
This Labyrinth tile has me thinking that we really should come up with a few variant start tiles that have some special feature unique to the start tile that all players can earn a bonus off of if they expand from it (kind of like the German Castles mechanic but on a single tile). Just something to get the game started on the right foot. It doesn't even have to score points – it should just stand out like the start tile in Hunters & Gatherers does.
How about a cccc tile like the non-cathedral one in Inns & Cathedrals with 4 separate city caps, and each cap has a player-neutral builder in it which generates a bonus turn for anyone with at least one knight in that city?
What happens if the first player draws a FFRR tile? Or FRFR? Or anything else without a city?
Although I must say that I think a neutral builder is a cool idea in general.
-
This Labyrinth tile has me thinking that we really should come up with a few variant start tiles that have some special feature unique to the start tile that all players can earn a bonus off of if they expand from it (kind of like the German Castles mechanic but on a single tile). Just something to get the game started on the right foot. It doesn't even have to score points – it should just stand out like the start tile in Hunters & Gatherers does.
How about a cccc tile like the non-cathedral one in Inns & Cathedrals with 4 separate city caps, and each cap has a player-neutral builder in it which generates a bonus turn for anyone with at least one knight in that city?
What happens if the first player draws a FFRR tile? Or FRFR? Or anything else without a city?
They lose immediately. Or something else happens. I don't know yet, I hadn't thought that far ahead...
I suppose maybe the start tile could be a 2-city cap tile with a road on one of the other sides and a field on the other. The road could also have a builder. Maybe.
-
Reading through this thread has made me sad that I'll be owning a potential useless tile. Then again, the completionist in me will be kicking myself in a years time if I didn't own it.
The choice is too much to handle!
-
Reading through this thread has made me sad that I'll be owning a potential useless tile. Then again, the completionist in me will be kicking myself in a years time if I didn't own it.
The choice is too much to handle!
As with many, you became maze-merized. *ducks the tomatoes* ;)
-
not mesmer-mazed? ;D
Edit: Say that 3 times fast!
-
OK. The awful pun police are on their way. Run while you still can Paul and Decar! C:-)
-
I come with my own get away vehicle! Jump in Paul. We'll leave Dan CORN-fused...get it maze, maize...corn
-
I come with my own get away vehicle! Jump in Paul. We'll leave Dan CORN-fused...get it maze, maize...corn
I wouldn't worry much. I am the Paul-ice, staying cool! (look at my profile image pose)
-
I come with my own get away vehicle! Jump in Paul. We'll leave Dan CORN-fused...get it maze, maize...corn
I wouldn't worry much. I am the Paul-ice, staying cool! (look at my profile image pose)
I simply can't compete with your skills. They're as fine as grain!
-
Yeah! My order has been shipped! emoji code7]
-
Yeah! My order has been shipped! emoji code7]
Mine too. Just got an email from them.
-
Yeah! My order has been shipped! emoji code7]
Mine too. Just got an email from them.
SAme here :red-meeple: :black1-meeple: :white-meeple:
-
Mine 3...no wait 4!
-
Whoop whoop, i also got the email. Curious about the advanced player rules...
-
I've received the email as well. Starting to get really excited!
-
Was hoping to make you a picture yesterday beccause I could directly go to any Press shop here but nothing ...
Editor confirmed that the first copies will be available this saturday in the train station ... SO maybe you get a picture tomorrow ;)
-
At CarcF are the German rules.
http://www.carcassonne-forum.de/viewtopic.php?f=235&p=39385#p39385 (http://www.carcassonne-forum.de/viewtopic.php?f=235&p=39385#p39385)
-
Both those tiles look nice - New and Old style are very similar - I don't think either would look out of place in either style of game. :(y)
-
Me too! Yay!!!
-
I got email today....
New status: Shipped ;D
Yahooo
-
Ditto. I love getting new tiles.
-
Grrrr the shop will just have it on monday ... Makes the waiting even more intense :p
-
Mine just arrived! Photos in a moment...
Edit:
(http://i.imgur.com/tVnDybYl.jpg)
(http://i.imgur.com/5zjl35fm.jpg)
(http://i.imgur.com/LN81F8gl.jpg)
Also: 100th post!
-
Google translates to:
this edition of the SPIEL DOCH! It comes with two new platelets for Carcassonne . one has been illustrated in the style of the classic edition of Doris Matthaus , the other in the style of the current issue of Anne Patzke .
Spelregel | Mix the mazes platelets under the previous. You draw one of them, just put it on after normal rules and can search for a normal control a meeple put it. The labyrinth is not crossing, any outgoing streets are interconnected.
do you want to put a meeple on the labyrinth, all roads to the you put on, so its still unoccupied. the meeple is then highwaymen on all connected roads. Both have the same function and platelets can expenditure with two to play. A rule- variant for advanced players , check www.carcassonne.de
Seems like a RRRR tile with all four roads connected to each other. I've had a quick look on carcassone.de for the variant but couldn't find anything.
-
Mmm seeing these tiles next to one another makes me think how much I love the classic Doris Matthäus artwork. It is so lovely and, personally, I have no problem saying one is clearly superior to the other one.
-
Both versions look good. The houses in the new version seem to be in some medieval cul-de-sac.
Quick question, how come some spielbox exclusives show up on Cundco.de (halflings) and BGG(flatiron for NY 1901), but others do not (the plague)?
-
One of those tiles is on it's side.
Playing my first game with the new tiles right now.
-
The houses in the new version
I'm pretty sure the one with the houses is the old art version. The one without houses has the same grass as the new art tiles, and the houses match the style of the old art houses.
-
The houses in the new version
I'm pretty sure the one with the houses is the old art version. The one without houses has the same grass as the new art tiles, and the houses match the style of the old art houses.
It's hard for me to tell without seeing other tiles surrounding them. I like the houses a bit more.
Doris Mattaus is to David Lee Roth as Anne Patzke is to Sammy Hagar.
-
The houses have Doris Doris Matthäus's art style, as do the bushes.
The second tile, with just hedges, looks very much like Anne Pätzke's.
Both tiles have excellent artwork for their own reasons. I'm sure both can be used with either edition without looking out of place.
-
Played a first game with the Labyrinth tiles. Couldn't decide which major expansion to use so decided not to use any nor the base game! Instead this picture shows the Labyrinth tiles with: -
La Porxada
The Russian Promo
GQ Expansion
Spiel 14
Spiel 15
Darmstadt
The King
The Besiegers
The Wind Roses (start tile)
The Festival
The Corn Circles II
The Gold Mines
The Ferries
The Witch and Mage
The Flying Machines
:blue-meeple: 161 (with both the King and the Robber Baron tiles)
:black1-meeple: 125
:white-meeple: 118
:yellow-meeple: 109
-
Crazy game and photo! Great stuff (+1). Looks like they went for festival and windrose green....some people won't be happy with that. Ironically the AP tile matches better.
-
I have to agree with Decar, It seems to me that they both can be used in both editions (which is kind of interesting!)
I do like the houses more.
-
Looks like they went for festival and windrose green....some people won't be happy with that. Ironically the AP tile matches better.
*Sigh* Why can't the green ever be consistent? Yes, I agree that the new art tile matches better with the green of (most) of the old art, and since the new art tile doesn't contain the things I don't like about the new art, I'll probably use that rather than the dark green one.
-
Sounds like a compromise!! :black1-meeple: :blue-meeple: :green-meeple: :red-meeple: :gray-meeple: :violet-meeple: :pink-meeple: :orange-meeple: :white-meeple: :brown-meeple: :neutral-meeple: :yellow-meeple:
-
I wonder if the choice of the Labyrinth theme has anything to do with the novel of that name by Kate Mosse set in Carcassonne: http://www.independent.co.uk/travel/europe/labyrinth-how-historic-carcassonne-inspired-a-bestseller-8545504.html
It might just be a coincidence!
-
I wonder if the choice of the Labyrinth theme has anything to do with the novel of that name by Kate Mosse set in Carcassonne: http://www.independent.co.uk/travel/europe/labyrinth-how-historic-carcassonne-inspired-a-bestseller-8545504.html
It might just be a coincidence!
It could have sparked the idea, for sure.
By the way, we have talked about this book here before (http://www.carcassonnecentral.com/community/index.php?topic=463.msg13682#msg13682). It's on my bookshelf and I'm sure that it has appeared in the background of a few of my game photos that I've posted here too.
-
i got mine today! wohoo. and yeah, i still live in Finland.
Picture with other tiles.
(http://i.imgur.com/GWOms97.jpg?2)
-
How does it look with the new edition?
-
I like how the CarcII tile matches the old original artwork really well but the CarcI tile matches the German Castles tiles well. Clearly CundCo is capable of properly colour-matching tiles, why can't they get them right, then?
-
BigBox 4 (with all the minis):
The complete tiles have also in the dark green like the German Castles and the new tile with the C - graphics by Doris Matthäus.
-
BigBox 4 (with all the minis):
The complete tiles have also in the dark green like the German Castles and the new tile with the C - graphics by Doris Matthäus.
So if you own Big Box 4 and these expansions, it's a matching set! That's not promising. I don't like the dark green as much as I don't like the new graphics. Katharer, Plague, Darmstadt, and Kornkriese are also all dark-grass expansions, I believe.
-
How does it look with the new edition?
Hope to see that, i dont own the new version. i stick with the old one.
-
By the way, we have talked about this book here before (http://www.carcassonnecentral.com/community/index.php?topic=463.msg13682#msg13682). It's on my bookshelf and I'm sure that it has appeared in the background of a few of my game photos that I've posted here too.
And here it is:
(http://uploads.tapatalk-cdn.com/20160321/5bd97246e62c2152e0c144e763af378b.jpg)
-
And another one, because I received my tiles today!
(http://uploads.tapatalk-cdn.com/20160322/49769a2670edc62925e63996322769e5.jpg)
-
Gave you a merit for that books-picture because:
A. I love books
B. I love old books and some of these look fantastic
How old is that 'dante-club' book?
-
Gave you a merit for that books-picture because:
A. I love books
B. I love old books and some of these look fantastic
Thanks!
How old is that 'dante-club' book?
Not too old - it's a 2004 printing. I got it at a second-hand book sale about a year ago. It's a novel set in the mid-19th century, so perhaps it's made to look that old.
My oldest books are a mixed set of Edward Gibbon's Decline and Fall of the Roman Empire - all seven volumes are more than 100 years old (each printed between 1903-15).
(http://uploads.tapatalk-cdn.com/20160322/cf8ec29c13474f672c9d388f5cac0223.jpg)
-
Oh, beautiful!
-
I have just recioeved mine!
And on the books front - we have just dropped off a Shakespeares Complete works (Original facsimile from 1850 ish) at the auctioneers.
-
Google translates to:
this edition of the SPIEL DOCH! It comes with two new platelets for Carcassonne . one has been illustrated in the style of the classic edition of Doris Matthaus , the other in the style of the current issue of Anne Patzke .
Spelregel | Mix the mazes platelets under the previous. You draw one of them, just put it on after normal rules and can search for a normal control a meeple put it. The labyrinth is not crossing, any outgoing streets are interconnected.
do you want to put a meeple on the labyrinth, all roads to the you put on, so its still unoccupied. the meeple is then highwaymen on all connected roads. Both have the same function and platelets can expenditure with two to play. A rule- variant for advanced players , check www.carcassonne.de
Seems like a RRRR tile with all four roads connected to each other. I've had a quick look on carcassone.de for the variant but couldn't find anything.
Is there any more news on the official variant rules? I can't find anything on HiG. I've emailed them in case we are missing something!
-
Carcassonne Forum has a must tidier English Translation for this: http://carcassonne-forum.de/viewtopic.php?f=235&t=3170&sid=52ba8ff825a9df5d2fa6fef2a2fce939
No word on 'official' variant.
-
No word on 'official' variant.
Our unofficial ones are better anyway :P
-
Ordered together with the Kathedralen :)) :)) :))
-
My magazine just came today.
In New York, which is probably why it took a bit longer than other people.
-
New York is a pretty long state :)
Good info, thank for letting us know!
Enjoy the tiles :) the magazine looks great too!
-
Hi there
The two new tiles from the magazine are listed with rules on BGG. I bought them both on Ebay this morning! Called Labyrinth tiles.
One is the old artwork and one is the new but they can both be used together. Link for more information below!
https://boardgamegeek.com/thread/1545353/labyrinths-carcassonne-official-english-french-and
-
Welcome to Carcassonne Central orangeperil1 :(y)
-
Just a heads up but the Advanced Rule hyperlink doesn't work on BGG. It sends you to a page with the rules for Carc 2, not the Labyrinth! Can't find it on carcassonne.de at all!
-
At the HiG homepage (http://www.hans-im-glueck.de/carcassonne/mini-erweiterungen/carcassonne-das-labyrinth/) is the advanced rule for the Labyrith - but it is only in German:
http://www.hans-im-glueck.de/fileadmin/data_archive/Regeln/CarcLabyrint_Regel_Final.pdf (http://www.hans-im-glueck.de/fileadmin/data_archive/Regeln/CarcLabyrint_Regel_Final.pdf)
-
Thanks Kettlefish! There's a typo in the second paragraph! Meepel!
Quick Gtranslate:
Because the maze makes the relationships of streets, pretty straightforward, the onset of Meeple in this variant is regulated differently. If you plant the Laybrinth, you may also be a Meeple use it, if there is already a Meeple on one or more associated roads. If these Meeple belong, it does not matter.
If you plant in the further course of the game one tile to an output of Laybrinths on, on which no Meeple is, you may there use a Meeple, although on the other connected through the labyrinth streets and along the maze itself a Meepel is.
You lay a road to an existing road on which there is already a Meeple, you may, however, (as before) Installation no Meeple. As for the maze and the four outgoing roads exempted.
Examples:
1) You put the labyrinth simultaneously on a road to that you also connect with it. Although already are on this road a Meeple, you must a Meeple to the maze running.
2)Green sets a later street to a vacant Labyrinth output. He also may use a Meeple, although already are Meeple on the maze and the adjacent streets.
3) You put later a road on to a maze output. Since there already are standing a black Meeple, you may not have your Meeple street use.
Scoring:
The labyrinth and the associated roads are counted when all these roads are completed. Do you have the majority of Meeple on the maze and the associated roads, you get as usual for each card 1 point. In addition, you will receive for each Meeple, standing on the maze or on a connected roads, 2 points. If several players have the majority of which everyone gets the full points.
Example: You and Black get 8 points for platelets and 10 points for the 5 Meeple on the tiles. So a total of 18 points
-
Thanks for the translation Google (and Decar I guess... :P). I like the advanced rules, I can imagine calculating the scoring with attached German cathedrals would be fun!
-
So if I'm reading this correctly:
Placing
- You can place the labyrinth in any location that a RRRR would usually fit.
- When you place the tile, you may add a meeple to it regardless of any meeples currently occupying any connected roads.
- If you place a tile extending one of the four roads leading out of the maze, you may add a meeple to it, providing that there are none already on that particular road; it does not matter whether any of the other three roads have meeples on them.
Scoring
- When scoring, the labyrinth connects all four outgoing roads into one, and that large connected road is scored as usual.
- The player who receives the points also receives 2 further points per meeple (regardless of colour) standing on the large connected road.
- In the case of a tie, each player receives the full amount of points.
-
Yes, it's basically scored as one big road, but with funky gloming rules.
Also the Labyrinth tile is worth 2pts not 1 as a road.
-
Cool. I'll edit the post to include that for anyone who's skimming through looking for the alt rules.
-
Great stuff. Better than the Germenglish rues I shoved through google! Im guessing Guy is working on a beautiful version for us :) fingers-crossed
-
This is quite a nice rule variant actually. I like that it is different from the four way road in the catapult and adds a bit of a focus on the tiles :)
I'm happy there have been a couple of expansions that have had a focus on roads, I often feel they can get a bit neglected!
Thank you for the translations!
-
Also the Labyrinth tile is worth 2pts not 1 as a road.
I don't think that this is correct. If you look at the scoring example in the PDF that kettlefish added, there are 8 tiles in the road including the Labyrinth tile and it is just worth 8 points for the tiles (plus an additional 10 points for the meeples).
So the Labyrinth must just be worth 1 point, the same as normal road tiles.
(http://s10.postimg.cc/x363590yh/image.jpg)
-
Yes thanks JT, I've tidied up the posts so not to confuse anyone!
-
I tried to use a more standard english:
Because the maze makes the connections of streets intricate, the rules for placing of Meeple in this variant are different.
If you place the Laybrinth tile, you may place a Meeple on it even though there are already Meeple on one or more associated roads. It doesn't matter to which player those Meeple belong.
If in the further course of the game you place one tile with a road to an exit of the Laybrinths tile on which no Meeple is, you may place a Meeple on it, although there are Meeple on other roads connected by the labyrinth and on the labyrinth itself.
If you place a tile with a road connecting to a an existing road on which there is already a Meeple you may not place a Meeple on it (as in the regular rule). The excaption is only for the labyrinth and the four branches.
Examples:
1) You place the labyrinth to a road that you also connect with it. Although there is a Meeple already on this road, you may place a Meeple on the labyrinth.
2) Later Green places a street connecting to a vacant Labyrinth branch. He also may use a Meeple, although already there are Meeple on the Labyrinth and the adjacent streets.
3) Later you place a road connecting to a maze branch. Since there already is a black Meeple on that branch, you may not place one of your Meeple on the road.
Scoring:
The Labyrinth and the associated roads are scored when all these roads are completed. If you have the majority of Meeple on the Labyrinth and the associated roads, you get as usual 1 point for every tile. In addition you receive 2 points for each Meeple standing on the Labyrinth or on the connected roads. If several players have the majority all these players get the full points.
Example:
All roads are completed, you and Black both have the majority.
You and Black get 8 points for the numbner of tiles and 10 points for the 5 Meeple on the tiles. Altogether that's 18 points.
-
If in the further course of the game you place one tile with a road to an exit of the Labyrinths tile on which no Meeple is, you may place a Meeple on it, although there are Meeple on other roads connected by the labyrinth and on the labyrinth itself.
I am guessing that as the road is technically incomplete a wagon could move onto an unoccupied but connected part of the labyrinth if we're playing by the advanced rules...? see example below:
(http://i63.tinypic.com/dfcduc.png)
-
Are more specifically. If you place a Labyrinth tile and its partially completes a road with a wagon on it, can the wagon move into the centre of the labyrinth?
-
If in the further course of the game you place one tile with a road to an exit of the Labyrinths tile on which no Meeple is, you may place a Meeple on it, although there are Meeple on other roads connected by the labyrinth and on the labyrinth itself.
I am guessing that as the road is technically incomplete a wagon could move onto an unoccupied but connected part of the labyrinth if we're playing by the advanced rules...? see example below:
(http://i63.tinypic.com/dfcduc.png)
I think YES. The wagon movement is like placing a meeple on a tile which was placed before.
I think you never can move a wagon on the labyrinth because the labyrinth is a feature aside the roads leading to it. So you need to complete the road leading to the labyrinth to move the wagon on the labyrinth but this road and the labyrinth are completed at the same time.
-
Finally advanced rules :black1-meeple: :(y) :gray-meeple: :orange-meeple:
-
So I finally have my issue of Spiel Doch and the Carcassonne article inside looks interesting. I can't seem to find a translation online. Did any of the German speakers here read it? If so, was there anything interesting or new that we didn't know? I don't expect a translation, but maybe a highlight or 2 would be appreciated and merited.
Thanks!
-
It's mainly an interesting biography about Klaus-Jürgen Wrede, and basically describes his games and the new book he's written. intermingled with some Carcassonne factoids. The second article is mainly about Hans Im Gluck's involvement; from what I could tell it's mainly about how the family run the business; my German isn't anywhere near good enough to work out what's going on.
At the bottom is a section with Sebastian Trunz, he's a very prolific Carcassonne player. He offers 5 tips:
1) Know all the Parts
2) Make your Opponent's life difficult
3) Where the Music Plays - E.g. Always know what's important
4) small animal makes a muckle! eg: basically saying small cities are good, but big cities are necessary but easier to attack
5) There is no Bad Tile.
There's The last page of the article just lists all the great fan-articles, like earrings and cookie cutters, which you can now buy.
-
Thanks! Merited.
My son is a big fan of Sebastian Trunz #2 tip. He cost me a game last night with the Cathedrals from Inns and Cathedrals along with corn circles. He spent so much time messing me up, his mother won easily.
-
Thanks Dirk, sorry I couldn't provide more interesting factoids. The Spielbox HiG & Carcassonne Almanacs are another good read, they are older of a similar vein, I think you can download the English PDFs from their site.
Think now you can shout: "Mach deinem Gegner das Leben schwer!" in German at him every time he does it :(y)
-
Don't know if anyone asked this yet, but... (how) does this thing score at all if incomplete at the end of the game?
-
I'm really liking the conversation that one tile has created! It's also a great new extra, especially for MegaCarc games. Will there be a CAR edit with this in soon? Or will this simply be an in-house ruling decision?