Carcassonne Central

Carc Central Community => Online Games and Competitions => JCloisterZone FAQ, Suggestions & Bug Reports => Topic started by: mike_bike_kite on May 19, 2015, 11:54:06 AM

Title: (Not a) Bug report: placing River II tile
Post by: mike_bike_kite on May 19, 2015, 11:54:06 AM
I think this is a bug but then I might just be having one of my senior moments  ::)

It's the start of the game and I appear to have 2 places I can place my tile but only one is highlighted. It might also be that I don't fully understand the placement rules. Anyway I've attached a picture of the position.

PS would it be worth having some textual way to show the current position and moves? a bit like either a FEN or a PGN (https://support.chess.com/customer/portal/articles/1444914-what-is-pgn-fen-) in chess. This would allow you to test these "bugs" a little easier. Obviously we'd need some option to show this text at any point in the game.
Title: Re: Bug report: placing River II tile
Post by: jungleboy on May 19, 2015, 01:00:49 PM
Hi Mike, you can't have parallel rivers, which is why you can't place your tile in the space above the red farmer. If your tile was a 'straight' river tile, then you could place it there.
Title: Re: Bug report: placing River II tile
Post by: mike_bike_kite on May 19, 2015, 01:52:50 PM
Thanks for that. I must of missed that in the rules.
Can I ask why you can't have parallel rivers?
Is it because it would cut the board in half and dull the game?
Title: Re: Bug report: placing River II tile
Post by: jungleboy on May 19, 2015, 02:21:03 PM
From the CAR:
Important: A U-turn with the river tiles is not possible. This means that a 180° turn is not allowed, as it may lead to difficulties in placing all the tiles.
Title: Re: (Not a) Bug report: placing River II tile
Post by: mike_bike_kite on May 19, 2015, 02:27:28 PM
cheers